{
  "schemaVersion": 1,
  "recordType": "ninefold.embodiment-compendium",
  "title": "Approved Embodiment Compendium",
  "description": "Approved body definitions, including virtual fantasy species. A Mind may inhabit one of these bodies.",
  "sources": [
    "system/data/dnd_species_embodiment_import.json",
    "system/data/reviewed_imports/embodiment_upgrades.json"
  ],
  "materializedBy": "scripts/split_embodiment_compendiums.py",
  "embodiments": [
    {
      "id": "aasimar-embodiment",
      "title": "Aasimar Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/aasimar",
      "summary": "A Aasimar body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/aasimar",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 4-7 feet tall) or Small (about 2-4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Celestial Resistance",
          "Darkvision",
          "Healing Hands",
          "Light Bearer",
          "Celestial Revelation",
          "Heavenly Wings",
          "Inner Radiance",
          "Necrotic Shroud"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "60 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Aasimar",
      "src_reference_url": "https://dnd2024.wikidot.com/species:aasimar",
      "sourceBook": "Player's Handbook",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#aasimar",
      "tags": []
    },
    {
      "id": "boggart-embodiment",
      "title": "Boggart Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/boggart",
      "summary": "A Boggart body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/boggart",
        "physicality": {
          "creatureType": "You are a Humanoid. You are also considered a goblinoid for any prerequisite or effect that requires you to be a goblinoid",
          "sourceSize": "You are Small (about 2–4 feet tall)",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Darkvision",
          "Fey Ancestry",
          "Fury of the Small",
          "Nimble Escape"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Boggart",
      "src_reference_url": "https://dnd2024.wikidot.com/species:boggart",
      "sourceBook": "Lorwyn - First Light",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#boggart",
      "tags": []
    },
    {
      "id": "changeling-embodiment",
      "title": "Changeling Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/changeling",
      "summary": "A Changeling body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/changeling",
        "physicality": {
          "creatureType": "Fey",
          "sourceSize": "Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Changeling Instincts",
          "Shape-Shifter"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Changeling",
      "src_reference_url": "https://dnd2024.wikidot.com/species:changeling",
      "sourceBook": "Eberron - Forge of the Artificer",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#changeling",
      "tags": []
    },
    {
      "id": "dhampir-embodiment",
      "title": "Dhampir Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/dhampir",
      "summary": "A Dhampir body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/dhampir",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5.8 ft/s"
        },
        "sourceTraits": [
          "Darkvision",
          "Spider Climb",
          "Trace of Undeath",
          "Vampiric Bite",
          "Drain",
          "Strengthen"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "60 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Dhampir",
      "src_reference_url": "https://dnd2024.wikidot.com/species:dhampir",
      "sourceBook": "Astarion's Book of Hungers, Ravenloft - The Horrors Within",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#dhampir",
      "tags": []
    },
    {
      "id": "dragonborn-embodiment",
      "title": "Dragonborn Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/dragonborn",
      "summary": "A Dragonborn body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/dragonborn",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 5-7 feet tall)",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Draconic Ancestry",
          "Breath Weapon",
          "Damage Resistance",
          "Darkvision",
          "Draconic Flight"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "60 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Dragonborn",
      "src_reference_url": "https://dnd2024.wikidot.com/species:dragonborn",
      "sourceBook": "Player's Handbook",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#dragonborn",
      "tags": []
    },
    {
      "id": "duskling-embodiment",
      "title": "Duskling Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/duskling",
      "summary": "A Duskling body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/duskling",
        "physicality": {
          "creatureType": "Fey",
          "sourceSize": "Medium (about 5–6 feet tall)",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Darkvision",
          "Enhanced Jump",
          "Inner Magic",
          "Ardor",
          "Mobility",
          "Vigor"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "60 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Duskling",
      "src_reference_url": "https://dnd2024.wikidot.com/species:duskling",
      "sourceBook": "D&D Beyond Drops - September 2026",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#duskling",
      "tags": []
    },
    {
      "id": "dwarf-embodiment",
      "title": "Dwarf Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/dwarf",
      "summary": "A Dwarf body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/dwarf",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 4-5 feet tall)",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Darkvision",
          "Dwarven Resilience",
          "Dwarven Toughness",
          "Stonecunning"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "120 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Dwarf",
      "src_reference_url": "https://dnd2024.wikidot.com/species:dwarf",
      "sourceBook": "Player's Handbook",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#dwarf",
      "tags": []
    },
    {
      "id": "elf-embodiment",
      "title": "Elf Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/elf",
      "summary": "A Elf body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/elf",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 5-6 feet tall)",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Darkvision",
          "Elven Lineage",
          "Fey Ancestry",
          "Keen Senses",
          "Trance"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "60 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Elf",
      "src_reference_url": "https://dnd2024.wikidot.com/species:elf",
      "sourceBook": "Player's Handbook",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#elf",
      "tags": []
    },
    {
      "id": "faerie-embodiment",
      "title": "Faerie Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/faerie",
      "summary": "A Faerie body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/faerie",
        "physicality": {
          "creatureType": "You are a Fey",
          "sourceSize": "You are Small (about 2–4 feet tall)",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Fairy Magic",
          "Flight"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "120 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Faerie",
      "src_reference_url": "https://dnd2024.wikidot.com/species:faerie",
      "sourceBook": "Lorwyn - First Light",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#faerie",
      "tags": []
    },
    {
      "id": "flamekin-embodiment",
      "title": "Flamekin Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/flamekin",
      "summary": "A Flamekin body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/flamekin",
        "physicality": {
          "creatureType": "You are a Humanoid",
          "sourceSize": "Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Darkvision",
          "Fire Resistance",
          "Reach to the Blaze"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Flamekin",
      "src_reference_url": "https://dnd2024.wikidot.com/species:flamekin",
      "sourceBook": "Lorwyn - First Light",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#flamekin",
      "tags": []
    },
    {
      "id": "gnome-embodiment",
      "title": "Gnome Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/gnome",
      "summary": "A Gnome body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/gnome",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Small (about 3-4 feet tall)",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Darkvision",
          "Gnomish Cunning",
          "Gnomish Lineage",
          "Forest Gnome",
          "Rock Gnome"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "60 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Gnome",
      "src_reference_url": "https://dnd2024.wikidot.com/species:gnome",
      "sourceBook": "Player's Handbook",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#gnome",
      "tags": []
    },
    {
      "id": "goliath-embodiment",
      "title": "Goliath Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/goliath",
      "summary": "A Goliath body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/goliath",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 7-8 feet tall)",
          "baseSize": "5 ft",
          "walkingMovement": "5.8 ft/s"
        },
        "sourceTraits": [
          "Giant Ancestry",
          "Cloud's Jaunt (Cloud Giant)",
          "Fire's Burn (Fire Giant)",
          "Frost's Chill (Frost Giant)",
          "Hill's Tumble (Hill Giant)",
          "Stone's Endurance (Stone Giant)",
          "Storm's Thunder (Storm Giant)",
          "Large Form",
          "Powerful Build"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Goliath",
      "src_reference_url": "https://dnd2024.wikidot.com/species:goliath",
      "sourceBook": "Player's Handbook",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#goliath",
      "tags": []
    },
    {
      "id": "halfling-embodiment",
      "title": "Halfling Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/halfling",
      "summary": "A Halfling body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/halfling",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Small (about 2-3 feet tall)",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Brave",
          "Halfling Nimbleness",
          "Luck",
          "Naturally Stealthy"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "120 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Halfling",
      "src_reference_url": "https://dnd2024.wikidot.com/species:halfling",
      "sourceBook": "Player's Handbook",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#halfling",
      "tags": []
    },
    {
      "id": "hexblood-embodiment",
      "title": "Hexblood Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/hexblood",
      "summary": "A Hexblood body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/hexblood",
        "physicality": {
          "creatureType": "Fey",
          "sourceSize": "Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Hexblood Traits",
          "Darkvision",
          "Eerie Token",
          "Distant Message",
          "Remote Viewing",
          "Hex Magic"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "60 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Hexblood",
      "src_reference_url": "https://dnd2024.wikidot.com/species:hexblood",
      "sourceBook": "Ravenloft - The Horrors Within",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#hexblood",
      "tags": []
    },
    {
      "id": "human-embodiment",
      "title": "Human Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/human",
      "summary": "A Human body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/human",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 4-7 feet tall) or Small (about 2-4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Resourceful",
          "Skillful",
          "Versatile"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Human",
      "src_reference_url": "https://dnd2024.wikidot.com/species:human",
      "sourceBook": "Player's Handbook",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#human",
      "tags": []
    },
    {
      "id": "kalashtar-embodiment",
      "title": "Kalashtar Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/kalashtar",
      "summary": "A Kalashtar body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/kalashtar",
        "physicality": {
          "creatureType": "Aberration",
          "sourceSize": "Medium (about 6–7 feet tall)",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Dual Mind",
          "Mental Discipline",
          "Mind Link",
          "Severed from Dreams"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Kalashtar",
      "src_reference_url": "https://dnd2024.wikidot.com/species:kalashtar",
      "sourceBook": "Eberron - Forge of the Artificer",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#kalashtar",
      "tags": []
    },
    {
      "id": "khoravar-embodiment",
      "title": "Khoravar Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/khoravar",
      "summary": "A Khoravar body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/khoravar",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 4–6 feet tall) or Small (about 2–4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Darkvision",
          "Fey Ancestry",
          "Fey Gift",
          "Lethargy Resilience",
          "Skill Versatility"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "60 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Khoravar",
      "src_reference_url": "https://dnd2024.wikidot.com/species:khoravar",
      "sourceBook": "Eberron - Forge of the Artificer",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#khoravar",
      "tags": []
    },
    {
      "id": "lorwyn-changeling-embodiment",
      "title": "Lorwyn Changeling Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/lorwyn-changeling",
      "summary": "A Lorwyn Changeling body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/lorwyn-changeling",
        "physicality": {
          "creatureType": "Fey",
          "sourceSize": "Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Shape Self",
          "Darkvision",
          "Delightful Imitator",
          "Unpredictable Movement"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "120 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Lorwyn Changeling",
      "src_reference_url": "https://dnd2024.wikidot.com/species:lorwyn-changeling",
      "sourceBook": "Lorwyn - First Light",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#lorwyn-changeling",
      "tags": []
    },
    {
      "id": "lupin-embodiment",
      "title": "Lupin Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/lupin",
      "summary": "A Lupin body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/lupin",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Lupin Traits",
          "Darkvision",
          "Feral Pounce",
          "Howl",
          "Werewolf Instincts"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "60 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Lupin",
      "src_reference_url": "https://dnd2024.wikidot.com/species:lupin",
      "sourceBook": "Ravenloft - The Horrors Within",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#lupin",
      "tags": []
    },
    {
      "id": "orc-embodiment",
      "title": "Orc Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/orc",
      "summary": "A Orc body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/orc",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 6-7 feet tall)",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Adrenaline Rush",
          "Darkvision",
          "Relentless Endurance"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "120 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Orc",
      "src_reference_url": "https://dnd2024.wikidot.com/species:orc",
      "sourceBook": "Player's Handbook",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#orc",
      "tags": []
    },
    {
      "id": "reborn-embodiment",
      "title": "Reborn Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/reborn",
      "summary": "A Reborn body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/reborn",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Reborn Traits",
          "Escaped Death",
          "Everlasting",
          "Knowledge from a Past Life",
          "Strange Endurance"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Reborn",
      "src_reference_url": "https://dnd2024.wikidot.com/species:reborn",
      "sourceBook": "Ravenloft - The Horrors Within",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#reborn",
      "tags": []
    },
    {
      "id": "rimekin-embodiment",
      "title": "Rimekin Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/rimekin",
      "summary": "A Rimekin body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/rimekin",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Cold Fire Magic",
          "Cold Resistance",
          "Darkvision"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "60 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Rimekin",
      "src_reference_url": "https://dnd2024.wikidot.com/species:rimekin",
      "sourceBook": "Lorwyn - First Light",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#rimekin",
      "tags": []
    },
    {
      "id": "shifter-embodiment",
      "title": "Shifter Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/shifter",
      "summary": "A Shifter body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/shifter",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 4–7 feet tall) or Small (about 2–4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Bestial Instincts",
          "Darkvision",
          "Shifting",
          "Beasthide",
          "Longtooth",
          "Swiftstride",
          "Wildhunt"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "60 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Shifter",
      "src_reference_url": "https://dnd2024.wikidot.com/species:shifter",
      "sourceBook": "Eberron - Forge of the Artificer",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#shifter",
      "tags": []
    },
    {
      "id": "tiefling-embodiment",
      "title": "Tiefling Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/tiefling",
      "summary": "A Tiefling body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change",
        "sensory-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/tiefling",
        "physicality": {
          "creatureType": "Humanoid",
          "sourceSize": "Medium (about 4-7 feet tall) or Small (about 3-4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Darkvision",
          "Fiendish Legacy",
          "Otherworldly Presence"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ],
        "senses": [
          {
            "sense": "Darkvision",
            "range": "60 ft"
          }
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Tiefling",
      "src_reference_url": "https://dnd2024.wikidot.com/species:tiefling",
      "sourceBook": "Player's Handbook",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#tiefling",
      "tags": []
    },
    {
      "id": "warforged-embodiment",
      "title": "Warforged Embodiment",
      "system": "Ninefold",
      "type": "embodiment",
      "status": "approved",
      "category": "Virtual Fantasy Embodiment",
      "group": "embodiment/base/virtual/fantasy/warforged",
      "summary": "A Warforged body type for a virtual fantasy world.",
      "skillUse": {
        "status": "not-required",
        "reason": "An Embodiment supplies physical properties; the active Mind supplies trained skills.",
        "actions": []
      },
      "effectMechanics": [
        "attribute-set",
        "mobility-change"
      ],
      "rules": {
        "role": "virtual-fantasy-embodiment",
        "itemFamily": "embodiment/base/virtual/fantasy/warforged",
        "physicality": {
          "creatureType": "Construct",
          "sourceSize": "Medium (about 6–8 feet tall) or Small (about 3–4 feet tall), chosen when you select this species",
          "baseSize": "5 ft",
          "walkingMovement": "5 ft/s"
        },
        "sourceTraits": [
          "Construct Resilience",
          "Integrated Protection",
          "Sentry’s Rest",
          "Specialized Design",
          "Tireless"
        ],
        "conversionState": "Physical footprint and movement are normalized. Named source traits remain non-playable source-review evidence until their D&D mechanics are converted to Ninefold.",
        "conversionGaps": [
          "Supply STR, DEX, and CON for the body type.",
          "Convert every retained source trait that uses D&D levels, Proficiency Bonus, Advantage, rests, saving throws, spell slots, Armor Class, or D&D action terms."
        ]
      },
      "managedBy": "scripts/import_dnd_species_embodiments.py",
      "src_system": "D&D 2024",
      "src_rule": "Warforged",
      "src_reference_url": "https://dnd2024.wikidot.com/species:warforged",
      "sourceBook": "Eberron - Forge of the Artificer",
      "sourceRecord": "system/data/dnd_species_embodiment_import.json#warforged",
      "tags": []
    }
  ]
}
