{
  "schema_version": "1.0",
  "record_type": "source-decision-ledger",
  "title": "D&D 2024 SRD Item Normalization Decisions",
  "description": "Editorial Ninefold normalization decisions for every unapproved D&D 2024 SRD 5.2.1 item record in the source-review cache. This ledger is not a canonical compendium.",
  "input": {
    "path": "system/data/source_review_items.json",
    "filter": {
      "system": "D&D 2024 SRD 5.2.1",
      "status": "review"
    }
  },
  "allowed_effect_mechanics_source": "system/data/effect_mechanics_compendium.json",
  "normalization_notes": [
    "Canonical titles are generic Ninefold terms; original names remain only in source provenance.",
    "D&D saving throws are replaced by contested Ninefold applications or Defense contests.",
    "D&D actions, bonus actions, and reactions are normalized to 2, 1, and 1 Ninefold ticks respectively.",
    "D&D Armor Class is translated into percentage Defense modifiers rather than copied.",
    "Rank-only variants share one canonical item and a scaling_table."
  ],
  "counts_by_disposition": {
    "approve": 347,
    "merge": 57,
    "prune": 8,
    "total": 412
  },
  "coverage": {
    "expected_source_ids": 412,
    "decision_records": 412,
    "unique_source_ids": 412,
    "missing_source_ids": [],
    "extra_source_ids": [],
    "duplicate_source_ids": [],
    "sorted_source_ids_sha256": "752ef08e3db4d884fab021cf668add5564dbced02b834dcdb8958e5b5506f345",
    "complete": true
  },
  "decisions": [
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-acid",
      "disposition": "approve",
      "canonical_id": "item-corrosive-grenade",
      "title": "Corrosive Grenade",
      "type": "item",
      "category": "consumable",
      "group": "combat/demolitions/grenades",
      "rule": "Spend 2 ticks to throw up to 20 feet; win a Throwing versus Reflexes contest to deal 2d6 acid damage.",
      "effect_mechanics": [
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Acid",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-alchemist-s-fire",
      "disposition": "approve",
      "canonical_id": "item-incendiary-grenade",
      "title": "Incendiary Grenade",
      "type": "item",
      "category": "consumable",
      "group": "combat/demolitions/grenades",
      "rule": "Spend 2 ticks to throw up to 20 feet; win a Throwing versus Reflexes contest to deal 1d6 fire and inflict Burning.",
      "effect_mechanics": [
        "damage",
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Alchemist's Fire",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-ammunition",
      "disposition": "approve",
      "canonical_id": "item-ammunition",
      "title": "Ammunition",
      "type": "item",
      "category": "equipment",
      "group": "combat/ranged/ammunition",
      "rule": "A ranged weapon with the ammunition property consumes one compatible round for each attack.",
      "effect_mechanics": [
        "resource-change",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ammunition",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-antitoxin",
      "disposition": "approve",
      "canonical_id": "item-antitoxin",
      "title": "Antitoxin",
      "type": "item",
      "category": "consumable",
      "group": "medical/consumables",
      "rule": "Spend 1 tick to drink; gain +2d6% on toxin Defense contests for 1 hour.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Antitoxin",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-arcane-focus",
      "disposition": "approve",
      "canonical_id": "item-effect-focus",
      "title": "Effect Focus",
      "type": "item",
      "category": "effect-device",
      "group": "virtual/effect-focus",
      "rule": "Enables virtual-effect invocation; the focus grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Arcane Focus",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-backpack",
      "disposition": "approve",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The pack variant stores 30 lb. or 1 cubic foot.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Backpack",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-ball-bearings",
      "disposition": "approve",
      "canonical_id": "item-slip-hazard",
      "title": "Slip Hazard",
      "type": "item",
      "category": "equipment",
      "group": "combat/traps",
      "rule": "Spend 2 ticks to cover a 10-foot square; entrants contest Reflexes or become Prone, and recovery takes 10 minutes.",
      "effect_mechanics": [
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ball Bearings",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-barrel",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The barrel variant stores 40 gallons or 4 cubic feet.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Barrel",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-basket",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The basket variant stores 40 lb. or 2 cubic feet.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Basket",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-bedroll",
      "disposition": "approve",
      "canonical_id": "item-cold-weather-bedroll",
      "title": "Cold-Weather Bedroll",
      "type": "item",
      "category": "equipment",
      "group": "survival/shelter",
      "rule": "Sleeps one human-scale creature and grants immunity to ordinary extreme-cold exposure while occupied.",
      "effect_mechanics": [
        "environmental-adaptation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bedroll",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-bell",
      "disposition": "approve",
      "canonical_id": "item-bell",
      "title": "Bell",
      "type": "item",
      "category": "equipment",
      "group": "communications/audible",
      "rule": "Spend 2 ticks to ring; common hearing detects it at up to 60 feet.",
      "effect_mechanics": [
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bell",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-blanket",
      "disposition": "approve",
      "canonical_id": "item-insulating-blanket",
      "title": "Insulating Blanket",
      "type": "item",
      "category": "equipment",
      "group": "survival/shelter",
      "rule": "While wrapped, gain +2d6% on Defense contests against environmental cold.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Blanket",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-block-and-tackle",
      "disposition": "approve",
      "canonical_id": "item-block-and-tackle",
      "title": "Block and Tackle",
      "type": "item",
      "category": "equipment",
      "group": "technical/lifting",
      "rule": "Enables lifting up to four times the user's normal capacity when properly anchored.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Block and Tackle",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-book",
      "disposition": "approve",
      "canonical_id": "item-reference-book",
      "title": "Reference Book",
      "type": "item",
      "category": "equipment",
      "group": "knowledge/reference",
      "rule": "Consult an accurate volume to gain +5% on one named knowledge-skill check about its topic.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Book",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-bottle-glass",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The bottle variant stores 1.5 pints.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bottle, Glass",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-bright-fungal-cloak",
      "disposition": "approve",
      "canonical_id": "item-bioluminescent-cloak",
      "title": "Bioluminescent Cloak",
      "type": "item",
      "category": "equipment",
      "group": "survival/light",
      "rule": "Spend 1 tick to expose or cover the growth; it lights 5 feet brightly and 5 feet dimly, and consuming its one ration removes the light effect.",
      "effect_mechanics": [
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bright Fungal Cloak",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-bucket",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The bucket variant stores 0.5 cubic foot.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bucket",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-burglar-s-pack",
      "disposition": "prune",
      "reason": "Bundle duplicates separately indexed items and has no independent rule.",
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Burglar's Pack",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-caltrops",
      "disposition": "approve",
      "canonical_id": "item-caltrops",
      "title": "Caltrops",
      "type": "item",
      "category": "equipment",
      "group": "combat/traps",
      "rule": "Spend 2 ticks to cover a 5-foot square; entrants contest Reflexes or take 1d6 piercing and stop moving for the tick.",
      "effect_mechanics": [
        "damage",
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Caltrops",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-candle",
      "disposition": "approve",
      "canonical_id": "item-candle",
      "title": "Candle",
      "type": "item",
      "category": "equipment",
      "group": "survival/light",
      "rule": "Spend 1 tick to light; for 1 hour it casts bright light 5 feet and dim light 5 feet farther.",
      "effect_mechanics": [
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Candle",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-case-crossbow-bolt",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The projectile case variant stores 20 bolts.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Case, Crossbow Bolt",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-case-map-or-scroll",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The document case variant stores 10 paper or 5 parchment sheets.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Case, Map or Scroll",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-chain",
      "disposition": "approve",
      "canonical_id": "item-restraint-chain",
      "title": "Restraint Chain",
      "type": "item",
      "category": "equipment",
      "group": "security/restraints",
      "rule": "Spend 2 ticks to bind an already controlled target; escape or breaking is a contested Acrobatics or Strength action.",
      "effect_mechanics": [
        "condition-change",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Chain",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-chest",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The chest variant stores 12 cubic feet.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Chest",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-climber-s-kit",
      "disposition": "approve",
      "canonical_id": "item-climbing-safety-kit",
      "title": "Climbing Safety Kit",
      "type": "item",
      "category": "equipment",
      "group": "mobility/climbing",
      "rule": "Spend 2 ticks to anchor; until detached, a fall stops within 25 feet and movement is limited to 25 feet from the anchor.",
      "effect_mechanics": [
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Climber's Kit",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-clothes-fine",
      "disposition": "approve",
      "canonical_id": "item-status-attire",
      "title": "Status Attire",
      "type": "item",
      "category": "equipment",
      "group": "social/access",
      "rule": "Enables entry and social positioning where formal dress is an explicit requirement.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Clothes, Fine",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-clothes-traveler-s",
      "disposition": "prune",
      "reason": "Source provides only flavor and no distinct playable utility beyond ordinary clothing.",
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Clothes, Traveler's",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-component-pouch",
      "disposition": "approve",
      "canonical_id": "item-effect-component-kit",
      "title": "Effect Component Kit",
      "type": "item",
      "category": "equipment",
      "group": "virtual/effect-focus",
      "rule": "Stores and organizes expendable components required by configured crafted effects.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Component Pouch",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-costume",
      "disposition": "approve",
      "canonical_id": "item-disguise-costume",
      "title": "Disguise Costume",
      "type": "item",
      "category": "equipment",
      "group": "spycraft/disguise",
      "rule": "While wearing a prepared persona costume, gain +2d6% on checks to impersonate that persona.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Costume",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-crowbar",
      "disposition": "approve",
      "canonical_id": "item-crowbar",
      "title": "Crowbar",
      "type": "item",
      "category": "equipment",
      "group": "technical/breaching",
      "rule": "Gain +2d6% on Strength checks where leverage applies.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Crowbar",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-desert-clothing",
      "disposition": "approve",
      "canonical_id": "item-heat-survival-clothing",
      "title": "Heat-Survival Clothing",
      "type": "item",
      "category": "equipment",
      "group": "survival/clothing",
      "rule": "While worn without heavy armor, gain immunity to ordinary extreme-heat exposure.",
      "effect_mechanics": [
        "environmental-adaptation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Desert Clothing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-devil-mask",
      "disposition": "approve",
      "canonical_id": "item-identity-obscuring-mask",
      "title": "Identity-Obscuring Mask",
      "type": "item",
      "category": "equipment",
      "group": "spycraft/disguise",
      "rule": "Observers suffer -2d6% on Investigation or Insight contests to identify the wearer or read intent.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Devil Mask",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-diplomat-s-pack",
      "disposition": "prune",
      "reason": "Bundle duplicates separately indexed items and has no independent rule.",
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Diplomat's Pack",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-druidic-focus",
      "disposition": "merge",
      "canonical_id": "item-effect-focus",
      "title": "Effect Focus",
      "type": "item",
      "category": "effect-device",
      "group": "virtual/effect-focus",
      "rule": "Enables virtual-effect invocation; the focus grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Druidic Focus",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-dungeoneer-s-pack",
      "disposition": "prune",
      "reason": "Bundle duplicates separately indexed items and has no independent rule.",
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dungeoneer's Pack",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-entertainer-s-pack",
      "disposition": "prune",
      "reason": "Bundle duplicates separately indexed items and has no independent rule.",
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Entertainer's Pack",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-explorer-s-pack",
      "disposition": "prune",
      "reason": "Bundle duplicates separately indexed items and has no independent rule.",
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Explorer's Pack",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-flask",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The flask variant stores 1 pint.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Flask",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-garb-of-light-and-shadow",
      "disposition": "approve",
      "canonical_id": "item-affinity-garb",
      "title": "Affinity Garb",
      "type": "item",
      "category": "equipment",
      "group": "social/cultural",
      "rule": "Choose one social faction when tailored; gain +2d6% on influence checks with that faction while worn.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Garb of Light and Shadow",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-genie-robe",
      "disposition": "merge",
      "canonical_id": "item-affinity-garb",
      "title": "Affinity Garb",
      "type": "item",
      "category": "equipment",
      "group": "social/cultural",
      "rule": "Choose one elemental culture when tailored; gain +2d6% on influence checks with that culture while worn.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Genie Robe",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-grappling-hook",
      "disposition": "approve",
      "canonical_id": "item-grappling-hook",
      "title": "Grappling Hook",
      "type": "item",
      "category": "equipment",
      "group": "mobility/climbing",
      "rule": "Spend 2 ticks to throw up to 50 feet and make an Acrobatics check to secure it to a viable catch.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Grappling Hook",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-healer-s-kit",
      "disposition": "approve",
      "canonical_id": "item-first-aid-kit",
      "title": "First-Aid Kit",
      "type": "item",
      "category": "equipment",
      "group": "medical/first-aid",
      "rule": "Spend 3 ticks and one of ten uses to stabilize an unconscious target at 0 Hit Points without a Medicine check.",
      "effect_mechanics": [
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Healer's Kit",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-holy-symbol",
      "disposition": "merge",
      "canonical_id": "item-effect-focus",
      "title": "Effect Focus",
      "type": "item",
      "category": "effect-device",
      "group": "virtual/effect-focus",
      "rule": "Enables virtual-effect invocation; the focus grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Holy Symbol",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-holy-water",
      "disposition": "approve",
      "canonical_id": "item-banishment-grenade",
      "title": "Banishment Grenade",
      "type": "item",
      "category": "consumable",
      "group": "combat/demolitions/grenades",
      "rule": "Spend 2 ticks to throw up to 20 feet; win a Throwing versus Reflexes contest to deal 2d6 radiant to undead or hostile extraplanar targets.",
      "effect_mechanics": [
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Holy Water",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-hunting-trap",
      "disposition": "approve",
      "canonical_id": "item-hunting-trap",
      "title": "Hunting Trap",
      "type": "item",
      "category": "equipment",
      "group": "combat/traps",
      "rule": "Spend 2 ticks to set; an entrant contests Reflexes or takes 1d6 piercing and is tethered until winning a Strength escape contest.",
      "effect_mechanics": [
        "damage",
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Hunting Trap",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-ink",
      "disposition": "approve",
      "canonical_id": "item-writing-ink",
      "title": "Writing Ink",
      "type": "item",
      "category": "equipment",
      "group": "technical/writing",
      "rule": "One bottle supplies enough ink for roughly 500 handwritten pages.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ink",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-ink-pen",
      "disposition": "approve",
      "canonical_id": "item-writing-pen",
      "title": "Writing Pen",
      "type": "item",
      "category": "equipment",
      "group": "technical/writing",
      "rule": "Enables writing and drawing when supplied with compatible ink.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ink Pen",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-jug",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The jug variant stores 1 gallon.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Jug",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-ladder",
      "disposition": "approve",
      "canonical_id": "item-ladder",
      "title": "Ladder",
      "type": "item",
      "category": "equipment",
      "group": "mobility/climbing",
      "rule": "Provides a 10-foot climbable route without requiring a climbing check under normal conditions.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ladder",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-lamp",
      "disposition": "approve",
      "canonical_id": "item-oil-lamp",
      "title": "Oil Lamp",
      "type": "item",
      "category": "equipment",
      "group": "survival/light",
      "rule": "While fueled, casts bright light 15 feet and dim light 30 feet farther.",
      "effect_mechanics": [
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Lamp",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-lantern-bullseye",
      "disposition": "approve",
      "canonical_id": "item-focused-lantern",
      "title": "Focused Lantern",
      "type": "item",
      "category": "equipment",
      "group": "survival/light",
      "rule": "While fueled, casts bright light in a 60-foot cone and dim light 60 feet farther.",
      "effect_mechanics": [
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Lantern, Bullseye",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-lantern-hooded",
      "disposition": "approve",
      "canonical_id": "item-hooded-lantern",
      "title": "Hooded Lantern",
      "type": "item",
      "category": "equipment",
      "group": "survival/light",
      "rule": "While fueled, lights 30 feet brightly and 30 feet dimly; spend 1 tick to hood it down to 5 feet of dim light.",
      "effect_mechanics": [
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Lantern, Hooded",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-lock",
      "disposition": "approve",
      "canonical_id": "item-mechanical-lock",
      "title": "Mechanical Lock",
      "type": "item",
      "category": "equipment",
      "group": "security/locks",
      "rule": "Secures one closure; bypassing it requires a Security contest against +25% lock quality unless the key is used.",
      "effect_mechanics": [
        "defense-modifier",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Lock",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-locking-spellbook",
      "disposition": "approve",
      "canonical_id": "item-secured-effect-notebook",
      "title": "Secured Effect Notebook",
      "type": "item",
      "category": "equipment",
      "group": "virtual/reference",
      "rule": "Stores 100 pages of effect designs behind a +25% mechanical lock contest.",
      "effect_mechanics": [
        "defense-modifier",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Locking Spellbook",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-magnifying-glass",
      "disposition": "approve",
      "canonical_id": "item-inspection-lens",
      "title": "Inspection Lens",
      "type": "item",
      "category": "equipment",
      "group": "sensors/inspection",
      "rule": "Gain +2d6% on appraisal or inspection of fine detail; direct sunlight can ignite tinder after 5 minutes.",
      "effect_mechanics": [
        "check-modifier",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Magnifying Glass",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-manacles",
      "disposition": "approve",
      "canonical_id": "item-manacles",
      "title": "Manacles",
      "type": "item",
      "category": "equipment",
      "group": "security/restraints",
      "rule": "Spend 2 ticks to bind an already controlled human-scale target; while fixed it is Restrained and escape is a contested Security, Acrobatics, or Strength action.",
      "effect_mechanics": [
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Manacles",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-map",
      "disposition": "approve",
      "canonical_id": "item-map",
      "title": "Map",
      "type": "item",
      "category": "equipment",
      "group": "knowledge/navigation",
      "rule": "Consult an accurate map to gain +5% on Navigation checks within the represented area.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Map",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-mirror",
      "disposition": "approve",
      "canonical_id": "item-hand-mirror",
      "title": "Hand Mirror",
      "type": "item",
      "category": "equipment",
      "group": "sensors/indirect-view",
      "rule": "Enables looking around corners and signaling with reflected light without direct exposure.",
      "effect_mechanics": [
        "sensory-change",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Mirror",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-monster-camouflage",
      "disposition": "approve",
      "canonical_id": "item-creature-disguise",
      "title": "Creature Disguise",
      "type": "item",
      "category": "equipment",
      "group": "spycraft/disguise",
      "rule": "Observers contest Investigation or Nature against the wearer's Disguise to identify the imitation, with +2d6% to observers inside 30 feet.",
      "effect_mechanics": [
        "check-modifier",
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Monster Camouflage",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-net",
      "disposition": "approve",
      "canonical_id": "item-capture-net",
      "title": "Capture Net",
      "type": "item",
      "category": "equipment",
      "group": "combat/defensive/restraint",
      "rule": "Spend 2 ticks to throw up to 15 feet; win an attack-versus-Reflexes contest to Restrain a non-huge target until a 2-tick Strength escape contest succeeds.",
      "effect_mechanics": [
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Net",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-oil",
      "disposition": "approve",
      "canonical_id": "item-combustible-oil",
      "title": "Combustible Oil",
      "type": "item",
      "category": "consumable",
      "group": "combat/demolitions/incendiary",
      "rule": "Spend 2 ticks to coat a target or 5-foot space; ignition deals +1d6 fire once and burns a ground zone for 12 ticks, or fuels a lamp for 6 hours.",
      "effect_mechanics": [
        "damage",
        "environment-state",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Oil",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-paper",
      "disposition": "approve",
      "canonical_id": "item-writing-sheet",
      "title": "Writing Sheet",
      "type": "item",
      "category": "equipment",
      "group": "technical/writing",
      "rule": "One sheet holds about 250 handwritten words.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Paper",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-parchment",
      "disposition": "merge",
      "canonical_id": "item-writing-sheet",
      "title": "Writing Sheet",
      "type": "item",
      "category": "equipment",
      "group": "technical/writing",
      "rule": "One sheet holds about 250 handwritten words.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Parchment",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-perfume",
      "disposition": "approve",
      "canonical_id": "item-social-scent",
      "title": "Social Scent",
      "type": "item",
      "category": "equipment",
      "group": "social/persuasion",
      "rule": "After 1 tick of application, gain +2d6% on Persuasion checks against an indifferent person within 5 feet for 1 hour.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Perfume",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-poison-basic",
      "disposition": "approve",
      "canonical_id": "item-weapon-toxin",
      "title": "Weapon Toxin",
      "type": "item",
      "category": "consumable",
      "group": "combat/chemical-weapons",
      "rule": "Spend 1 tick to coat one weapon or three rounds; the next damaging hit within 1 minute deals +1d6 poison.",
      "effect_mechanics": [
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Poison, Basic",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-pole",
      "disposition": "approve",
      "canonical_id": "item-vaulting-pole",
      "title": "Vaulting Pole",
      "type": "item",
      "category": "equipment",
      "group": "mobility/jumping",
      "rule": "Reach objects up to 10 feet away and gain +2d6% on Athletics checks for high or long jumps using the pole.",
      "effect_mechanics": [
        "check-modifier",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Pole",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-pot-iron",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The cooking pot variant stores 1 gallon.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Pot, Iron",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-potion-of-healing",
      "disposition": "approve",
      "canonical_id": "item-restorative-draft",
      "title": "Restorative Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink or administer within reach and recover 2d6+2 Hit Points.",
      "effect_mechanics": [
        "recovery"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Healing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "tier": "standard",
          "ninefold_rule": "recover 2d6+2 Hit Points"
        },
        {
          "tier": "greater",
          "ninefold_rule": "recover 4d6+4 Hit Points"
        },
        {
          "tier": "superior",
          "ninefold_rule": "recover 8d6+8 Hit Points"
        },
        {
          "tier": "supreme",
          "ninefold_rule": "recover 10d6+20 Hit Points"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-pouch",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The pouch variant stores 6 lb. or 0.2 cubic foot.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Pouch",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-priest-s-pack",
      "disposition": "prune",
      "reason": "Bundle duplicates separately indexed items and has no independent rule.",
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Priest's Pack",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-quiver",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The quiver variant stores 20 arrows.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Quiver",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-ram-portable",
      "disposition": "approve",
      "canonical_id": "item-portable-ram",
      "title": "Portable Ram",
      "type": "item",
      "category": "equipment",
      "group": "technical/breaching",
      "rule": "Gain +20% on Strength checks to breach a barrier; one helper also grants +2d6%.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ram, Portable",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-rations",
      "disposition": "approve",
      "canonical_id": "item-field-ration",
      "title": "Field Ration",
      "type": "item",
      "category": "consumable",
      "group": "survival/food",
      "rule": "One ration supplies one day of food for one human-scale creature.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Rations",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-robe",
      "disposition": "approve",
      "canonical_id": "item-credential-garment",
      "title": "Credential Garment",
      "type": "item",
      "category": "equipment",
      "group": "social/access",
      "rule": "Enables entry where an explicit vocational or ceremonial uniform is required.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Robe",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-rope",
      "disposition": "approve",
      "canonical_id": "item-rope",
      "title": "Rope",
      "type": "item",
      "category": "equipment",
      "group": "technical/rigging",
      "rule": "Spend 2 ticks to tie or bind; knots, escape, and breaking use contested Rigging, Acrobatics, or Strength checks.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Rope",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-sack",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The sack variant stores 30 lb. or 1 cubic foot.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Sack",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-scholar-s-pack",
      "disposition": "prune",
      "reason": "Bundle duplicates separately indexed items and has no independent rule.",
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Scholar's Pack",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-shovel",
      "disposition": "approve",
      "canonical_id": "item-shovel",
      "title": "Shovel",
      "type": "item",
      "category": "equipment",
      "group": "technical/excavation",
      "rule": "One hour of work excavates a 5-foot cube of ordinary soil.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Shovel",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-signal-whistle",
      "disposition": "approve",
      "canonical_id": "item-signal-whistle",
      "title": "Signal Whistle",
      "type": "item",
      "category": "equipment",
      "group": "communications/audible",
      "rule": "Spend 2 ticks to blow; common hearing detects it at up to 600 feet.",
      "effect_mechanics": [
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Signal Whistle",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-spell-scroll-cantrip",
      "disposition": "approve",
      "canonical_id": "item-single-use-effect-script",
      "title": "Single-Use Effect Script",
      "type": "item",
      "category": "consumable",
      "group": "virtual/effect-scripts",
      "rule": "Spend the stored tier-0 effect's normal ticks and stamina to invoke it once; the script is consumed.",
      "effect_mechanics": [
        "resource-change",
        "effect-invocation",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Spell Scroll (Cantrip)",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-spell-scroll-level-1",
      "disposition": "merge",
      "canonical_id": "item-single-use-effect-script",
      "title": "Single-Use Effect Script",
      "type": "item",
      "category": "consumable",
      "group": "virtual/effect-scripts",
      "rule": "Spend the stored tier-1 effect's normal ticks and stamina to invoke it once; the script is consumed.",
      "effect_mechanics": [
        "resource-change",
        "effect-invocation",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Spell Scroll (Level 1)",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-spikes-iron",
      "disposition": "approve",
      "canonical_id": "item-anchor-spikes",
      "title": "Anchor Spikes",
      "type": "item",
      "category": "equipment",
      "group": "technical/rigging",
      "rule": "Spend 2 ticks with a striking tool to anchor a rope or jam a wooden or earthen closure.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Spikes, Iron",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-spyglass",
      "disposition": "approve",
      "canonical_id": "item-telescope",
      "title": "Telescope",
      "type": "item",
      "category": "equipment",
      "group": "sensors/optical",
      "rule": "Doubles apparent image size and removes one range band of sight-detail penalty.",
      "effect_mechanics": [
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Spyglass",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-string",
      "disposition": "approve",
      "canonical_id": "item-utility-string",
      "title": "Utility String",
      "type": "item",
      "category": "equipment",
      "group": "technical/rigging",
      "rule": "Provides 10 feet of light cord; tying a knot costs 2 ticks.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "String",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-tent",
      "disposition": "approve",
      "canonical_id": "item-two-person-tent",
      "title": "Two-Person Tent",
      "type": "item",
      "category": "equipment",
      "group": "survival/shelter",
      "rule": "Provides ordinary weather shelter and sleeping space for two human-scale creatures.",
      "effect_mechanics": [
        "environmental-adaptation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Tent",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-tinderbox",
      "disposition": "approve",
      "canonical_id": "item-fire-starting-kit",
      "title": "Fire-Starting Kit",
      "type": "item",
      "category": "equipment",
      "group": "survival/fire",
      "rule": "Spend 1 tick to light exposed fuel or 1 minute to establish an ordinary fire without prepared fuel.",
      "effect_mechanics": [
        "environment-state",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Tinderbox",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-torch",
      "disposition": "approve",
      "canonical_id": "item-torch",
      "title": "Torch",
      "type": "item",
      "category": "equipment",
      "group": "survival/light",
      "rule": "Burns 1 hour, lights 20 feet brightly and 20 feet dimly, and makes a 2-tick melee attack for 1d6 fire.",
      "effect_mechanics": [
        "damage",
        "sensory-change",
        "environment-state"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Torch",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-vial",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The vial variant stores 4 ounces.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Vial",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-warm-fungal-clothing",
      "disposition": "approve",
      "canonical_id": "item-cold-survival-clothing",
      "title": "Cold-Survival Clothing",
      "type": "item",
      "category": "equipment",
      "group": "survival/clothing",
      "rule": "While worn, ignore ordinary extreme cold; consuming its one built-in ration removes this protection.",
      "effect_mechanics": [
        "environmental-adaptation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Warm Fungal Clothing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-waterskin",
      "disposition": "merge",
      "canonical_id": "item-container",
      "title": "Container",
      "type": "item",
      "category": "equipment",
      "group": "utility/containers",
      "rule": "The waterskin variant stores 4 pints.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Waterskin",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "barrel",
          "capacity": "40 gallons or 4 cubic feet"
        },
        {
          "variant": "basket",
          "capacity": "40 lb. or 2 cubic feet"
        },
        {
          "variant": "bottle",
          "capacity": "1.5 pints"
        },
        {
          "variant": "bucket",
          "capacity": "0.5 cubic foot"
        },
        {
          "variant": "projectile case",
          "capacity": "20 bolts"
        },
        {
          "variant": "document case",
          "capacity": "10 paper or 5 parchment sheets"
        },
        {
          "variant": "chest",
          "capacity": "12 cubic feet"
        },
        {
          "variant": "flask",
          "capacity": "1 pint"
        },
        {
          "variant": "jug",
          "capacity": "1 gallon"
        },
        {
          "variant": "cooking pot",
          "capacity": "1 gallon"
        },
        {
          "variant": "pouch",
          "capacity": "6 lb. or 0.2 cubic foot"
        },
        {
          "variant": "quiver",
          "capacity": "20 arrows"
        },
        {
          "variant": "sack",
          "capacity": "30 lb. or 1 cubic foot"
        },
        {
          "variant": "vial",
          "capacity": "4 ounces"
        },
        {
          "variant": "waterskin",
          "capacity": "4 pints"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-adventuring-gear-winter-camouflage",
      "disposition": "approve",
      "canonical_id": "item-snow-camouflage",
      "title": "Snow Camouflage",
      "type": "item",
      "category": "equipment",
      "group": "spycraft/stealth",
      "rule": "In matching snow terrain, gain +2d6% on Stealth checks.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Winter Camouflage",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-alchemist-s-supplies",
      "disposition": "approve",
      "canonical_id": "item-chemical-lab-kit",
      "title": "Chemical Lab Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/chemical",
      "rule": "Enables chemical formulation and analysis tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Alchemist's Supplies",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-brewer-s-supplies",
      "disposition": "approve",
      "canonical_id": "item-brewing-kit",
      "title": "Brewing Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/chemical",
      "rule": "Enables brewing and fermentation tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Brewer's Supplies",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-calligrapher-s-supplies",
      "disposition": "approve",
      "canonical_id": "item-calligraphy-kit",
      "title": "Calligraphy Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/artisanry",
      "rule": "Enables calligraphy and precision lettering tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Calligrapher's Supplies",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-carpenter-s-tools",
      "disposition": "approve",
      "canonical_id": "item-carpentry-kit",
      "title": "Carpentry Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/structural",
      "rule": "Enables carpentry and timber construction tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Carpenter's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-cartographer-s-tools",
      "disposition": "approve",
      "canonical_id": "item-cartography-kit",
      "title": "Cartography Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/design",
      "rule": "Enables surveying and cartography tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cartographer's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-cobbler-s-tools",
      "disposition": "approve",
      "canonical_id": "item-footwear-kit",
      "title": "Footwear Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/artisanry",
      "rule": "Enables footwear construction and repair tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cobbler's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-cook-s-utensils",
      "disposition": "approve",
      "canonical_id": "item-cooking-kit",
      "title": "Cooking Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/chemical",
      "rule": "Enables food preparation tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cook's Utensils",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-glassblower-s-tools",
      "disposition": "approve",
      "canonical_id": "item-glassworking-kit",
      "title": "Glassworking Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/materials",
      "rule": "Enables glass shaping and repair tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Glassblower's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-jeweler-s-tools",
      "disposition": "approve",
      "canonical_id": "item-jewelry-kit",
      "title": "Jewelry Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/precision",
      "rule": "Enables jewelry and fine mechanisms tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Jeweler's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-leatherworker-s-tools",
      "disposition": "approve",
      "canonical_id": "item-leatherworking-kit",
      "title": "Leatherworking Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/materials",
      "rule": "Enables leather shaping and repair tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Leatherworker's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-mason-s-tools",
      "disposition": "approve",
      "canonical_id": "item-masonry-kit",
      "title": "Masonry Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/structural",
      "rule": "Enables stone construction and repair tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Mason's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-painter-s-supplies",
      "disposition": "approve",
      "canonical_id": "item-painting-kit",
      "title": "Painting Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/artisanry",
      "rule": "Enables painting and surface finishing tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Painter's Supplies",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-potter-s-tools",
      "disposition": "approve",
      "canonical_id": "item-ceramics-kit",
      "title": "Ceramics Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/materials",
      "rule": "Enables ceramic shaping and firing tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potter's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-smith-s-tools",
      "disposition": "approve",
      "canonical_id": "item-metalworking-kit",
      "title": "Metalworking Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/materials",
      "rule": "Enables metal forging and repair tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Smith's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-tinker-s-tools",
      "disposition": "approve",
      "canonical_id": "item-precision-repair-kit",
      "title": "Precision Repair Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/precision",
      "rule": "Enables small-device assembly and repair tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Tinker's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-weaver-s-tools",
      "disposition": "approve",
      "canonical_id": "item-textile-kit",
      "title": "Textile Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/materials",
      "rule": "Enables textile production and repair tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Weaver's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-artisan-tool-woodcarver-s-tools",
      "disposition": "approve",
      "canonical_id": "item-woodworking-kit",
      "title": "Woodworking Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/materials",
      "rule": "Enables wood shaping and carving tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Woodcarver's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-gaming-set-dice",
      "disposition": "approve",
      "canonical_id": "item-chance-game-set",
      "title": "Chance Game Set",
      "type": "item",
      "category": "tool",
      "group": "social/gaming/chance",
      "rule": "Enables Gamble checks for its game family; the set grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dice",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-gaming-set-dragonchess",
      "disposition": "approve",
      "canonical_id": "item-strategy-board-game",
      "title": "Strategy Board Game",
      "type": "item",
      "category": "tool",
      "group": "social/gaming/strategy",
      "rule": "Enables Gamble checks for its game family; the set grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dragonchess",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-gaming-set-playing-cards",
      "disposition": "approve",
      "canonical_id": "item-card-game-set",
      "title": "Card Game Set",
      "type": "item",
      "category": "tool",
      "group": "social/gaming/cards",
      "rule": "Enables Gamble checks for its game family; the set grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Playing Cards",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-gaming-set-three-dragon-ante",
      "disposition": "merge",
      "canonical_id": "item-card-game-set",
      "title": "Card Game Set",
      "type": "item",
      "category": "tool",
      "group": "social/gaming/cards",
      "rule": "Enables Gamble checks for its game family; the set grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Three-dragon Ante",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-heavy-armor-chain-mail",
      "disposition": "approve",
      "canonical_id": "item-heavy-armor",
      "title": "Heavy Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/heavy",
      "rule": "Gain +30% physical Defense, suffer -5% Stealth, and require +15% Strength to avoid losing 1 foot per second of movement.",
      "effect_mechanics": [
        "check-modifier",
        "defense-modifier",
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Chain Mail",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "variant": "ring",
          "defense": "+20%",
          "stealth": "-5%"
        },
        {
          "variant": "chain",
          "defense": "+30%",
          "stealth": "-5%"
        },
        {
          "variant": "splint",
          "defense": "+35%",
          "stealth": "-5%"
        },
        {
          "variant": "plate",
          "defense": "+40%",
          "stealth": "-5%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-heavy-armor-plate-armor",
      "disposition": "merge",
      "canonical_id": "item-heavy-armor",
      "title": "Heavy Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/heavy",
      "rule": "Gain +40% physical Defense, suffer -5% Stealth, and require +25% Strength to avoid losing 1 foot per second of movement.",
      "effect_mechanics": [
        "check-modifier",
        "defense-modifier",
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Plate Armor",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "variant": "ring",
          "defense": "+20%",
          "stealth": "-5%"
        },
        {
          "variant": "chain",
          "defense": "+30%",
          "stealth": "-5%"
        },
        {
          "variant": "splint",
          "defense": "+35%",
          "stealth": "-5%"
        },
        {
          "variant": "plate",
          "defense": "+40%",
          "stealth": "-5%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-heavy-armor-ring-mail",
      "disposition": "merge",
      "canonical_id": "item-heavy-armor",
      "title": "Heavy Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/heavy",
      "rule": "Gain +20% physical Defense and suffer -5% Stealth.",
      "effect_mechanics": [
        "check-modifier",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring Mail",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "variant": "ring",
          "defense": "+20%",
          "stealth": "-5%"
        },
        {
          "variant": "chain",
          "defense": "+30%",
          "stealth": "-5%"
        },
        {
          "variant": "splint",
          "defense": "+35%",
          "stealth": "-5%"
        },
        {
          "variant": "plate",
          "defense": "+40%",
          "stealth": "-5%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-heavy-armor-splint-armor",
      "disposition": "merge",
      "canonical_id": "item-heavy-armor",
      "title": "Heavy Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/heavy",
      "rule": "Gain +35% physical Defense, suffer -5% Stealth, and require +25% Strength to avoid losing 1 foot per second of movement.",
      "effect_mechanics": [
        "check-modifier",
        "defense-modifier",
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Splint Armor",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "variant": "ring",
          "defense": "+20%",
          "stealth": "-5%"
        },
        {
          "variant": "chain",
          "defense": "+30%",
          "stealth": "-5%"
        },
        {
          "variant": "splint",
          "defense": "+35%",
          "stealth": "-5%"
        },
        {
          "variant": "plate",
          "defense": "+40%",
          "stealth": "-5%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-light-armor-leather-armor",
      "disposition": "approve",
      "canonical_id": "item-light-armor",
      "title": "Light Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/light",
      "rule": "Gain +5% physical Defense with no Stealth penalty.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Leather Armor",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "variant": "padded",
          "defense": "+5%",
          "stealth": "-5%"
        },
        {
          "variant": "leather",
          "defense": "+5%",
          "stealth": "0%"
        },
        {
          "variant": "reinforced leather",
          "defense": "+10%",
          "stealth": "0%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-light-armor-padded-armor",
      "disposition": "merge",
      "canonical_id": "item-light-armor",
      "title": "Light Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/light",
      "rule": "Gain +5% physical Defense and suffer -5% Stealth.",
      "effect_mechanics": [
        "check-modifier",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Padded Armor",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "variant": "padded",
          "defense": "+5%",
          "stealth": "-5%"
        },
        {
          "variant": "leather",
          "defense": "+5%",
          "stealth": "0%"
        },
        {
          "variant": "reinforced leather",
          "defense": "+10%",
          "stealth": "0%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-light-armor-studded-leather-armor",
      "disposition": "merge",
      "canonical_id": "item-light-armor",
      "title": "Light Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/light",
      "rule": "Gain +10% physical Defense with no Stealth penalty.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Studded Leather Armor",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "variant": "padded",
          "defense": "+5%",
          "stealth": "-5%"
        },
        {
          "variant": "leather",
          "defense": "+5%",
          "stealth": "0%"
        },
        {
          "variant": "reinforced leather",
          "defense": "+10%",
          "stealth": "0%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-adamantine-armor",
      "disposition": "approve",
      "canonical_id": "item-critical-dampening-armor",
      "title": "Critical-Dampening Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While worn, converts incoming critical hits into normal hits.",
      "effect_mechanics": [
        "critical-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Adamantine Armor",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-animated-shield",
      "disposition": "approve",
      "canonical_id": "item-autonomous-shield",
      "title": "Autonomous Shield",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "Spend 1 tick to deploy the shield for 1 minute; it grants its normal Defense while leaving both hands free.",
      "effect_mechanics": [
        "defense-modifier",
        "action-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Animated Shield",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-armor-of-invulnerability",
      "disposition": "approve",
      "canonical_id": "item-kinetic-immunity-armor",
      "title": "Kinetic-Immunity Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While worn, grants 50% resistance to physical damage; once per full rest, spend 2 ticks to become physically immune for 10 minutes.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Armor of Invulnerability",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-armor-of-resistance",
      "disposition": "approve",
      "canonical_id": "item-resistant-armor",
      "title": "Resistant Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "Choose one damage tag when made; while worn, add 50% resistance to Defense contests against that tag.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Armor of Resistance",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-armor-of-vulnerability",
      "disposition": "approve",
      "canonical_id": "item-compromised-resistance-armor",
      "title": "Compromised Resistance Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While worn, grants 50% resistance to one physical damage tag but imposes 100% vulnerability to the other two.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Armor of Vulnerability",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-armor-1-2-or-3",
      "disposition": "approve",
      "canonical_id": "item-enhanced-armor",
      "title": "Enhanced Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While worn, add the quality tier's percentage to physical Defense contests.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Armor, +1, +2, or +3",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "scaling_table": [
        {
          "tier": 1,
          "ninefold_rule": "+5% physical Defense"
        },
        {
          "tier": 2,
          "ninefold_rule": "+10% physical Defense"
        },
        {
          "tier": 3,
          "ninefold_rule": "+15% physical Defense"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-arrow-catching-shield",
      "disposition": "approve",
      "canonical_id": "item-projectile-interceptor-shield",
      "title": "Projectile-Interceptor Shield",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While held, gain +10% Defense against ranged attacks and spend a 1-tick reaction to redirect an attack from an adjacent ally to yourself.",
      "effect_mechanics": [
        "defense-modifier",
        "action-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Arrow-Catching Shield",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-demon-armor",
      "disposition": "approve",
      "canonical_id": "item-bound-claw-armor",
      "title": "Bound Claw Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While worn, gain +5% Defense and use 2d6 claw strikes, but suffer -2d6% on contests against the armor's bound creature family.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Demon Armor",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-dragon-scale-mail",
      "disposition": "approve",
      "canonical_id": "item-resonant-scale-armor",
      "title": "Resonant Scale Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While worn, gain +5% Defense, 50% resistance to one damage tag, +2d6% against matching area attacks, and a 2-tick daily scan for matching creatures within 30 miles.",
      "effect_mechanics": [
        "sensory-change",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dragon Scale Mail",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-dwarven-plate",
      "disposition": "approve",
      "canonical_id": "item-anchored-plate",
      "title": "Anchored Plate",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While worn, gain +10% Defense and spend a 1-tick reaction to reduce forced ground movement by 10 feet.",
      "effect_mechanics": [
        "forced-movement",
        "defense-modifier",
        "action-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dwarven Plate",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-elven-chain",
      "disposition": "approve",
      "canonical_id": "item-lightweight-chain-armor",
      "title": "Lightweight Chain Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While worn, gain +5% Defense and ignore the usual untrained-use penalty for this armor family.",
      "effect_mechanics": [
        "defense-modifier",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Elven Chain",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-glamoured-studded-leather",
      "disposition": "approve",
      "canonical_id": "item-adaptive-appearance-armor",
      "title": "Adaptive-Appearance Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While worn, gain +5% Defense and spend 1 tick to change its visible style without changing its physical profile.",
      "effect_mechanics": [
        "defense-modifier",
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Glamoured Studded Leather",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-mithral-armor",
      "disposition": "approve",
      "canonical_id": "item-concealable-lightweight-armor",
      "title": "Concealable Lightweight Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "This armor can be concealed under clothing and removes its normal Strength requirement and Stealth penalty.",
      "effect_mechanics": [
        "check-modifier",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Mithral Armor",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-plate-armor-of-etherealness",
      "disposition": "approve",
      "canonical_id": "item-phase-armor",
      "title": "Phase Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "Once per full rest, spend 2 ticks to phase yourself and carried gear for up to 10 minutes; removing the armor ends the effect.",
      "effect_mechanics": [
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Plate Armor of Etherealness",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-sentinel-shield",
      "disposition": "approve",
      "canonical_id": "item-alert-shield",
      "title": "Alert Shield",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While held, gain +2d6% on combat-onset Perception contests and sight-based Perception checks.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Sentinel Shield",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-shield-of-missile-attraction",
      "disposition": "approve",
      "canonical_id": "item-projectile-magnet-shield",
      "title": "Projectile-Magnet Shield",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While held, gain 50% resistance to ranged damage, but ranged attacks against creatures within 10 feet target you instead.",
      "effect_mechanics": [
        "target-scope-extension",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Shield of Missile Attraction",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-shield-of-the-cavalier",
      "disposition": "approve",
      "canonical_id": "item-bastion-shield",
      "title": "Bastion Shield",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While held, gain +10% Defense; its 2-tick bash deals 2d6 force and contests to push or knock down, and its 1-tick reaction can raise a sealed 5-foot barrier once per full rest.",
      "effect_mechanics": [
        "damage",
        "condition-change",
        "forced-movement",
        "environment-state",
        "defense-modifier",
        "action-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Shield of the Cavalier",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-shield-1-2-or-3",
      "disposition": "approve",
      "canonical_id": "item-enhanced-shield",
      "title": "Enhanced Shield",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While held, add the quality tier's percentage to Defense contests in addition to the base shield bonus.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Shield, +1, +2, or +3",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "scaling_table": [
        {
          "tier": 1,
          "ninefold_rule": "+5% Defense beyond the base shield"
        },
        {
          "tier": 2,
          "ninefold_rule": "+10% Defense beyond the base shield"
        },
        {
          "tier": 3,
          "ninefold_rule": "+15% Defense beyond the base shield"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-spellguard-shield",
      "disposition": "approve",
      "canonical_id": "item-effect-guard-shield",
      "title": "Effect-Guard Shield",
      "type": "item",
      "category": "armor",
      "group": "armor/augmented",
      "rule": "While held, gain +2d6% on Defense contests against invoked effects and effect-projector attacks.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Spellguard Shield",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ammunition-of-slaying",
      "disposition": "approve",
      "canonical_id": "item-quarry-ammunition",
      "title": "Quarry Ammunition",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Key each batch to one creature family; on a hit against that family, win a toxin-like contested application to deal an extra 6d6 force, then the round becomes mundane.",
      "effect_mechanics": [
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ammunition of Slaying",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ammunition-1-2-or-3",
      "disposition": "approve",
      "canonical_id": "item-enhanced-ammunition",
      "title": "Enhanced Ammunition",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Each round adds the quality tier's attack percentage and flat damage, then becomes mundane after a hit.",
      "effect_mechanics": [
        "check-modifier",
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ammunition, +1, +2, or +3",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "scaling_table": [
        {
          "tier": 1,
          "ninefold_rule": "+5% attack and +1 damage"
        },
        {
          "tier": 2,
          "ninefold_rule": "+10% attack and +2 damage"
        },
        {
          "tier": 3,
          "ninefold_rule": "+15% attack and +3 damage"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-berserker-axe",
      "disposition": "approve",
      "canonical_id": "item-frenzy-axe",
      "title": "Frenzy Axe",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Attacks gain +5% and +1 damage; when injured, contest WILL against the axe or become compelled to pursue and attack the nearest perceived creature.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "mental-influence"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Berserker Axe",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-dagger-of-venom",
      "disposition": "approve",
      "canonical_id": "item-toxin-blade",
      "title": "Toxin Blade",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Attacks gain +5% and +1 damage; spend 1 tick once per full rest to arm the next hit for +2d6 poison and a contested Poisoned condition.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dagger of Venom",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-dancing-sword",
      "disposition": "approve",
      "canonical_id": "item-autonomous-blade",
      "title": "Autonomous Blade",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Spend 1 tick to release the blade for up to four remote 2-tick attacks within 30 feet using your attack percentage, then it returns.",
      "effect_mechanics": [
        "action-modifier",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dancing Sword",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-defender",
      "disposition": "approve",
      "canonical_id": "item-adaptive-guard-weapon",
      "title": "Adaptive Guard Weapon",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Attacks gain +15% and +3 damage; before each attack, transfer any part of the +15% attack bonus to Defense until your next action.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Defender",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-dragon-slayer",
      "disposition": "approve",
      "canonical_id": "item-quarry-weapon",
      "title": "Quarry Weapon",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Key the weapon to one creature family; attacks gain +5% and +1 damage, plus 3d6 damage against that family.",
      "effect_mechanics": [
        "check-modifier",
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dragon Slayer",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "heavy quarry",
          "addition": "3d6 damage against keyed family"
        },
        {
          "variant": "large quarry",
          "addition": "2d6 damage and contested knockdown against keyed family"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-dwarven-thrower",
      "disposition": "approve",
      "canonical_id": "item-returning-hammer",
      "title": "Returning Hammer",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Attacks gain +15% and +3 damage; it can be thrown 20 feet for +1d6 force, adds another 1d6 against its keyed family, and returns after the attack.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dwarven Thrower",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-energy-bow",
      "disposition": "approve",
      "canonical_id": "item-utility-energy-bow",
      "title": "Utility Energy Bow",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Creates luminous force arrows; choose a normal attack, a contested restraint shot, a 2-tick short-range retrieval shot, or a 2-tick temporary ladder deployment.",
      "effect_mechanics": [
        "condition-change",
        "creation-summoning",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Energy Bow",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-flame-tongue",
      "disposition": "approve",
      "canonical_id": "item-incendiary-weapon",
      "title": "Incendiary Weapon",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Spend 1 tick to ignite or extinguish the weapon; while lit, hits deal +2d6 fire and it casts bright light 40 feet.",
      "effect_mechanics": [
        "damage",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Flame Tongue",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-frost-brand",
      "disposition": "approve",
      "canonical_id": "item-cryogenic-weapon",
      "title": "Cryogenic Weapon",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Hits deal +1d6 cold, the wielder gains 50% fire resistance, and a 2-tick use extinguishes ordinary flames within 30 feet once per hour.",
      "effect_mechanics": [
        "damage",
        "defense-modifier",
        "effect-suppression"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Frost Brand",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-giant-slayer",
      "disposition": "merge",
      "canonical_id": "item-quarry-weapon",
      "title": "Quarry Weapon",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Key the weapon to one creature family; attacks gain +5% and +1 damage, plus 2d6 damage and a contested knockdown against that family.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Giant Slayer",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "heavy quarry",
          "addition": "3d6 damage against keyed family"
        },
        {
          "variant": "large quarry",
          "addition": "2d6 damage and contested knockdown against keyed family"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-hammer-of-thunderbolts",
      "disposition": "approve",
      "canonical_id": "item-thunder-hammer",
      "title": "Thunder Hammer",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Attacks gain +5% and +1 damage; spend a charge on a returning throw that contests to stun creatures within 30 feet, with stronger effects against its keyed family.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "condition-change",
        "resource-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Hammer of Thunderbolts",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-holy-avenger",
      "disposition": "approve",
      "canonical_id": "item-sanctified-weapon",
      "title": "Sanctified Weapon",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Attacks gain +15% and +3 damage, deal +2d6 radiant to hostile extraplanar or undead targets, and grant nearby allies +2d6% Defense against invoked effects.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "target-scope-extension",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Holy Avenger",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-javelin-of-lightning",
      "disposition": "approve",
      "canonical_id": "item-lightning-javelin",
      "title": "Lightning Javelin",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Hits may deal lightning; once per full rest, spend 2 ticks to project a 120-foot line dealing 4d6 lightning through contested Reflexes defenses before the javelin returns.",
      "effect_mechanics": [
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Javelin of Lightning",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-luck-blade",
      "disposition": "approve",
      "canonical_id": "item-probability-blade",
      "title": "Probability Blade",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Attacks gain +5% and +1 damage; once per full rest reroll one failed check, and its finite reality-rewrite charges invoke an approved high-tier effect.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "resource-change",
        "effect-invocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Luck Blade",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-mace-of-disruption",
      "disposition": "approve",
      "canonical_id": "item-extraplanar-disruptor",
      "title": "Extraplanar Disruptor",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Hits against undead or hostile extraplanar targets deal +2d6 radiant and contest WILL to frighten or destroy a critically weakened target.",
      "effect_mechanics": [
        "damage",
        "condition-change",
        "critical-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Mace of Disruption",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-mace-of-smiting",
      "disposition": "approve",
      "canonical_id": "item-construct-breaker",
      "title": "Construct Breaker",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Attacks gain +5%, or +15% against constructs; critical hits add 2d6 damage and destroy a critically weakened construct.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "critical-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Mace of Smiting",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-mace-of-terror",
      "disposition": "approve",
      "canonical_id": "item-terror-projector-mace",
      "title": "Terror-Projector Mace",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Spend 2 ticks and one of three daily charges to make a mental-influence contest against chosen creatures within 30 feet; losers become Frightened and must retreat.",
      "effect_mechanics": [
        "condition-change",
        "resource-change",
        "mental-influence",
        "target-scope-extension"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Mace of Terror",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-nine-lives-stealer",
      "disposition": "approve",
      "canonical_id": "item-execution-weapon",
      "title": "Execution Weapon",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Attacks gain +10% and +2 damage; a critical hit against a weakened living target spends one finite charge to contest for immediate defeat.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "resource-change",
        "critical-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Nine Lives Stealer",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-oathbow",
      "disposition": "approve",
      "canonical_id": "item-marked-target-bow",
      "title": "Marked-Target Bow",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Spend 1 tick to mark one quarry for up to seven days; attacks against it gain +2d6%, ignore partial cover and long-range penalties, and deal +3d6 damage, but other weapons suffer -2d6%.",
      "effect_mechanics": [
        "check-modifier",
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Oathbow",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-quarterstaff-of-the-acrobat",
      "disposition": "approve",
      "canonical_id": "item-adaptive-staff",
      "title": "Adaptive Staff",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Attacks gain +10% and +2 damage; it changes between compact, staff, and pole forms in 1 tick, grants +2d6% Acrobatics, can return when thrown, and has a 1-tick +25% parry once per rest.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "defense-modifier",
        "action-modifier",
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Quarterstaff of the Acrobat",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-scimitar-of-speed",
      "disposition": "approve",
      "canonical_id": "item-rapid-blade",
      "title": "Rapid Blade",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Attacks gain +10% and +2 damage; once per tick cycle, spend 1 extra tick to make one additional attack.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "action-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Scimitar of Speed",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-sun-blade",
      "disposition": "approve",
      "canonical_id": "item-radiant-blade",
      "title": "Radiant Blade",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Spend 1 tick to form a finesse blade; attacks gain +10% and +2 damage, deal radiant damage plus 1d6 against undead, and cast adjustable bright light.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "sensory-change",
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Sun Blade",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-sword-of-life-stealing",
      "disposition": "approve",
      "canonical_id": "item-vitality-leech-blade",
      "title": "Vitality-Leech Blade",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "On a critical hit against a living target, deal +3d6 necrotic damage and gain the same amount as temporary Hit Points.",
      "effect_mechanics": [
        "damage",
        "resource-change",
        "critical-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Sword of Life Stealing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-sword-of-sharpness",
      "disposition": "approve",
      "canonical_id": "item-severing-blade",
      "title": "Severing Blade",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Hits against objects maximize base damage; critical hits against creatures add 2d6 slashing and one Exhaustion condition.",
      "effect_mechanics": [
        "damage",
        "condition-change",
        "critical-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Sword of Sharpness",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-sword-of-wounding",
      "disposition": "approve",
      "canonical_id": "item-healing-suppression-blade",
      "title": "Healing-Suppression Blade",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Hits deal +2d6 necrotic and make a contested application; on a win, the target cannot recover Hit Points until it wins a later Defense contest.",
      "effect_mechanics": [
        "damage",
        "effect-suppression"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Sword of Wounding",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-thunderous-greatclub",
      "disposition": "approve",
      "canonical_id": "item-seismic-maul",
      "title": "Seismic Maul",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Hits deal +1d6 thunder, or +3d6 to unattended objects; 2-tick charged uses create contested knockdown cones or a daily 50-foot seismic zone and fissure.",
      "effect_mechanics": [
        "damage",
        "condition-change",
        "resource-change",
        "environment-state",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Thunderous Greatclub",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-trident-of-fish-command",
      "disposition": "approve",
      "canonical_id": "item-aquatic-command-trident",
      "title": "Aquatic-Command Trident",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Spend one of three daily charges to make a contested mental-influence attack against one aquatic creature and direct its actions while control lasts.",
      "effect_mechanics": [
        "resource-change",
        "mental-influence"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Trident of Fish Command",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-vicious-weapon",
      "disposition": "approve",
      "canonical_id": "item-high-impact-weapon",
      "title": "High-Impact Weapon",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Every hit deals +2d6 damage of the weapon's normal damage tag.",
      "effect_mechanics": [
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Vicious Weapon",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-vorpal-sword",
      "disposition": "approve",
      "canonical_id": "item-decapitating-blade",
      "title": "Decapitating Blade",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "Attacks gain +15% and +3 damage and ignore slashing resistance; a critical hit contests to defeat a viable headed target, otherwise adding 5d6 slashing.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "defense-modifier",
        "critical-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Vorpal Sword",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-weapon-of-warning",
      "disposition": "approve",
      "canonical_id": "item-alert-weapon",
      "title": "Alert Weapon",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "While within reach, you and allies within 30 feet wake when combat starts and gain +2d6% on combat-onset Perception contests.",
      "effect_mechanics": [
        "check-modifier",
        "sensory-change",
        "target-scope-extension"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Weapon of Warning",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-weapon-1-2-or-3",
      "disposition": "approve",
      "canonical_id": "item-enhanced-weapon",
      "title": "Enhanced Weapon",
      "type": "item",
      "category": "weapon",
      "group": "combat/augmented-weapon",
      "rule": "The quality tier adds its attack percentage and flat damage without changing the weapon's base damage dice.",
      "effect_mechanics": [
        "check-modifier",
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Weapon, +1, +2, or +3",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "scaling_table": [
        {
          "tier": 1,
          "ninefold_rule": "+5% attack and +1 damage"
        },
        {
          "tier": 2,
          "ninefold_rule": "+10% attack and +2 damage"
        },
        {
          "tier": 3,
          "ninefold_rule": "+15% attack and +3 damage"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-medium-armor-breastplate",
      "disposition": "approve",
      "canonical_id": "item-medium-armor",
      "title": "Medium Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/medium",
      "rule": "Gain +20% physical Defense with no Stealth penalty.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Breastplate",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "variant": "hide",
          "defense": "+10%",
          "stealth": "0%"
        },
        {
          "variant": "chain shirt",
          "defense": "+15%",
          "stealth": "0%"
        },
        {
          "variant": "breastplate",
          "defense": "+20%",
          "stealth": "0%"
        },
        {
          "variant": "scale",
          "defense": "+20%",
          "stealth": "-5%"
        },
        {
          "variant": "half plate",
          "defense": "+25%",
          "stealth": "-5%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-medium-armor-chain-shirt",
      "disposition": "merge",
      "canonical_id": "item-medium-armor",
      "title": "Medium Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/medium",
      "rule": "Gain +15% physical Defense with no Stealth penalty.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Chain Shirt",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "variant": "hide",
          "defense": "+10%",
          "stealth": "0%"
        },
        {
          "variant": "chain shirt",
          "defense": "+15%",
          "stealth": "0%"
        },
        {
          "variant": "breastplate",
          "defense": "+20%",
          "stealth": "0%"
        },
        {
          "variant": "scale",
          "defense": "+20%",
          "stealth": "-5%"
        },
        {
          "variant": "half plate",
          "defense": "+25%",
          "stealth": "-5%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-medium-armor-half-plate-armor",
      "disposition": "merge",
      "canonical_id": "item-medium-armor",
      "title": "Medium Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/medium",
      "rule": "Gain +25% physical Defense and suffer -5% Stealth.",
      "effect_mechanics": [
        "check-modifier",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Half Plate Armor",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "variant": "hide",
          "defense": "+10%",
          "stealth": "0%"
        },
        {
          "variant": "chain shirt",
          "defense": "+15%",
          "stealth": "0%"
        },
        {
          "variant": "breastplate",
          "defense": "+20%",
          "stealth": "0%"
        },
        {
          "variant": "scale",
          "defense": "+20%",
          "stealth": "-5%"
        },
        {
          "variant": "half plate",
          "defense": "+25%",
          "stealth": "-5%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-medium-armor-hide-armor",
      "disposition": "merge",
      "canonical_id": "item-medium-armor",
      "title": "Medium Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/medium",
      "rule": "Gain +10% physical Defense with no Stealth penalty.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Hide Armor",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "variant": "hide",
          "defense": "+10%",
          "stealth": "0%"
        },
        {
          "variant": "chain shirt",
          "defense": "+15%",
          "stealth": "0%"
        },
        {
          "variant": "breastplate",
          "defense": "+20%",
          "stealth": "0%"
        },
        {
          "variant": "scale",
          "defense": "+20%",
          "stealth": "-5%"
        },
        {
          "variant": "half plate",
          "defense": "+25%",
          "stealth": "-5%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-medium-armor-scale-mail",
      "disposition": "merge",
      "canonical_id": "item-medium-armor",
      "title": "Medium Armor",
      "type": "item",
      "category": "armor",
      "group": "armor/medium",
      "rule": "Gain +20% physical Defense and suffer -5% Stealth.",
      "effect_mechanics": [
        "check-modifier",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Scale Mail",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "variant": "hide",
          "defense": "+10%",
          "stealth": "0%"
        },
        {
          "variant": "chain shirt",
          "defense": "+15%",
          "stealth": "0%"
        },
        {
          "variant": "breastplate",
          "defense": "+20%",
          "stealth": "0%"
        },
        {
          "variant": "scale",
          "defense": "+20%",
          "stealth": "-5%"
        },
        {
          "variant": "half plate",
          "defense": "+25%",
          "stealth": "-5%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-musical-instrument-bagpipes",
      "disposition": "approve",
      "canonical_id": "item-wind-instrument",
      "title": "Wind Instrument",
      "type": "item",
      "category": "tool",
      "group": "performance/music/wind",
      "rule": "Enables Performance checks for its instrument family; the instrument grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bagpipes",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-musical-instrument-drum",
      "disposition": "approve",
      "canonical_id": "item-percussion-instrument",
      "title": "Percussion Instrument",
      "type": "item",
      "category": "tool",
      "group": "performance/music/percussion",
      "rule": "Enables Performance checks for its instrument family; the instrument grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Drum",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-musical-instrument-dulcimer",
      "disposition": "approve",
      "canonical_id": "item-string-instrument",
      "title": "String Instrument",
      "type": "item",
      "category": "tool",
      "group": "performance/music/string",
      "rule": "Enables Performance checks for its instrument family; the instrument grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dulcimer",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-musical-instrument-flute",
      "disposition": "merge",
      "canonical_id": "item-wind-instrument",
      "title": "Wind Instrument",
      "type": "item",
      "category": "tool",
      "group": "performance/music/wind",
      "rule": "Enables Performance checks for its instrument family; the instrument grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Flute",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-musical-instrument-horn",
      "disposition": "merge",
      "canonical_id": "item-wind-instrument",
      "title": "Wind Instrument",
      "type": "item",
      "category": "tool",
      "group": "performance/music/wind",
      "rule": "Enables Performance checks for its instrument family; the instrument grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Horn",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-musical-instrument-lute",
      "disposition": "merge",
      "canonical_id": "item-string-instrument",
      "title": "String Instrument",
      "type": "item",
      "category": "tool",
      "group": "performance/music/string",
      "rule": "Enables Performance checks for its instrument family; the instrument grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Lute",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-musical-instrument-lyre",
      "disposition": "merge",
      "canonical_id": "item-string-instrument",
      "title": "String Instrument",
      "type": "item",
      "category": "tool",
      "group": "performance/music/string",
      "rule": "Enables Performance checks for its instrument family; the instrument grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Lyre",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-musical-instrument-pan-flute",
      "disposition": "merge",
      "canonical_id": "item-wind-instrument",
      "title": "Wind Instrument",
      "type": "item",
      "category": "tool",
      "group": "performance/music/wind",
      "rule": "Enables Performance checks for its instrument family; the instrument grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Pan Flute",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-musical-instrument-shawm",
      "disposition": "merge",
      "canonical_id": "item-wind-instrument",
      "title": "Wind Instrument",
      "type": "item",
      "category": "tool",
      "group": "performance/music/wind",
      "rule": "Enables Performance checks for its instrument family; the instrument grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Shawm",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-musical-instrument-viol",
      "disposition": "merge",
      "canonical_id": "item-string-instrument",
      "title": "String Instrument",
      "type": "item",
      "category": "tool",
      "group": "performance/music/string",
      "rule": "Enables Performance checks for its instrument family; the instrument grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Viol",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-other-tool-disguise-kit",
      "disposition": "approve",
      "canonical_id": "item-disguise-kit",
      "title": "Disguise Kit",
      "type": "item",
      "category": "tool",
      "group": "spycraft/disguise",
      "rule": "Enables disguise construction and application tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Disguise Kit",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-other-tool-forgery-kit",
      "disposition": "approve",
      "canonical_id": "item-forgery-kit",
      "title": "Forgery Kit",
      "type": "item",
      "category": "tool",
      "group": "spycraft/forgery",
      "rule": "Enables document imitation and authentication tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Forgery Kit",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-other-tool-herbalism-kit",
      "disposition": "approve",
      "canonical_id": "item-herbalism-kit",
      "title": "Herbalism Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/chemical/herbalism",
      "rule": "Enables herbal identification and preparation tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Herbalism Kit",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-other-tool-navigator-s-tools",
      "disposition": "approve",
      "canonical_id": "item-navigation-kit",
      "title": "Navigation Kit",
      "type": "item",
      "category": "tool",
      "group": "knowledge/navigation",
      "rule": "Enables route plotting and position finding tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Navigator's Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-other-tool-poisoner-s-kit",
      "disposition": "approve",
      "canonical_id": "item-toxin-kit",
      "title": "Toxin Kit",
      "type": "item",
      "category": "tool",
      "group": "technical/engineering/chemical/poisoning",
      "rule": "Enables toxin extraction, handling, and application tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Poisoner's Kit",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-other-tool-thieves-tools",
      "disposition": "approve",
      "canonical_id": "item-intrusion-tool-kit",
      "title": "Intrusion Tool Kit",
      "type": "item",
      "category": "tool",
      "group": "spycraft/security",
      "rule": "Enables mechanical lock and trap manipulation tasks with the matching trained skill; the kit grants no proficiency by itself.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Thieves' Tools",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-poison-assassin-s-blood",
      "disposition": "approve",
      "canonical_id": "item-persistent-ingested-toxin",
      "title": "Persistent Ingested Toxin",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/ingested",
      "rule": "After ingestion, make a toxin-versus-Vigor contest; on a win deal 1d6 poison and inflict Poisoned for 24 hours, otherwise deal half damage.",
      "effect_mechanics": [
        "damage",
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Assassin’s Blood",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-poison-burnt-othur-fumes",
      "disposition": "approve",
      "canonical_id": "item-persistent-inhaled-toxin",
      "title": "Persistent Inhaled Toxin",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/inhaled",
      "rule": "Breathing the vapor triggers a toxin-versus-Vigor contest for 3d6 poison; on a loss, repeat each tick for 1d6 until three Defense wins.",
      "effect_mechanics": [
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Burnt Othur Fumes",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-poison-carrion-crawler-mucus",
      "disposition": "approve",
      "canonical_id": "item-paralytic-contact-toxin",
      "title": "Paralytic Contact Toxin",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/contact",
      "rule": "Contact triggers a toxin-versus-Vigor contest; on a win inflict Poisoned and Paralyzed for up to 1 minute, with a new Defense contest each tick.",
      "effect_mechanics": [
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Carrion Crawler Mucus",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-poison-essence-of-ether",
      "disposition": "approve",
      "canonical_id": "item-sedative-vapor",
      "title": "Sedative Vapor",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/inhaled",
      "rule": "Breathing the vapor triggers a toxin-versus-Vigor contest; on a win inflict Poisoned and Unconscious for up to 8 hours, ending on damage or a 2-tick wake action.",
      "effect_mechanics": [
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Essence of Ether",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-poison-lolth-s-sting",
      "disposition": "approve",
      "canonical_id": "item-sleep-venom",
      "title": "Sleep Venom",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/injury",
      "rule": "An injury triggers a toxin-versus-Vigor contest; on a win inflict Poisoned for 1 hour and also Unconscious on an effortless toxin success.",
      "effect_mechanics": [
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Lolth’s Sting",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-poison-malice",
      "disposition": "approve",
      "canonical_id": "item-blinding-vapor",
      "title": "Blinding Vapor",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/inhaled",
      "rule": "Breathing the vapor triggers a toxin-versus-Vigor contest; on a win inflict Poisoned and Blinded for 1 hour.",
      "effect_mechanics": [
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Malice",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-poison-midnight-tears",
      "disposition": "approve",
      "canonical_id": "item-delayed-lethal-toxin",
      "title": "Delayed Lethal Toxin",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/ingested",
      "rule": "Ingestion arms a delayed toxin until the chosen midnight; if not neutralized, contest Vigor and take 9d6 poison on a loss or half on a win.",
      "effect_mechanics": [
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Midnight Tears",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-poison-oil-of-taggit",
      "disposition": "approve",
      "canonical_id": "item-sedative-contact-oil",
      "title": "Sedative Contact Oil",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/contact",
      "rule": "Contact triggers a toxin-versus-Vigor contest; on a win inflict Poisoned and Unconscious for 24 hours, ending on damage.",
      "effect_mechanics": [
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Oil of Taggit",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-poison-pale-tincture",
      "disposition": "approve",
      "canonical_id": "item-wasting-toxin",
      "title": "Wasting Toxin",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/ingested",
      "rule": "Ingestion triggers a toxin-versus-Vigor contest; on a win take 1d6 poison daily and block healing until seven daily Defense wins.",
      "effect_mechanics": [
        "damage",
        "effect-suppression"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Pale Tincture",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-poison-purple-worm-poison",
      "disposition": "approve",
      "canonical_id": "item-injury-venom",
      "title": "Injury Venom",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/injury",
      "rule": "An injury triggers a toxin-versus-Vigor contest; high-tier venom deals 10d6 poison on a loss or half on a win.",
      "effect_mechanics": [
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Purple Worm Poison",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "tier": "low",
          "damage": "3d6 poison"
        },
        {
          "tier": "mid",
          "damage": "7d6 poison"
        },
        {
          "tier": "high",
          "damage": "10d6 poison"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-poison-serpent-venom",
      "disposition": "merge",
      "canonical_id": "item-injury-venom",
      "title": "Injury Venom",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/injury",
      "rule": "An injury triggers a toxin-versus-Vigor contest; low-tier venom deals 3d6 poison on a loss or half on a win.",
      "effect_mechanics": [
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Serpent Venom",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "tier": "low",
          "damage": "3d6 poison"
        },
        {
          "tier": "mid",
          "damage": "7d6 poison"
        },
        {
          "tier": "high",
          "damage": "10d6 poison"
        }
      ]
    },
    {
      "source_id": "dnd-srd-equipment-poison-torpor",
      "disposition": "approve",
      "canonical_id": "item-slowing-toxin",
      "title": "Slowing Toxin",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/ingested",
      "rule": "Ingestion triggers a toxin-versus-Vigor contest; on a win inflict Poisoned and halve movement speed for 4d6 hours.",
      "effect_mechanics": [
        "condition-change",
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Torpor",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-poison-truth-serum",
      "disposition": "approve",
      "canonical_id": "item-truth-serum",
      "title": "Truth Serum",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/ingested",
      "rule": "Ingestion triggers a toxin-versus-Vigor contest; on a win inflict Poisoned and prevent knowingly false communication for 1 hour.",
      "effect_mechanics": [
        "condition-change",
        "effect-suppression"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Truth Serum",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-equipment-poison-wyvern-poison",
      "disposition": "merge",
      "canonical_id": "item-injury-venom",
      "title": "Injury Venom",
      "type": "item",
      "category": "consumable",
      "group": "chemical-weapons/injury",
      "rule": "An injury triggers a toxin-versus-Vigor contest; mid-tier venom deals 7d6 poison on a loss or half on a win.",
      "effect_mechanics": [
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wyvern Poison",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment",
      "scaling_table": [
        {
          "tier": "low",
          "damage": "3d6 poison"
        },
        {
          "tier": "mid",
          "damage": "7d6 poison"
        },
        {
          "tier": "high",
          "damage": "10d6 poison"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-elixir-of-health",
      "disposition": "approve",
      "canonical_id": "item-condition-clearing-draft",
      "title": "Condition-Clearing Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; end Blind, Deaf, Paralyzed, Poisoned, and contagious-effect conditions on the user.",
      "effect_mechanics": [
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Elixir of Health",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-oil-of-etherealness",
      "disposition": "approve",
      "canonical_id": "item-phase-oil",
      "title": "Phase Oil",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Apply for 10 minutes; the covered creature and carried gear become phased for 1 hour.",
      "effect_mechanics": [
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Oil of Etherealness",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-oil-of-sharpness",
      "disposition": "approve",
      "canonical_id": "item-weapon-tuning-oil",
      "title": "Weapon-Tuning Oil",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Apply for 1 minute to one melee weapon or twenty rounds; for the next scene they use the highest Enhanced Weapon tier.",
      "effect_mechanics": [
        "check-modifier",
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Oil of Sharpness",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-oil-of-slipperiness",
      "disposition": "approve",
      "canonical_id": "item-mobility-oil",
      "title": "Mobility Oil",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Apply for 10 minutes to ignore restraint and movement penalties for 8 hours, or spend 2 ticks to coat a 10-foot area that contests entrants' Reflexes to knock them down.",
      "effect_mechanics": [
        "condition-change",
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Oil of Slipperiness",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-philter-of-love",
      "disposition": "approve",
      "canonical_id": "item-infatuation-draft",
      "title": "Infatuation Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Within 10 minutes of drinking, the first seen creature makes a mental-influence contest against the draft; on a loss, the drinker is Charmed toward it for 1 hour.",
      "effect_mechanics": [
        "condition-change",
        "mental-influence"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Philter of Love",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-animal-friendship",
      "disposition": "approve",
      "canonical_id": "item-fauna-rapport-draft",
      "title": "Fauna-Rapport Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; for 1 hour gain +2d6% on Handling checks and may make contested mental-influence checks against up to three fauna.",
      "effect_mechanics": [
        "check-modifier",
        "mental-influence"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Animal Friendship",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-clairvoyance",
      "disposition": "approve",
      "canonical_id": "item-remote-sensor-draft",
      "title": "Remote-Sensor Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; for 10 minutes create a remote sight or hearing sensor at a known nearby location.",
      "effect_mechanics": [
        "sensory-change",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Clairvoyance",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-climbing",
      "disposition": "approve",
      "canonical_id": "item-climbing-draft",
      "title": "Climbing Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; for 1 hour gain climb speed equal to walking speed and +2d6% on climbing checks.",
      "effect_mechanics": [
        "check-modifier",
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Climbing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-diminution",
      "disposition": "approve",
      "canonical_id": "item-reduction-draft",
      "title": "Reduction Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; for 1d4 hours halve base size, reduce reach, and gain the corresponding concealment and mobility modifiers.",
      "effect_mechanics": [
        "mobility-change",
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Diminution",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-flying",
      "disposition": "approve",
      "canonical_id": "item-flight-draft",
      "title": "Flight Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; for 1 hour gain flying speed equal to walking speed and the ability to hover.",
      "effect_mechanics": [
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Flying",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-gaseous-form",
      "disposition": "approve",
      "canonical_id": "item-diffusion-draft",
      "title": "Diffusion Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; for 1 hour become a flying diffuse form that can pass narrow gaps but cannot make ordinary physical attacks.",
      "effect_mechanics": [
        "mobility-change",
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Gaseous Form",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-giant-strength",
      "disposition": "approve",
      "canonical_id": "item-physical-output-draft",
      "title": "Physical-Output Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; for 1 hour set embodiment Strength to the selected tier if it is currently lower.",
      "effect_mechanics": [
        "attribute-set"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Giant Strength",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "scaling_table": [
        {
          "tier": "low",
          "ninefold_rule": "set Strength to +25%"
        },
        {
          "tier": "standard",
          "ninefold_rule": "set Strength to +30%"
        },
        {
          "tier": "high",
          "ninefold_rule": "set Strength to +35%"
        },
        {
          "tier": "very-high",
          "ninefold_rule": "set Strength to +40%"
        },
        {
          "tier": "extreme",
          "ninefold_rule": "set Strength to +45%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-potion-of-growth",
      "disposition": "approve",
      "canonical_id": "item-growth-draft",
      "title": "Growth Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; for 10 minutes double base size and gain +1d6 weapon damage and the corresponding reach and Strength modifiers.",
      "effect_mechanics": [
        "damage",
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Growth",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-heroism",
      "disposition": "approve",
      "canonical_id": "item-courage-draft",
      "title": "Courage Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; for 1 hour gain 10 temporary Hit Points and +1d6% on attack and stress-resistance checks.",
      "effect_mechanics": [
        "check-modifier",
        "resource-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Heroism",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-invisibility",
      "disposition": "approve",
      "canonical_id": "item-concealment-draft",
      "title": "Concealment Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; become Invisible for 1 hour or until you attack, deal damage, or invoke an overt effect.",
      "effect_mechanics": [
        "condition-change",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Invisibility",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-invulnerability",
      "disposition": "approve",
      "canonical_id": "item-universal-resistance-draft",
      "title": "Universal-Resistance Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; gain 50% resistance to all damage for 1 minute.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Invulnerability",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-longevity",
      "disposition": "approve",
      "canonical_id": "item-age-regression-draft",
      "title": "Age-Regression Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink and reduce physical age by 1d6+6 years; repeat doses carry a cumulative 10% chance to age the user instead.",
      "effect_mechanics": [
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Longevity",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-mind-reading",
      "disposition": "approve",
      "canonical_id": "item-thought-sensing-draft",
      "title": "Thought-Sensing Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; for 10 minutes detect surface thoughts, with deeper probes resolved as mental-influence contests.",
      "effect_mechanics": [
        "sensory-change",
        "mental-influence"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Mind Reading",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-poison",
      "disposition": "approve",
      "canonical_id": "item-masked-toxin-draft",
      "title": "Masked Toxin Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "This draft mimics a restorative consumable; drinking it deals 4d6 poison and makes a contested toxin attack to inflict Poisoned for 1 hour.",
      "effect_mechanics": [
        "damage",
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Poison",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-resistance",
      "disposition": "approve",
      "canonical_id": "item-typed-resistance-draft",
      "title": "Typed-Resistance Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; gain 50% resistance to one selected damage tag for 1 hour.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Resistance",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-speed",
      "disposition": "approve",
      "canonical_id": "item-acceleration-draft",
      "title": "Acceleration Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; for 1 minute double movement speed, gain +10% Defense, and gain one extra 1-tick action each cycle.",
      "effect_mechanics": [
        "defense-modifier",
        "mobility-change",
        "action-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Speed",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potion-of-water-breathing",
      "disposition": "approve",
      "canonical_id": "item-aquatic-adaptation-draft",
      "title": "Aquatic-Adaptation Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink; breathe underwater for 24 hours.",
      "effect_mechanics": [
        "environment-state"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potion of Water Breathing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-potions-of-healing",
      "disposition": "merge",
      "canonical_id": "item-restorative-draft",
      "title": "Restorative Draft",
      "type": "item",
      "category": "consumable",
      "group": "medical-and-chemical/drafts",
      "rule": "Spend 1 tick to drink or administer within reach and recover Hit Points according to the draft's quality tier.",
      "effect_mechanics": [
        "recovery"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Potions of Healing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "scaling_table": [
        {
          "tier": "standard",
          "ninefold_rule": "recover 2d6+2 Hit Points"
        },
        {
          "tier": "greater",
          "ninefold_rule": "recover 4d6+4 Hit Points"
        },
        {
          "tier": "superior",
          "ninefold_rule": "recover 8d6+8 Hit Points"
        },
        {
          "tier": "supreme",
          "ninefold_rule": "recover 10d6+20 Hit Points"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-ring-of-animal-influence",
      "disposition": "approve",
      "canonical_id": "item-fauna-influence-band",
      "title": "Fauna-Influence Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Spend one of three daily charges and 2 ticks to communicate with fauna or make a contested mental-influence attempt against them.",
      "effect_mechanics": [
        "resource-change",
        "mental-influence",
        "semantic-communication"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Animal Influence",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-djinni-summoning",
      "disposition": "approve",
      "canonical_id": "item-bound-entity-band",
      "title": "Bound-Entity Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Spend 2 ticks once per day to summon one linked aerial entity within 120 feet for up to 1 hour; it follows commands while maintained.",
      "effect_mechanics": [
        "mental-influence",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Djinni Summoning",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-elemental-command",
      "disposition": "approve",
      "canonical_id": "item-elemental-command-band",
      "title": "Elemental-Command Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Select one element; gain its language, resistance and movement adaptation, and spend charges on contested influence or stored elemental effects.",
      "effect_mechanics": [
        "resource-change",
        "semantic-communication",
        "defense-modifier",
        "mobility-change",
        "effect-invocation",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Elemental Command",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-evasion",
      "disposition": "approve",
      "canonical_id": "item-reflex-override-band",
      "title": "Reflex-Override Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Spend a 1-tick reaction and one of three daily charges after losing a Reflexes Defense contest to treat it as won.",
      "effect_mechanics": [
        "resource-change",
        "defense-modifier",
        "action-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Evasion",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-feather-falling",
      "disposition": "approve",
      "canonical_id": "item-controlled-descent-band",
      "title": "Controlled-Descent Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "While worn, falling speed is limited to 10 feet per second and falling causes no damage.",
      "effect_mechanics": [
        "defense-modifier",
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Feather Falling",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-free-action",
      "disposition": "approve",
      "canonical_id": "item-unrestrained-movement-band",
      "title": "Unrestrained-Movement Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "While worn, ignore difficult terrain and effect-based Speed reductions, Paralysis, and Restraint.",
      "effect_mechanics": [
        "mobility-change",
        "effect-suppression"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Free Action",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-invisibility",
      "disposition": "approve",
      "canonical_id": "item-active-camouflage-band",
      "title": "Active-Camouflage Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Spend 2 ticks to become Invisible until the band is removed or you spend 1 tick to become visible.",
      "effect_mechanics": [
        "condition-change",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Invisibility",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-jumping",
      "disposition": "approve",
      "canonical_id": "item-jump-amplifier-band",
      "title": "Jump-Amplifier Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Spend 2 ticks to triple your own jump distance for the current movement.",
      "effect_mechanics": [
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Jumping",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-mind-shielding",
      "disposition": "approve",
      "canonical_id": "item-mental-privacy-band",
      "title": "Mental-Privacy Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Blocks thought reading, lie detection, identity scans, and unwanted telepathy; it can also store and relay one deceased mind-state.",
      "effect_mechanics": [
        "sensory-change",
        "semantic-communication",
        "defense-modifier",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Mind Shielding",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-protection",
      "disposition": "approve",
      "canonical_id": "item-protection-band",
      "title": "Protection Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "While worn, gain +5% on Defense contests.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Protection",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-regeneration",
      "disposition": "approve",
      "canonical_id": "item-regeneration-band",
      "title": "Regeneration Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "While worn and above 0 Hit Points, recover 1d6 Hit Points every 10 minutes and regrow a lost body part after 1d6+1 days.",
      "effect_mechanics": [
        "recovery"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Regeneration",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-resistance",
      "disposition": "approve",
      "canonical_id": "item-resistance-band",
      "title": "Resistance Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Choose one damage tag when made; while worn, add 50% resistance to Defense contests against it.",
      "effect_mechanics": [
        "damage",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Resistance",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-shooting-stars",
      "disposition": "approve",
      "canonical_id": "item-luminous-artillery-band",
      "title": "Luminous-Artillery Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Stores six charges for light, revealing zones, guided lightning spheres, or 15-foot radiant bursts resolved by contested Reflexes defenses.",
      "effect_mechanics": [
        "damage",
        "resource-change",
        "sensory-change",
        "environment-state"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Shooting Stars",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-spell-storing",
      "disposition": "approve",
      "canonical_id": "item-effect-storage-band",
      "title": "Effect-Storage Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Stores up to five tiers of invoked effects; spend each effect's normal ticks and stamina to release it, freeing its storage.",
      "effect_mechanics": [
        "resource-change",
        "effect-invocation",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Spell Storing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-spell-turning",
      "disposition": "approve",
      "canonical_id": "item-effect-reflection-band",
      "title": "Effect-Reflection Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Gain +2d6% Defense against invoked effects; after winning against a single-target effect, spend a 1-tick reaction to contest it back against its source.",
      "effect_mechanics": [
        "defense-modifier",
        "action-modifier",
        "effect-invocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Spell Turning",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-swimming",
      "disposition": "approve",
      "canonical_id": "item-swim-assist-band",
      "title": "Swim-Assist Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "While worn, set swim speed to 7 feet per second if it would be lower.",
      "effect_mechanics": [
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Swimming",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-telekinesis",
      "disposition": "approve",
      "canonical_id": "item-telekinetic-band",
      "title": "Telekinetic Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Spend 2 ticks to move or restrain a visible creature or object through a contested WILL application.",
      "effect_mechanics": [
        "condition-change",
        "forced-movement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Telekinesis",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-the-ram",
      "disposition": "approve",
      "canonical_id": "item-force-ram-band",
      "title": "Force-Ram Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Spend 2 ticks and one to three charges on a 60-foot attack; each charge deals 2d6 force and pushes 5 feet, or adds +25% to break an unattended object.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "forced-movement",
        "resource-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of the Ram",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-three-wishes",
      "disposition": "approve",
      "canonical_id": "item-reality-rewrite-band",
      "title": "Reality-Rewrite Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Contains three nonrenewing charges; spend 2 ticks and one charge to invoke one GM-approved reality rewrite, after which the final use makes the band mundane.",
      "effect_mechanics": [
        "resource-change",
        "effect-invocation",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Three Wishes",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-warmth",
      "disposition": "approve",
      "canonical_id": "item-thermal-protection-band",
      "title": "Thermal-Protection Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "While worn, reduce cold damage by 2d6 and ignore environmental cold down to extreme winter temperatures.",
      "effect_mechanics": [
        "defense-modifier",
        "environmental-adaptation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Warmth",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-water-walking",
      "disposition": "approve",
      "canonical_id": "item-surface-walking-band",
      "title": "Surface-Walking Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "While worn, move across liquid surfaces as though they were stable ground.",
      "effect_mechanics": [
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of Water Walking",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ring-of-x-ray-vision",
      "disposition": "approve",
      "canonical_id": "item-penetrating-vision-band",
      "title": "Penetrating-Vision Band",
      "type": "item",
      "category": "wearable",
      "group": "effect-devices/rings",
      "rule": "Spend 2 ticks for 1 minute of 30-foot penetrative sight through limited material thickness; repeat use before full rest contests against Exhaustion.",
      "effect_mechanics": [
        "condition-change",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ring of X-ray Vision",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-immovable-rod",
      "disposition": "approve",
      "canonical_id": "item-fixed-anchor-rod",
      "title": "Fixed-Anchor Rod",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/rods",
      "rule": "Spend 2 ticks to lock or unlock the rod in space; it supports 8,000 pounds and can be shifted only by winning a +100% Strength contest.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Immovable Rod",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-rod-of-absorption",
      "disposition": "approve",
      "canonical_id": "item-effect-absorption-rod",
      "title": "Effect-Absorption Rod",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/rods",
      "rule": "Spend a 1-tick reaction to cancel a single-target invoked effect and store its tier as energy; stored energy may pay for effects up to tier 5.",
      "effect_mechanics": [
        "resource-change",
        "action-modifier",
        "effect-invocation",
        "storage-capacity",
        "effect-negation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Rod of Absorption",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-rod-of-alertness",
      "disposition": "approve",
      "canonical_id": "item-alertness-rod",
      "title": "Alertness Rod",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/rods",
      "rule": "While held, gain +2d6% Perception; spend 2 ticks once per full rest to create a 60-foot lit zone granting allies +5% Defense and revealing Invisible targets for 10 minutes.",
      "effect_mechanics": [
        "check-modifier",
        "sensory-change",
        "environment-state",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Rod of Alertness",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-rod-of-lordly-might",
      "disposition": "approve",
      "canonical_id": "item-modular-combat-rod",
      "title": "Modular Combat Rod",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/rods",
      "rule": "Spend 1 tick to switch among mace, blade, axe, spear, ladder, ram, or compass forms; daily charged hits can drain vitality, paralyze, or project fear through contested applications.",
      "effect_mechanics": [
        "condition-change",
        "resource-change",
        "mental-influence",
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Rod of Lordly Might",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-rod-of-resurrection",
      "disposition": "approve",
      "canonical_id": "item-restoration-rod",
      "title": "Restoration Rod",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/rods",
      "rule": "Holds five charges; spend 2 ticks and one charge for major healing or all five to restore a recently dead target, regaining one charge per full rest.",
      "effect_mechanics": [
        "recovery",
        "resource-change",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Rod of Resurrection",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-rod-of-rulership",
      "disposition": "approve",
      "canonical_id": "item-command-rod",
      "title": "Command Rod",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/rods",
      "rule": "Spend 2 ticks once per full rest to make a mental-influence contest against chosen visible creatures within 120 feet; losers regard you as leader for up to 8 hours or until harmed or ordered against their nature.",
      "effect_mechanics": [
        "mental-influence"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Rod of Rulership",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-rod-of-security",
      "disposition": "approve",
      "canonical_id": "item-sanctuary-rod",
      "title": "Sanctuary Rod",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/rods",
      "rule": "Spend 2 ticks once per ten days to move up to 200 willing creatures into a harmless supplied refuge; occupancy is limited to 200 person-days and heals one Hit Die per hour.",
      "effect_mechanics": [
        "recovery",
        "resource-change",
        "target-scope-extension",
        "spatial-relocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Rod of Security",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-spell-scroll",
      "disposition": "merge",
      "canonical_id": "item-single-use-effect-script",
      "title": "Single-Use Effect Script",
      "type": "item",
      "category": "consumable",
      "group": "virtual/effect-scripts",
      "rule": "Spend the stored effect's normal ticks and stamina to invoke it once; the script is consumed after a completed invocation.",
      "effect_mechanics": [
        "resource-change",
        "effect-invocation",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Spell Scroll",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-equipment-shield-shield",
      "disposition": "approve",
      "canonical_id": "item-shield",
      "title": "Shield",
      "type": "item",
      "category": "armor",
      "group": "combat/defensive/shield",
      "rule": "While held, gain +10% Defense against attacks the shield can interpose.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Shield",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment"
    },
    {
      "source_id": "dnd-srd-magic-staff-of-charming",
      "disposition": "approve",
      "canonical_id": "item-influence-staff",
      "title": "Influence Staff",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/staves",
      "rule": "Holds ten charges for language, command, and charm effects; it also permits a 1-tick reflection after winning a single-target mental Defense contest.",
      "effect_mechanics": [
        "resource-change",
        "mental-influence",
        "semantic-communication",
        "defense-modifier",
        "action-modifier",
        "effect-invocation",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Staff of Charming",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-staff-of-fire",
      "disposition": "approve",
      "canonical_id": "item-fire-effect-staff",
      "title": "Fire Effect Staff",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/staves",
      "rule": "While held, gain 50% fire resistance and spend renewable charges to invoke configured fire effects using their normal ticks.",
      "effect_mechanics": [
        "resource-change",
        "defense-modifier",
        "effect-invocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Staff of Fire",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-staff-of-frost",
      "disposition": "approve",
      "canonical_id": "item-cold-effect-staff",
      "title": "Cold Effect Staff",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/staves",
      "rule": "While held, gain 50% cold resistance and spend renewable charges to invoke configured cold effects using their normal ticks.",
      "effect_mechanics": [
        "resource-change",
        "defense-modifier",
        "effect-invocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Staff of Frost",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-staff-of-healing",
      "disposition": "approve",
      "canonical_id": "item-medical-effect-staff",
      "title": "Medical Effect Staff",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/staves",
      "rule": "Holds ten renewable charges; spend configured charges and 2 ticks to heal or clear a listed condition.",
      "effect_mechanics": [
        "recovery",
        "condition-change",
        "resource-change",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Staff of Healing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-staff-of-power",
      "disposition": "approve",
      "canonical_id": "item-high-capacity-effect-staff",
      "title": "High-Capacity Effect Staff",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/staves",
      "rule": "Functions as a +10% staff, grants +10% Defense and invocation attacks, stores twenty charges for configured effects, and may be broken in 2 ticks for a charge-scaled 30-foot force burst.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "resource-change",
        "defense-modifier",
        "effect-invocation",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Staff of Power",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-staff-of-striking",
      "disposition": "approve",
      "canonical_id": "item-impact-staff",
      "title": "Impact Staff",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/staves",
      "rule": "Functions as an Enhanced Weapon tier 3 and holds ten charges; on a hit, spend up to three charges for +1d6 force each.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "resource-change",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Staff of Striking",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-staff-of-swarming-insects",
      "disposition": "approve",
      "canonical_id": "item-obscuring-swarm-staff",
      "title": "Obscuring-Swarm Staff",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/staves",
      "rule": "Spend one charge and 2 ticks to create a heavily obscured 30-foot insect zone for 10 minutes, or spend charges on its configured fauna effects.",
      "effect_mechanics": [
        "resource-change",
        "environment-state",
        "creation-summoning",
        "effect-invocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Staff of Swarming Insects",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-staff-of-the-magi",
      "disposition": "approve",
      "canonical_id": "item-effect-mastery-staff",
      "title": "Effect-Mastery Staff",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/staves",
      "rule": "Functions as a +10% staff, stores fifty charges, absorbs single-target effects with a 1-tick reaction, invokes configured effects, and may be broken for a charge-scaled force burst.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "resource-change",
        "action-modifier",
        "effect-invocation",
        "storage-capacity",
        "effect-negation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Staff of the Magi",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-staff-of-the-python",
      "disposition": "approve",
      "canonical_id": "item-constrictor-staff",
      "title": "Constrictor Staff",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/staves",
      "rule": "Spend 2 ticks to transform the staff into a commanded constrictor companion; spend 1 tick to recall it, with a 1-hour cooldown.",
      "effect_mechanics": [
        "mental-influence",
        "transformation",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Staff of the Python",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-staff-of-the-woodlands",
      "disposition": "approve",
      "canonical_id": "item-ecology-staff",
      "title": "Ecology Staff",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/staves",
      "rule": "Functions as a +10% staff and effect focus; spend one charge and 2 ticks to transform it into a 60-foot tree until recalled.",
      "effect_mechanics": [
        "check-modifier",
        "resource-change",
        "transformation",
        "effect-invocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Staff of the Woodlands",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-staff-of-thunder-and-lightning",
      "disposition": "approve",
      "canonical_id": "item-storm-staff",
      "title": "Storm Staff",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/staves",
      "rule": "Functions as a +10% staff; daily modes add lightning, contest to stun, project a 120-foot lightning line, or create a 60-foot deafening thunder burst.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Staff of Thunder and Lightning",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-staff-of-withering",
      "disposition": "approve",
      "canonical_id": "item-withering-staff",
      "title": "Withering Staff",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/staves",
      "rule": "On a hit, spend one of three daily charges for +2d6 necrotic and a contested debuff imposing -2d6% on Strength and Vigor checks for 1 hour.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "resource-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Staff of Withering",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wand-of-binding",
      "disposition": "approve",
      "canonical_id": "item-restraint-projector",
      "title": "Restraint Projector",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "Holds seven renewable charges; spend configured charges and 2 ticks to invoke a contested restraint effect.",
      "effect_mechanics": [
        "condition-change",
        "resource-change",
        "effect-invocation",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of Binding",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wand-of-enemy-detection",
      "disposition": "approve",
      "canonical_id": "item-hostility-sensor",
      "title": "Hostility Sensor",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "Spend one of seven daily charges and 2 ticks; for 1 minute it indicates the direction of the nearest hostile creature within 60 feet despite concealment.",
      "effect_mechanics": [
        "resource-change",
        "information-query"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of Enemy Detection",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wand-of-fear",
      "disposition": "approve",
      "canonical_id": "item-fear-projector",
      "title": "Fear Projector",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "Holds seven renewable charges; spend configured charges and 2 ticks to make a contested fear application.",
      "effect_mechanics": [
        "condition-change",
        "resource-change",
        "mental-influence",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of Fear",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wand-of-fireballs",
      "disposition": "approve",
      "canonical_id": "item-fire-burst-projector",
      "title": "Fire-Burst Projector",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "Spend one to three of seven renewable charges and 2 ticks to launch a charge-scaled fire burst resolved by contested Reflexes defenses.",
      "effect_mechanics": [
        "damage",
        "resource-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of Fireballs",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wand-of-lightning-bolts",
      "disposition": "approve",
      "canonical_id": "item-lightning-line-projector",
      "title": "Lightning-Line Projector",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "Spend one to three of seven renewable charges and 2 ticks to project a charge-scaled lightning line resolved by contested Reflexes defenses.",
      "effect_mechanics": [
        "damage",
        "resource-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of Lightning Bolts",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wand-of-magic-detection",
      "disposition": "approve",
      "canonical_id": "item-effect-sensor",
      "title": "Effect Sensor",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "Spend one of three daily charges and 2 ticks; for 10 minutes detect active effects and effect-bearing objects nearby.",
      "effect_mechanics": [
        "resource-change",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of Magic Detection",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wand-of-magic-missiles",
      "disposition": "approve",
      "canonical_id": "item-guided-force-projector",
      "title": "Guided-Force Projector",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "Spend one to three of seven renewable charges and 2 ticks to launch a charge-scaled group of guided 1d6 force hits.",
      "effect_mechanics": [
        "damage",
        "resource-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of Magic Missiles",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wand-of-paralysis",
      "disposition": "approve",
      "canonical_id": "item-paralysis-projector",
      "title": "Paralysis Projector",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "Spend one of seven daily charges and 2 ticks on a creature within 60 feet; win a contested application to inflict Paralysis until it wins a later Defense contest.",
      "effect_mechanics": [
        "condition-change",
        "resource-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of Paralysis",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wand-of-polymorph",
      "disposition": "approve",
      "canonical_id": "item-transformation-projector",
      "title": "Transformation Projector",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "Spend one of seven daily charges and 2 ticks to make a contested transformation application against a target.",
      "effect_mechanics": [
        "resource-change",
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of Polymorph",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wand-of-secrets",
      "disposition": "approve",
      "canonical_id": "item-hidden-feature-sensor",
      "title": "Hidden-Feature Sensor",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "Spend one of three daily charges and 2 ticks; indicate the nearest secret door or trap within 60 feet.",
      "effect_mechanics": [
        "resource-change",
        "information-query"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of Secrets",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wand-of-the-war-mage-1-2-or-3",
      "disposition": "approve",
      "canonical_id": "item-invocation-attack-focus",
      "title": "Invocation-Attack Focus",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "While held, add the quality tier's percentage to effect-projector attacks and ignore partial cover.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of the War Mage, +1, +2, or +3",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "scaling_table": [
        {
          "tier": 1,
          "ninefold_rule": "+5% effect attack"
        },
        {
          "tier": 2,
          "ninefold_rule": "+10% effect attack"
        },
        {
          "tier": 3,
          "ninefold_rule": "+15% effect attack"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-wand-of-web",
      "disposition": "approve",
      "canonical_id": "item-restraint-field-projector",
      "title": "Restraint-Field Projector",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "Spend one of seven daily charges and 2 ticks to create a web field whose occupants contest Reflexes or become Restrained.",
      "effect_mechanics": [
        "condition-change",
        "resource-change",
        "environment-state",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of Web",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wand-of-wonder",
      "disposition": "approve",
      "canonical_id": "item-random-effect-projector",
      "title": "Random-Effect Projector",
      "type": "item",
      "category": "effect-device",
      "group": "effect-devices/projectors",
      "rule": "Spend one of seven daily charges and 2 ticks to generate one result from an approved random effect-mechanic table at a point within 120 feet.",
      "effect_mechanics": [
        "resource-change",
        "effect-invocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wand of Wonder",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-amulet-of-health",
      "disposition": "approve",
      "canonical_id": "item-attribute-regulator",
      "title": "Attribute Regulator",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "While worn, set embodiment Vigor to +20% if it is currently lower.",
      "effect_mechanics": [
        "attribute-set"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Amulet of Health",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "vigor",
          "setting": "+20% Vigor"
        },
        {
          "variant": "strength",
          "setting": "+20% Strength"
        },
        {
          "variant": "iq",
          "setting": "+20% IQ"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-amulet-of-proof-against-detection-and-location",
      "disposition": "approve",
      "canonical_id": "item-tracking-blocker-amulet",
      "title": "Tracking-Blocker Amulet",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "While worn, blocks remote sensors and location effects unless the wearer permits them.",
      "effect_mechanics": [
        "sensory-change",
        "effect-suppression"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Amulet of Proof against Detection and Location",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-amulet-of-the-planes",
      "disposition": "approve",
      "canonical_id": "item-planar-transit-amulet",
      "title": "Planar Transit Amulet",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Spend 2 ticks and pass an IQ plus virtual-manipulation check to move to a named off-world environment; failure sends the group to a random valid destination.",
      "effect_mechanics": [
        "spatial-relocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Amulet of the Planes",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-apparatus-of-the-crab",
      "disposition": "approve",
      "canonical_id": "item-amphibious-armored-walker",
      "title": "Amphibious Armored Walker",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "A two-seat sealed vehicle with 5 feet-per-second land and swim speed, ten hours of divided air, 900-foot safe depth, heavy Defense, and two control operations per 2-tick action.",
      "effect_mechanics": [
        "defense-modifier",
        "mobility-change",
        "storage-capacity",
        "environmental-adaptation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Apparatus of the Crab",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-bag-of-beans",
      "disposition": "approve",
      "canonical_id": "item-unstable-seed-charges",
      "title": "Unstable Seed Charges",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Throwing loose seeds creates a 10-foot 5d6 force burst through contested Reflexes defenses; planting one for 1 minute invokes a result from an approved random creation table.",
      "effect_mechanics": [
        "damage",
        "creation-summoning",
        "effect-invocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bag of Beans",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-bag-of-devouring",
      "disposition": "approve",
      "canonical_id": "item-predatory-storage-aperture",
      "title": "Predatory Storage Aperture",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Stores 1 cubic foot but contests to pull living users inside and destroys organic contents; it ejects stored objects to a random environment once per day.",
      "effect_mechanics": [
        "damage",
        "storage-capacity",
        "spatial-relocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bag of Devouring",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-bag-of-holding",
      "disposition": "approve",
      "canonical_id": "item-expanded-storage-pack",
      "title": "Expanded Storage Pack",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Holds 500 pounds or 64 cubic feet at constant weight; retrieval costs 2 ticks, and nesting it in another expanded space destroys both.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bag of Holding",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "500 lb. or 64 cubic feet",
          "retrieval_ticks": 2
        },
        {
          "variant": "indexed pack",
          "capacity": "900 lb. across three compartments",
          "retrieval_ticks": 1
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-bag-of-tricks",
      "disposition": "approve",
      "canonical_id": "item-companion-capsule-bag",
      "title": "Companion Capsule Bag",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Up to three times per full rest, spend 2 ticks to deploy a random friendly fauna companion until the next rest or its defeat; commands cost 1 tick.",
      "effect_mechanics": [
        "resource-change",
        "mental-influence",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bag of Tricks",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-bead-of-force",
      "disposition": "approve",
      "canonical_id": "item-force-containment-grenade",
      "title": "Force-Containment Grenade",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Spend 2 ticks to throw 60 feet; creatures in the 10-foot burst contest Reflexes against 5d6 force, and losers are enclosed in a movable sealed sphere for 1 minute.",
      "effect_mechanics": [
        "damage",
        "condition-change",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bead of Force",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-bead-of-nourishment",
      "disposition": "approve",
      "canonical_id": "item-nutrient-bead",
      "title": "Nutrient Bead",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Consuming one supplies one day of food.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bead of Nourishment",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-belt-of-dwarvenkind",
      "disposition": "approve",
      "canonical_id": "item-resilient-community-belt",
      "title": "Resilient-Community Belt",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "While worn, gain +10% Vigor, 50% poison resistance, +2d6% against Poisoned, low-light vision, one language, and +2d6% social checks with the linked culture.",
      "effect_mechanics": [
        "check-modifier",
        "sensory-change",
        "semantic-communication",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Belt of Dwarvenkind",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-belt-of-giant-strength",
      "disposition": "approve",
      "canonical_id": "item-physical-output-regulator",
      "title": "Physical-Output Regulator",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "While worn, set embodiment Strength to the selected quality tier if it is currently lower.",
      "effect_mechanics": [
        "attribute-set"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Belt of Giant Strength",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "scaling_table": [
        {
          "tier": "low",
          "ninefold_rule": "set Strength to +25%"
        },
        {
          "tier": "standard",
          "ninefold_rule": "set Strength to +30%"
        },
        {
          "tier": "high",
          "ninefold_rule": "set Strength to +35%"
        },
        {
          "tier": "very-high",
          "ninefold_rule": "set Strength to +40%"
        },
        {
          "tier": "extreme",
          "ninefold_rule": "set Strength to +45%"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-boots-of-elvenkind",
      "disposition": "approve",
      "canonical_id": "item-silent-boots",
      "title": "Silent Boots",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Footsteps make no sound and the wearer gains +2d6% on Stealth checks involving movement.",
      "effect_mechanics": [
        "check-modifier",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Boots of Elvenkind",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-boots-of-levitation",
      "disposition": "approve",
      "canonical_id": "item-levitation-boots",
      "title": "Levitation Boots",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Spend 2 ticks to gain controlled vertical movement while the boots remain worn.",
      "effect_mechanics": [
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Boots of Levitation",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-boots-of-speed",
      "disposition": "approve",
      "canonical_id": "item-acceleration-boots",
      "title": "Acceleration Boots",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Spend 1 tick to toggle double movement speed and +2d6% Defense against reactions, for up to 10 total minutes per full rest.",
      "effect_mechanics": [
        "resource-change",
        "defense-modifier",
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Boots of Speed",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-boots-of-striding-and-springing",
      "disposition": "approve",
      "canonical_id": "item-mobility-assist-boots",
      "title": "Mobility-Assist Boots",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Set walking speed to at least 5 feet per second, ignore armor and load speed penalties, and jump up to 30 feet for 10 feet of movement once per cycle.",
      "effect_mechanics": [
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Boots of Striding and Springing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-boots-of-the-winterlands",
      "disposition": "approve",
      "canonical_id": "item-winter-mobility-boots",
      "title": "Winter Mobility Boots",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "Grant 50% cold resistance, ignore extreme cold, and ignore difficult terrain from ice or snow.",
      "effect_mechanics": [
        "defense-modifier",
        "mobility-change",
        "environmental-adaptation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Boots of the Winterlands",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-bowl-of-commanding-water-elementals",
      "disposition": "approve",
      "canonical_id": "item-elemental-summoning-focus",
      "title": "Elemental Summoning Focus",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks once per full rest to summon a commanded elemental matching the focus for up to 1 hour.",
      "effect_mechanics": [
        "mental-influence",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bowl of Commanding Water Elementals",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "air",
          "summon": "air-aligned elemental"
        },
        {
          "variant": "earth",
          "summon": "earth-aligned elemental"
        },
        {
          "variant": "fire",
          "summon": "fire-aligned elemental"
        },
        {
          "variant": "water",
          "summon": "water-aligned elemental"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-bracers-of-archery",
      "disposition": "approve",
      "canonical_id": "item-archery-assist-bracers",
      "title": "Archery Assist Bracers",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Enable archery use and add +2 damage to bow hits; they do not grant skill proficiency.",
      "effect_mechanics": [
        "damage",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bracers of Archery",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-bracers-of-defense",
      "disposition": "approve",
      "canonical_id": "item-unarmored-defense-bracers",
      "title": "Unarmored Defense Bracers",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "While no armor or shield is used, gain +10% Defense.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Bracers of Defense",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-brazier-of-commanding-fire-elementals",
      "disposition": "merge",
      "canonical_id": "item-elemental-summoning-focus",
      "title": "Elemental Summoning Focus",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks once per full rest to summon a commanded elemental matching the focus for up to 1 hour.",
      "effect_mechanics": [
        "mental-influence",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Brazier of Commanding Fire Elementals",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "air",
          "summon": "air-aligned elemental"
        },
        {
          "variant": "earth",
          "summon": "earth-aligned elemental"
        },
        {
          "variant": "fire",
          "summon": "fire-aligned elemental"
        },
        {
          "variant": "water",
          "summon": "water-aligned elemental"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-brooch-of-shielding",
      "disposition": "approve",
      "canonical_id": "item-force-resistance-brooch",
      "title": "Force-Resistance Brooch",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "While worn, gain 50% force resistance and immunity to low-tier guided-force projectiles.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Brooch of Shielding",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-broom-of-flying",
      "disposition": "approve",
      "canonical_id": "item-compact-flight-vehicle",
      "title": "Compact Flight Vehicle",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Spend 2 ticks to activate a 1-seat flight vehicle moving 8 feet per second, reduced to 5 feet per second above 200 pounds, with autonomous recall within 1 mile.",
      "effect_mechanics": [
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Broom of Flying",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-candle-of-invocation",
      "disposition": "approve",
      "canonical_id": "item-invocation-candle",
      "title": "Invocation Candle",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Spend 2 ticks to light; for up to 4 hours its 30-foot zone grants +2d6% on checks and reduces tier-1 effect stamina costs by 1, or consume it to open a planar gate.",
      "effect_mechanics": [
        "check-modifier",
        "resource-change",
        "sensory-change",
        "environment-state",
        "spatial-relocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Candle of Invocation",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-cape-of-the-mountebank",
      "disposition": "approve",
      "canonical_id": "item-short-range-transit-cape",
      "title": "Short-Range Transit Cape",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Spend 2 ticks once per full rest to teleport yourself and one adjacent ally, leaving a briefly obscuring smoke cloud.",
      "effect_mechanics": [
        "environment-state",
        "spatial-relocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cape of the Mountebank",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-carpet-of-flying",
      "disposition": "approve",
      "canonical_id": "item-flight-platform",
      "title": "Flight Platform",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Spend 2 ticks to activate; configured size sets carrying capacity and flight speed, which halves when overloaded.",
      "effect_mechanics": [
        "mobility-change",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Carpet of Flying",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-censer-of-controlling-air-elementals",
      "disposition": "merge",
      "canonical_id": "item-elemental-summoning-focus",
      "title": "Elemental Summoning Focus",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks once per full rest to summon a commanded elemental matching the focus for up to 1 hour.",
      "effect_mechanics": [
        "mental-influence",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Censer of Controlling Air Elementals",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "air",
          "summon": "air-aligned elemental"
        },
        {
          "variant": "earth",
          "summon": "earth-aligned elemental"
        },
        {
          "variant": "fire",
          "summon": "fire-aligned elemental"
        },
        {
          "variant": "water",
          "summon": "water-aligned elemental"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-chime-of-opening",
      "disposition": "approve",
      "canonical_id": "item-breaching-chime",
      "title": "Breaching Chime",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Spend 2 ticks to open one ordinary or effect-locked closure within range; after ten uses the chime breaks.",
      "effect_mechanics": [
        "resource-change",
        "task-enablement",
        "effect-negation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Chime of Opening",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-circlet-of-blasting",
      "disposition": "approve",
      "canonical_id": "item-thermal-ray-circlet",
      "title": "Thermal-Ray Circlet",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Once per full rest, spend 2 ticks to make three ranged fire attacks at +25%.",
      "effect_mechanics": [
        "check-modifier",
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Circlet of Blasting",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-cloak-of-arachnida",
      "disposition": "approve",
      "canonical_id": "item-wall-crawler-cloak",
      "title": "Wall-Crawler Cloak",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Gain 50% poison resistance, climb speed equal to walking speed including ceilings, ignore webs, and once per rest spend 2 ticks to create a double-size restraint field.",
      "effect_mechanics": [
        "condition-change",
        "defense-modifier",
        "mobility-change",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cloak of Arachnida",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-cloak-of-displacement",
      "disposition": "approve",
      "canonical_id": "item-displacement-cloak",
      "title": "Displacement Cloak",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Attacks against the wearer suffer -2d6% until the wearer takes damage; the effect resumes after the wearer's next tick and stops while immobilized.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cloak of Displacement",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-cloak-of-elvenkind",
      "disposition": "approve",
      "canonical_id": "item-concealment-cloak",
      "title": "Concealment Cloak",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Gain +2d6% Stealth and observers suffer -2d6% on sight-based Perception contests to find the wearer.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cloak of Elvenkind",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-cloak-of-invisibility",
      "disposition": "approve",
      "canonical_id": "item-invisibility-cloak",
      "title": "Invisibility Cloak",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Spend 2 ticks and one of three daily charges to become Invisible for up to 1 hour, ending when the hood is lowered or cloak removed.",
      "effect_mechanics": [
        "condition-change",
        "resource-change",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cloak of Invisibility",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-cloak-of-protection",
      "disposition": "approve",
      "canonical_id": "item-protection-cloak",
      "title": "Protection Cloak",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "While worn, gain +5% on Defense contests.",
      "effect_mechanics": [
        "check-modifier",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cloak of Protection",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-cloak-of-the-bat",
      "disposition": "approve",
      "canonical_id": "item-nocturnal-flight-cloak",
      "title": "Nocturnal Flight Cloak",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Gain +2d6% Stealth; in dim light or darkness gain 7 feet-per-second flight while holding the cloak, and once per rest spend 2 ticks to assume a bat form.",
      "effect_mechanics": [
        "check-modifier",
        "mobility-change",
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cloak of the Bat",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-cloak-of-the-manta-ray",
      "disposition": "approve",
      "canonical_id": "item-aquatic-mobility-cloak",
      "title": "Aquatic Mobility Cloak",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "While worn, breathe underwater and gain a 10 feet-per-second swim speed.",
      "effect_mechanics": [
        "mobility-change",
        "environmental-adaptation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cloak of the Manta Ray",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-crystal-ball",
      "disposition": "approve",
      "canonical_id": "item-remote-sensor-orb",
      "title": "Remote-Sensor Orb",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Spend 2 ticks to create a distant sensor, with access determined by a contested perception-versus-privacy check.",
      "effect_mechanics": [
        "sensory-change",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Crystal Ball",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "base",
          "addition": "remote sight or hearing"
        },
        {
          "variant": "thought",
          "addition": "contested thought sensing"
        },
        {
          "variant": "telepathy",
          "addition": "communication and daily suggestion"
        },
        {
          "variant": "truth sight",
          "addition": "120-foot truth sight at sensor"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-crystal-ball-of-mind-reading",
      "disposition": "merge",
      "canonical_id": "item-remote-sensor-orb",
      "title": "Remote-Sensor Orb",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Adds contested thought sensing through the remote sensor within 30 feet.",
      "effect_mechanics": [
        "sensory-change",
        "mental-influence"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Crystal Ball of Mind Reading",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "base",
          "addition": "remote sight or hearing"
        },
        {
          "variant": "thought",
          "addition": "contested thought sensing"
        },
        {
          "variant": "telepathy",
          "addition": "communication and daily suggestion"
        },
        {
          "variant": "truth sight",
          "addition": "120-foot truth sight at sensor"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-crystal-ball-of-telepathy",
      "disposition": "merge",
      "canonical_id": "item-remote-sensor-orb",
      "title": "Remote-Sensor Orb",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Adds telepathic communication and one daily contested suggestion through the remote sensor.",
      "effect_mechanics": [
        "sensory-change",
        "mental-influence",
        "semantic-communication"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Crystal Ball of Telepathy",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "base",
          "addition": "remote sight or hearing"
        },
        {
          "variant": "thought",
          "addition": "contested thought sensing"
        },
        {
          "variant": "telepathy",
          "addition": "communication and daily suggestion"
        },
        {
          "variant": "truth sight",
          "addition": "120-foot truth sight at sensor"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-crystal-ball-of-true-seeing",
      "disposition": "merge",
      "canonical_id": "item-remote-sensor-orb",
      "title": "Remote-Sensor Orb",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Adds 120-foot truth-sight centered on the remote sensor.",
      "effect_mechanics": [
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Crystal Ball of True Seeing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "base",
          "addition": "remote sight or hearing"
        },
        {
          "variant": "thought",
          "addition": "contested thought sensing"
        },
        {
          "variant": "telepathy",
          "addition": "communication and daily suggestion"
        },
        {
          "variant": "truth sight",
          "addition": "120-foot truth sight at sensor"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-cube-of-force",
      "disposition": "approve",
      "canonical_id": "item-configurable-barrier-cube",
      "title": "Configurable Barrier Cube",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Holds ten renewable charges; spend 2 ticks and the selected charge cost to create one configured force barrier mode.",
      "effect_mechanics": [
        "resource-change",
        "environment-state",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cube of Force",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-cubic-gate",
      "disposition": "approve",
      "canonical_id": "item-planar-gateway-cube",
      "title": "Planar Gateway Cube",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Holds three daily charges; spend 2 ticks and one charge to open a gate or transport willing targets to the environment keyed to a chosen face.",
      "effect_mechanics": [
        "resource-change",
        "spatial-relocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Cubic Gate",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-decanter-of-endless-water",
      "disposition": "approve",
      "canonical_id": "item-water-generator",
      "title": "Water Generator",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks to create 1, 5, or 30 gallons; the 30-gallon line contests Strength to deal 1d6 and knock down or topple an object.",
      "effect_mechanics": [
        "damage",
        "condition-change",
        "forced-movement",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Decanter of Endless Water",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-deck-of-illusions",
      "disposition": "approve",
      "canonical_id": "item-hologram-deck",
      "title": "Hologram Deck",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks and one random card to create a harmless creature illusion within 30 feet; moving it costs 2 ticks and physical interaction reveals it.",
      "effect_mechanics": [
        "sensory-change",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Deck of Illusions",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-dimensional-shackles",
      "disposition": "approve",
      "canonical_id": "item-transit-blocking-restraints",
      "title": "Transit-Blocking Restraints",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Spend 2 ticks to secure an incapacitated target; while bound it cannot teleport or change environments, and escape requires winning a +100% Strength contest.",
      "effect_mechanics": [
        "condition-change",
        "effect-suppression"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dimensional Shackles",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-dragon-orb",
      "disposition": "approve",
      "canonical_id": "item-dominating-signal-orb",
      "title": "Dominating Signal Orb",
      "type": "item",
      "category": "equipment",
      "group": "effect-devices/influence",
      "rule": "Contest WILL to control the orb; while controlled, spend charges on configured effects or spend 2 ticks to compel matching creatures within 40 miles to approach.",
      "effect_mechanics": [
        "resource-change",
        "mental-influence",
        "effect-invocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dragon Orb",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-dust-of-disappearance",
      "disposition": "approve",
      "canonical_id": "item-group-concealment-powder",
      "title": "Group Concealment Powder",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Spend 2 ticks to make creatures and objects within 10 feet Invisible for 2d4 minutes; an affected creature becomes visible after an overt attack or effect.",
      "effect_mechanics": [
        "condition-change",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dust of Disappearance",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-dust-of-dryness",
      "disposition": "approve",
      "canonical_id": "item-water-compression-powder",
      "title": "Water-Compression Powder",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Spend 2 ticks and one pinch to compress a 15-foot cube of water into a releasable pellet, or make a contested 10d6 necrotic attack against a water-based creature.",
      "effect_mechanics": [
        "damage",
        "environment-state",
        "transformation",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dust of Dryness",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-dust-of-sneezing-and-choking",
      "disposition": "approve",
      "canonical_id": "item-incapacitating-aerosol",
      "title": "Incapacitating Aerosol",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "Spend 2 ticks to fill a 30-foot zone; breathing creatures contest Vigor or become Incapacitated and suffocate until they win a later Defense contest.",
      "effect_mechanics": [
        "condition-change",
        "environment-state"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Dust of Sneezing and Choking",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-efficient-quiver",
      "disposition": "approve",
      "canonical_id": "item-expanded-weapon-carrier",
      "title": "Expanded Weapon Carrier",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Holds sixty small projectiles, eighteen thrown weapons, and six long weapons at constant weight with normal draw time.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Efficient Quiver",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-efreeti-bottle",
      "disposition": "approve",
      "canonical_id": "item-unstable-entity-bottle",
      "title": "Unstable Entity Bottle",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Spend 2 ticks to release a powerful fire-aligned entity within 30 feet; its initial attitude is resolved by the item's approved random outcome table.",
      "effect_mechanics": [
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Efreeti Bottle",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-elemental-gem",
      "disposition": "approve",
      "canonical_id": "item-single-use-summoning-gem",
      "title": "Single-Use Summoning Gem",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks to break the gem and summon a commanded elemental matching its material for up to 1 hour.",
      "effect_mechanics": [
        "mental-influence",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Elemental Gem",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-eversmoking-bottle",
      "disposition": "approve",
      "canonical_id": "item-smoke-generator",
      "title": "Smoke Generator",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Spend 2 ticks to open or close; smoke heavily obscures 60 feet, grows 10 feet per minute to 120 feet, and persists 10 minutes after closing.",
      "effect_mechanics": [
        "sensory-change",
        "environment-state"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Eversmoking Bottle",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-eyes-of-charming",
      "disposition": "approve",
      "canonical_id": "item-influence-lenses",
      "title": "Influence Lenses",
      "type": "item",
      "category": "equipment",
      "group": "effect-devices/influence",
      "rule": "Spend one to three of three daily charges and 2 ticks to make a tier-scaled contested Charm application.",
      "effect_mechanics": [
        "condition-change",
        "resource-change",
        "mental-influence"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Eyes of Charming",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-eyes-of-minute-seeing",
      "disposition": "approve",
      "canonical_id": "item-inspection-lenses",
      "title": "Inspection Lenses",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Gain +2d6% on close inspection checks within 1 foot and 1-foot low-light vision.",
      "effect_mechanics": [
        "check-modifier",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Eyes of Minute Seeing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-eyes-of-the-eagle",
      "disposition": "approve",
      "canonical_id": "item-long-range-optics",
      "title": "Long-Range Optics",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Gain +2d6% on sight-based Perception checks and resolve distant detail without the normal range penalty.",
      "effect_mechanics": [
        "check-modifier",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Eyes of the Eagle",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-feather-token",
      "disposition": "approve",
      "canonical_id": "item-single-use-utility-token",
      "title": "Single-Use Utility Token",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks to consume a configured token that anchors a vessel, creates transport, generates wind, creates a tree, or deploys an autonomous whip.",
      "effect_mechanics": [
        "environment-state",
        "mobility-change",
        "creation-summoning",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Feather Token",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-figurine-of-wondrous-power",
      "disposition": "approve",
      "canonical_id": "item-companion-figurine",
      "title": "Companion Figurine",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks to deploy the figurine's configured friendly creature form; model sets form, duration, and multi-day cooldown.",
      "effect_mechanics": [
        "transformation",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Figurine of Wondrous Power",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-folding-boat",
      "disposition": "approve",
      "canonical_id": "item-folding-watercraft",
      "title": "Folding Watercraft",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Spend 2 ticks to switch a storage box into a rowboat or larger sailing boat, or return an empty vessel to box form.",
      "effect_mechanics": [
        "transformation",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Folding Boat",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-gauntlets-of-ogre-power",
      "disposition": "merge",
      "canonical_id": "item-attribute-regulator",
      "title": "Attribute Regulator",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "While worn, set embodiment Strength to +20% if it is currently lower.",
      "effect_mechanics": [
        "attribute-set"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Gauntlets of Ogre Power",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "vigor",
          "setting": "+20% Vigor"
        },
        {
          "variant": "strength",
          "setting": "+20% Strength"
        },
        {
          "variant": "iq",
          "setting": "+20% IQ"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-gem-of-brightness",
      "disposition": "approve",
      "canonical_id": "item-dazzle-prism",
      "title": "Dazzle Prism",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Holds fifty charges; spend 2 ticks for steady light, one charge for a contested single-target Blind, or five charges for a 30-foot blinding cone.",
      "effect_mechanics": [
        "condition-change",
        "resource-change",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Gem of Brightness",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-gem-of-seeing",
      "disposition": "approve",
      "canonical_id": "item-truth-sight-lens",
      "title": "Truth-Sight Lens",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Spend one of three daily charges and 2 ticks for 10 minutes of 120-foot truth-sight.",
      "effect_mechanics": [
        "resource-change",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Gem of Seeing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-gloves-of-missile-snaring",
      "disposition": "approve",
      "canonical_id": "item-projectile-capture-gloves",
      "title": "Projectile-Capture Gloves",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "After a ranged hit, spend a 1-tick reaction to reduce damage by 1d6 plus Reflexes; if reduced to zero, catch a hand-sized projectile.",
      "effect_mechanics": [
        "defense-modifier",
        "action-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Gloves of Missile Snaring",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-gloves-of-swimming-and-climbing",
      "disposition": "approve",
      "canonical_id": "item-traverse-assist-gloves",
      "title": "Traverse-Assist Gloves",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Set climb and swim speeds equal to walking speed and gain +5% on climbing and swimming checks.",
      "effect_mechanics": [
        "check-modifier",
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Gloves of Swimming and Climbing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-gloves-of-thievery",
      "disposition": "approve",
      "canonical_id": "item-fine-manipulation-gloves",
      "title": "Fine-Manipulation Gloves",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Gain +5% on Sleight of Hand and fine-manipulation checks while worn.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Gloves of Thievery",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-goggles-of-night",
      "disposition": "approve",
      "canonical_id": "item-low-light-goggles",
      "title": "Low-Light Goggles",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Gain 60-foot dark vision, or extend existing dark vision by 60 feet.",
      "effect_mechanics": [
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Goggles of Night",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-handy-haversack",
      "disposition": "merge",
      "canonical_id": "item-expanded-storage-pack",
      "title": "Expanded Storage Pack",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Holds 900 pounds across three indexed expanded compartments at constant weight; retrieving a named item costs 1 tick, and nesting expanded spaces destroys both.",
      "effect_mechanics": [
        "action-modifier",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Handy Haversack",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "pack",
          "capacity": "500 lb. or 64 cubic feet",
          "retrieval_ticks": 2
        },
        {
          "variant": "indexed pack",
          "capacity": "900 lb. across three compartments",
          "retrieval_ticks": 1
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-hat-of-disguise",
      "disposition": "approve",
      "canonical_id": "item-appearance-projector",
      "title": "Appearance Projector",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "While worn, spend 2 ticks to project a chosen personal disguise; removing the projector ends it.",
      "effect_mechanics": [
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Hat of Disguise",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-hat-of-many-spells",
      "disposition": "approve",
      "canonical_id": "item-experimental-effect-focus",
      "title": "Experimental Effect Focus",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Enables effect invocation and, once per rest, attempts one uninstalled effect of an affordable tier with an IQ plus virtual-manipulation check; failure triggers an approved mishap.",
      "effect_mechanics": [
        "effect-invocation",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Hat of Many Spells",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-headband-of-intellect",
      "disposition": "merge",
      "canonical_id": "item-attribute-regulator",
      "title": "Attribute Regulator",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "While worn, set mental IQ to +20% if it is currently lower.",
      "effect_mechanics": [
        "attribute-set"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Headband of Intellect",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "vigor",
          "setting": "+20% Vigor"
        },
        {
          "variant": "strength",
          "setting": "+20% Strength"
        },
        {
          "variant": "iq",
          "setting": "+20% IQ"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-helm-of-brilliance",
      "disposition": "approve",
      "canonical_id": "item-radiant-thermal-helm",
      "title": "Radiant-Thermal Helm",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "Gem charges power a 30-foot anti-undead field, a +1d6 fire weapon coating, fire resistance, or configured radiant and fire effects; severe fire failure can detonate remaining gems.",
      "effect_mechanics": [
        "damage",
        "resource-change",
        "environment-state",
        "defense-modifier",
        "effect-invocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Helm of Brilliance",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-helm-of-comprehending-languages",
      "disposition": "approve",
      "canonical_id": "item-language-decoder",
      "title": "Language Decoder",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "While worn, understand the literal meaning of heard or read languages.",
      "effect_mechanics": [
        "semantic-communication"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Helm of Comprehending Languages",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-helm-of-telepathy",
      "disposition": "approve",
      "canonical_id": "item-telepathy-helm",
      "title": "Telepathy Helm",
      "type": "item",
      "category": "equipment",
      "group": "effect-devices/influence",
      "rule": "While worn, communicate mentally within 30 feet and once per rest spend 2 ticks on contested thought sensing or suggestion.",
      "effect_mechanics": [
        "sensory-change",
        "mental-influence",
        "semantic-communication"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Helm of Telepathy",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-helm-of-teleportation",
      "disposition": "approve",
      "canonical_id": "item-teleport-helm",
      "title": "Teleport Helm",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Holds three daily charges; spend one charge and 2 ticks to teleport the wearer and permitted companions to a known destination.",
      "effect_mechanics": [
        "resource-change",
        "spatial-relocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Helm of Teleportation",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-horn-of-blasting",
      "disposition": "approve",
      "canonical_id": "item-concussive-horn",
      "title": "Concussive Horn",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "Spend 2 ticks to project a 30-foot cone; contested Vigor defenses take 5d6 thunder and Deafened on a loss, while each use has a 20% self-destruct chance.",
      "effect_mechanics": [
        "damage",
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Horn of Blasting",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-horn-of-valhalla",
      "disposition": "approve",
      "canonical_id": "item-spirit-warrior-horn",
      "title": "Spirit-Warrior Horn",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks once per seven days to summon a quality-tier squad of friendly warrior constructs for 1 hour.",
      "effect_mechanics": [
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Horn of Valhalla",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "scaling_table": [
        {
          "tier": "silver",
          "ninefold_rule": "summon 2d4+2 warrior constructs"
        },
        {
          "tier": "brass",
          "ninefold_rule": "summon 3d4+3 warrior constructs"
        },
        {
          "tier": "bronze",
          "ninefold_rule": "summon 4d4+4 warrior constructs"
        },
        {
          "tier": "iron",
          "ninefold_rule": "summon 5d4+5 warrior constructs"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-horseshoes-of-a-zephyr",
      "disposition": "approve",
      "canonical_id": "item-terrain-skimming-mount-shoes",
      "title": "Terrain-Skimming Mount Shoes",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "A fitted mount floats above surfaces, leaves no tracks, ignores difficult terrain, crosses unstable surfaces, and travels 12 hours without travel Exhaustion.",
      "effect_mechanics": [
        "sensory-change",
        "mobility-change",
        "effect-suppression"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Horseshoes of a Zephyr",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-horseshoes-of-speed",
      "disposition": "approve",
      "canonical_id": "item-mount-speed-shoes",
      "title": "Mount-Speed Shoes",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "A fitted mount gains +5 feet per second walking speed.",
      "effect_mechanics": [
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Horseshoes of Speed",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-instant-fortress",
      "disposition": "approve",
      "canonical_id": "item-deployable-fortress",
      "title": "Deployable Fortress",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "Spend 2 ticks to expand an empty-space token into a 20-by-20-by-30-foot armored tower or collapse an empty tower; occupants are pushed clear during deployment.",
      "effect_mechanics": [
        "forced-movement",
        "transformation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Instant Fortress",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-ioun-stone",
      "disposition": "approve",
      "canonical_id": "item-orbital-augment",
      "title": "Orbital Augment",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Spend 2 ticks to deploy up to three orbiting modules; each configured module grants defense, sensing, attribute, recovery, storage, sustenance, or effect-canceling mechanics.",
      "effect_mechanics": [
        "recovery",
        "sensory-change",
        "defense-modifier",
        "storage-capacity",
        "attribute-set",
        "environmental-adaptation",
        "effect-negation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Ioun Stone",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-iron-bands",
      "disposition": "approve",
      "canonical_id": "item-restraint-sphere",
      "title": "Restraint Sphere",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Spend 2 ticks on a ranged attack within 60 feet; on a hit, restrain a Huge-or-smaller target until released or it wins a +100% Strength contest that destroys the sphere.",
      "effect_mechanics": [
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Iron Bands",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-iron-flask",
      "disposition": "approve",
      "canonical_id": "item-entity-containment-flask",
      "title": "Entity-Containment Flask",
      "type": "item",
      "category": "equipment",
      "group": "effect-devices/influence",
      "rule": "Spend 2 ticks to make a contested WILL capture against one off-world creature within 60 feet; release costs 2 ticks and compels obedience for 1 hour.",
      "effect_mechanics": [
        "condition-change",
        "mental-influence",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Iron Flask",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-lantern-of-revealing",
      "disposition": "approve",
      "canonical_id": "item-revelation-lantern",
      "title": "Revelation Lantern",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Burns oil for 6 hours, lights 30 feet, reveals Invisible creatures in bright light, and costs 2 ticks to hood down to a 5-foot dim radius.",
      "effect_mechanics": [
        "sensory-change",
        "environment-state"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Lantern of Revealing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-mantle-of-spell-resistance",
      "disposition": "approve",
      "canonical_id": "item-effect-resistance-mantle",
      "title": "Effect-Resistance Mantle",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "While worn, gain +2d6% on Defense contests against invoked effects.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Mantle of Spell Resistance",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-manual-of-bodily-health",
      "disposition": "approve",
      "canonical_id": "item-attribute-training-manual",
      "title": "Attribute Training Manual",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Train from the manual for 48 hours within six days to gain +5% Vigor once; the manual then enters a century cooldown.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Manual of Bodily Health",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "vigor",
          "training_result": "+5% Vigor"
        },
        {
          "variant": "strength",
          "training_result": "+5% Strength"
        },
        {
          "variant": "reflexes",
          "training_result": "+5% Reflexes"
        },
        {
          "variant": "iq",
          "training_result": "+5% IQ"
        },
        {
          "variant": "eq",
          "training_result": "+5% EQ"
        },
        {
          "variant": "perception",
          "training_result": "+5% Perception"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-manual-of-gainful-exercise",
      "disposition": "merge",
      "canonical_id": "item-attribute-training-manual",
      "title": "Attribute Training Manual",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Train from the manual for 48 hours within six days to gain +5% Strength once; the manual then enters a century cooldown.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Manual of Gainful Exercise",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "vigor",
          "training_result": "+5% Vigor"
        },
        {
          "variant": "strength",
          "training_result": "+5% Strength"
        },
        {
          "variant": "reflexes",
          "training_result": "+5% Reflexes"
        },
        {
          "variant": "iq",
          "training_result": "+5% IQ"
        },
        {
          "variant": "eq",
          "training_result": "+5% EQ"
        },
        {
          "variant": "perception",
          "training_result": "+5% Perception"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-manual-of-golems",
      "disposition": "approve",
      "canonical_id": "item-construct-fabrication-manual",
      "title": "Construct Fabrication Manual",
      "type": "item",
      "category": "equipment",
      "group": "effect-devices/influence",
      "rule": "Enables a qualified engineer to spend the listed downtime and materials building one commanded construct; completion consumes the manual.",
      "effect_mechanics": [
        "mental-influence",
        "creation-summoning",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Manual of Golems",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-manual-of-quickness-of-action",
      "disposition": "merge",
      "canonical_id": "item-attribute-training-manual",
      "title": "Attribute Training Manual",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Train from the manual for 48 hours within six days to gain +5% Reflexes once; the manual then enters a century cooldown.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Manual of Quickness of Action",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "vigor",
          "training_result": "+5% Vigor"
        },
        {
          "variant": "strength",
          "training_result": "+5% Strength"
        },
        {
          "variant": "reflexes",
          "training_result": "+5% Reflexes"
        },
        {
          "variant": "iq",
          "training_result": "+5% IQ"
        },
        {
          "variant": "eq",
          "training_result": "+5% EQ"
        },
        {
          "variant": "perception",
          "training_result": "+5% Perception"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-marvelous-pigments",
      "disposition": "approve",
      "canonical_id": "item-matter-fabrication-pigments",
      "title": "Matter-Fabrication Pigments",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Spend one pot and 10 focused minutes to turn painted mundane objects or terrain inside a 20-foot cube into real low-value matter.",
      "effect_mechanics": [
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Marvelous Pigments",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-medallion-of-thoughts",
      "disposition": "approve",
      "canonical_id": "item-thought-sensing-medallion",
      "title": "Thought-Sensing Medallion",
      "type": "item",
      "category": "equipment",
      "group": "effect-devices/influence",
      "rule": "Spend one of five daily charges and 2 ticks for 1 minute of surface-thought sensing, with deeper probes resolved as mental-influence contests.",
      "effect_mechanics": [
        "resource-change",
        "sensory-change",
        "mental-influence"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Medallion of Thoughts",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-mirror-of-life-trapping",
      "disposition": "approve",
      "canonical_id": "item-containment-mirror",
      "title": "Containment Mirror",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "While active, a creature seeing its reflection within 30 feet contests WILL or enters one of twelve timeless cells; spend 2 ticks to communicate with or release a named occupant.",
      "effect_mechanics": [
        "condition-change",
        "semantic-communication",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Mirror of Life Trapping",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-mysterious-deck",
      "disposition": "approve",
      "canonical_id": "item-reality-event-deck",
      "title": "Reality Event Deck",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Declare draws before use; each drawn card applies one result from an approved reality-event table, including lasting benefits, costs, summons, or containment.",
      "effect_mechanics": [
        "effect-invocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Mysterious Deck",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-necklace-of-adaptation",
      "disposition": "approve",
      "canonical_id": "item-environmental-adaptation-necklace",
      "title": "Environmental Adaptation Necklace",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "While worn, breathe in any environment and gain +2d6% on toxin Defense contests.",
      "effect_mechanics": [
        "defense-modifier",
        "environmental-adaptation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Necklace of Adaptation",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-necklace-of-fireballs",
      "disposition": "approve",
      "canonical_id": "item-detonation-bead-necklace",
      "title": "Detonation-Bead Necklace",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks to throw one or more beads 60 feet; the first creates a contested 6d6 fire burst and each extra bead adds 1d6, to a 12d6 cap.",
      "effect_mechanics": [
        "damage"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Necklace of Fireballs",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-necklace-of-prayer-beads",
      "disposition": "approve",
      "canonical_id": "item-effect-bead-necklace",
      "title": "Effect-Bead Necklace",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Each configured bead invokes one stored effect in 1 tick once per full rest, using the wearer's effect attack percentage.",
      "effect_mechanics": [
        "resource-change",
        "effect-invocation",
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Necklace of Prayer Beads",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-pearl-of-power",
      "disposition": "approve",
      "canonical_id": "item-effect-energy-pearl",
      "title": "Effect-Energy Pearl",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Once per full rest, spend 2 ticks to recover up to three stamina already spent on effect invocation.",
      "effect_mechanics": [
        "resource-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Pearl of Power",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-periapt-of-health",
      "disposition": "approve",
      "canonical_id": "item-medical-pendant",
      "title": "Medical Pendant",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "Once per full rest, spend 2 ticks to recover 2d6+2 Hit Points; while worn gain +2d6% on toxin Defense contests.",
      "effect_mechanics": [
        "recovery",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Periapt of Health",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-periapt-of-proof-against-poison",
      "disposition": "approve",
      "canonical_id": "item-poison-immunity-pendant",
      "title": "Poison-Immunity Pendant",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "While worn, gain immunity to poison damage and the Poisoned condition.",
      "effect_mechanics": [
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Periapt of Proof against Poison",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-periapt-of-wound-closure",
      "disposition": "approve",
      "canonical_id": "item-wound-stabilization-pendant",
      "title": "Wound-Stabilization Pendant",
      "type": "item",
      "category": "equipment",
      "group": "medical/wearables",
      "rule": "Automatically stabilize at 0 Hit Points and double Hit Die recovery while worn.",
      "effect_mechanics": [
        "recovery",
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Periapt of Wound Closure",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-pipes-of-haunting",
      "disposition": "approve",
      "canonical_id": "item-fear-pipes",
      "title": "Fear Pipes",
      "type": "item",
      "category": "equipment",
      "group": "effect-devices/influence",
      "rule": "Spend one of three daily charges and 2 ticks to make a mental-influence contest against chosen creatures within 30 feet; losers become Frightened for up to 1 minute.",
      "effect_mechanics": [
        "condition-change",
        "resource-change",
        "mental-influence",
        "target-scope-extension"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Pipes of Haunting",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-pipes-of-the-sewers",
      "disposition": "approve",
      "canonical_id": "item-vermin-command-pipes",
      "title": "Vermin-Command Pipes",
      "type": "item",
      "category": "equipment",
      "group": "effect-devices/influence",
      "rule": "Nearby rats remain neutral; spend charges while playing to call swarms, then win a mental-influence contest to command each swarm within 30 feet.",
      "effect_mechanics": [
        "resource-change",
        "mental-influence",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Pipes of the Sewers",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-portable-hole",
      "disposition": "approve",
      "canonical_id": "item-foldable-storage-aperture",
      "title": "Foldable Storage Aperture",
      "type": "item",
      "category": "equipment",
      "group": "utility/storage",
      "rule": "Spend 2 ticks to open or close a 6-foot-wide, 10-foot-deep expanded storage space; a closed space has one person-hour of air and cannot create a passage.",
      "effect_mechanics": [
        "storage-capacity"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Portable Hole",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-robe-of-eyes",
      "disposition": "approve",
      "canonical_id": "item-omnidirectional-sensor-robe",
      "title": "Omnidirectional Sensor Robe",
      "type": "item",
      "category": "equipment",
      "group": "utility/sensors",
      "rule": "Gain +2d6% sight Perception plus 120-foot dark and truth sight, but intense light makes a contested Blind application against the wearer.",
      "effect_mechanics": [
        "check-modifier",
        "condition-change",
        "sensory-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Robe of Eyes",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-robe-of-scintillating-colors",
      "disposition": "approve",
      "canonical_id": "item-dazzle-robe",
      "title": "Dazzle Robe",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Spend one of three daily charges and 2 ticks; until the next action, attackers suffer -2d6% and nearby viewers contest WILL or become Stunned.",
      "effect_mechanics": [
        "check-modifier",
        "condition-change",
        "resource-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Robe of Scintillating Colors",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-robe-of-stars",
      "disposition": "approve",
      "canonical_id": "item-astral-transit-robe",
      "title": "Astral Transit Robe",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "Gain +5% Defense, six renewing guided-force charges, and spend 2 ticks to enter or leave an adjacent astral environment.",
      "effect_mechanics": [
        "damage",
        "resource-change",
        "defense-modifier",
        "spatial-relocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Robe of Stars",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-robe-of-the-archmagi",
      "disposition": "approve",
      "canonical_id": "item-master-effect-robe",
      "title": "Master Effect Robe",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "While unarmored, gain +25% Defense, +2d6% against invoked effects, and +10% on effect attacks.",
      "effect_mechanics": [
        "check-modifier",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Robe of the Archmagi",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-robe-of-useful-items",
      "disposition": "approve",
      "canonical_id": "item-utility-patch-garment",
      "title": "Utility-Patch Garment",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks to detach a finite configured patch and create its mundane object or creature; the garment becomes ordinary when empty.",
      "effect_mechanics": [
        "resource-change",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Robe of Useful Items",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-rope-of-climbing",
      "disposition": "approve",
      "canonical_id": "item-animated-climbing-rope",
      "title": "Animated Climbing Rope",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Spend 2 ticks to command the 60-foot rope to move, fasten, knot, or coil; knots grant +2d6% climbing and it supports 3,000 pounds.",
      "effect_mechanics": [
        "check-modifier",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Rope of Climbing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-rope-of-entanglement",
      "disposition": "approve",
      "canonical_id": "item-restraint-rope",
      "title": "Restraint Rope",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Spend 2 ticks to make a contested restraint attack within 20 feet; release costs 1 tick and escape is a contested Strength or Acrobatics action.",
      "effect_mechanics": [
        "condition-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Rope of Entanglement",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-scarab-of-protection",
      "disposition": "approve",
      "canonical_id": "item-preservation-brooch",
      "title": "Preservation Brooch",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "Gain +5% Defense and +2d6% against invoked effects; spend a 1-tick reaction and one of twelve finite charges to turn a lost necrotic or undead Defense contest into a win.",
      "effect_mechanics": [
        "resource-change",
        "defense-modifier",
        "action-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Scarab of Protection",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-sending-stones",
      "disposition": "approve",
      "canonical_id": "item-paired-communicator",
      "title": "Paired Communicator",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Spend 2 ticks to send one short cross-distance message to the bearer of the paired unit; both units then enter cooldown until full rest.",
      "effect_mechanics": [
        "semantic-communication"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Sending Stones",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-slippers-of-spider-climbing",
      "disposition": "approve",
      "canonical_id": "item-wall-walking-footwear",
      "title": "Wall-Walking Footwear",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Gain climb speed equal to walking speed on walls and ceilings, except across slippery surfaces.",
      "effect_mechanics": [
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Slippers of Spider Climbing",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-sovereign-glue",
      "disposition": "approve",
      "canonical_id": "item-permanent-adhesive",
      "title": "Permanent Adhesive",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Spend 2 ticks per ounce to coat one square foot; after 1 minute the bond is permanent until treated with a matching solvent or phase effect.",
      "effect_mechanics": [
        "environment-state"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Sovereign Glue",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-sphere-of-annihilation",
      "disposition": "approve",
      "canonical_id": "item-matter-erasure-sphere",
      "title": "Matter-Erasure Sphere",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Contact deals 8d6 force and destroys matter reduced to zero; spend 2 ticks on an IQ plus virtual-manipulation contest to control it, then 1 tick to move it.",
      "effect_mechanics": [
        "damage",
        "action-modifier",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Sphere of Annihilation",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-stone-of-controlling-earth-elementals",
      "disposition": "merge",
      "canonical_id": "item-elemental-summoning-focus",
      "title": "Elemental Summoning Focus",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks once per full rest to summon a commanded elemental matching the focus for up to 1 hour.",
      "effect_mechanics": [
        "mental-influence",
        "creation-summoning"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Stone of Controlling Earth Elementals",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "air",
          "summon": "air-aligned elemental"
        },
        {
          "variant": "earth",
          "summon": "earth-aligned elemental"
        },
        {
          "variant": "fire",
          "summon": "fire-aligned elemental"
        },
        {
          "variant": "water",
          "summon": "water-aligned elemental"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-stone-of-good-luck-luckstone",
      "disposition": "approve",
      "canonical_id": "item-probability-stone",
      "title": "Probability Stone",
      "type": "item",
      "category": "equipment",
      "group": "protection/wearables",
      "rule": "While carried, gain +5% on checks and Defense contests.",
      "effect_mechanics": [
        "check-modifier",
        "defense-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Stone of Good Luck (Luckstone)",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-talisman-of-pure-good",
      "disposition": "approve",
      "canonical_id": "item-extraplanar-banishment-talisman",
      "title": "Extraplanar Banishment Talisman",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Grants +10% effect attacks; spend one of finite charges and 2 ticks on a contested fissure attack that destroys a keyed hostile family on a win or deals 4d6 mental damage on a loss.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "resource-change",
        "environment-state"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Talisman of Pure Good",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-talisman-of-the-sphere",
      "disposition": "approve",
      "canonical_id": "item-erasure-sphere-controller",
      "title": "Erasure-Sphere Controller",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Gain +2d6% to control a Matter-Erasure Sphere and spend 2 ticks to move a controlled sphere an additional 10 feet plus IQ scaling.",
      "effect_mechanics": [
        "check-modifier",
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Talisman of the Sphere",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-talisman-of-ultimate-evil",
      "disposition": "merge",
      "canonical_id": "item-extraplanar-banishment-talisman",
      "title": "Extraplanar Banishment Talisman",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Grants +10% effect attacks; spend one of finite charges and 2 ticks on a contested fissure attack that destroys a keyed hostile family on a win or deals 4d6 mental damage on a loss.",
      "effect_mechanics": [
        "check-modifier",
        "damage",
        "resource-change",
        "environment-state"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Talisman of Ultimate Evil",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-tome-of-clear-thought",
      "disposition": "merge",
      "canonical_id": "item-attribute-training-manual",
      "title": "Attribute Training Manual",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Train from the manual for 48 hours within six days to gain +5% IQ once; the manual then enters a century cooldown.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Tome of Clear Thought",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "vigor",
          "training_result": "+5% Vigor"
        },
        {
          "variant": "strength",
          "training_result": "+5% Strength"
        },
        {
          "variant": "reflexes",
          "training_result": "+5% Reflexes"
        },
        {
          "variant": "iq",
          "training_result": "+5% IQ"
        },
        {
          "variant": "eq",
          "training_result": "+5% EQ"
        },
        {
          "variant": "perception",
          "training_result": "+5% Perception"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-tome-of-leadership-and-influence",
      "disposition": "merge",
      "canonical_id": "item-attribute-training-manual",
      "title": "Attribute Training Manual",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Train from the manual for 48 hours within six days to gain +5% EQ once; the manual then enters a century cooldown.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Tome of Leadership and Influence",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "vigor",
          "training_result": "+5% Vigor"
        },
        {
          "variant": "strength",
          "training_result": "+5% Strength"
        },
        {
          "variant": "reflexes",
          "training_result": "+5% Reflexes"
        },
        {
          "variant": "iq",
          "training_result": "+5% IQ"
        },
        {
          "variant": "eq",
          "training_result": "+5% EQ"
        },
        {
          "variant": "perception",
          "training_result": "+5% Perception"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-tome-of-understanding",
      "disposition": "merge",
      "canonical_id": "item-attribute-training-manual",
      "title": "Attribute Training Manual",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Train from the manual for 48 hours within six days to gain +5% Perception once; the manual then enters a century cooldown.",
      "effect_mechanics": [
        "check-modifier"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Tome of Understanding",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items",
      "variant_table": [
        {
          "variant": "vigor",
          "training_result": "+5% Vigor"
        },
        {
          "variant": "strength",
          "training_result": "+5% Strength"
        },
        {
          "variant": "reflexes",
          "training_result": "+5% Reflexes"
        },
        {
          "variant": "iq",
          "training_result": "+5% IQ"
        },
        {
          "variant": "eq",
          "training_result": "+5% EQ"
        },
        {
          "variant": "perception",
          "training_result": "+5% Perception"
        }
      ]
    },
    {
      "source_id": "dnd-srd-magic-universal-solvent",
      "disposition": "approve",
      "canonical_id": "item-permanent-adhesive-solvent",
      "title": "Permanent-Adhesive Solvent",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Spend 2 ticks per ounce to dissolve one square foot of even permanent adhesive.",
      "effect_mechanics": [
        "task-enablement"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Universal Solvent",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-well-of-many-worlds",
      "disposition": "approve",
      "canonical_id": "item-world-gate-cloth",
      "title": "World-Gate Cloth",
      "type": "item",
      "category": "equipment",
      "group": "utility/effect-devices",
      "rule": "Spend 2 ticks to open a 6-foot two-way portal to a GM-selected world on a solid surface; closing costs 2 ticks and starts a 1d8-hour cooldown.",
      "effect_mechanics": [
        "spatial-relocation"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Well of Many Worlds",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wind-fan",
      "disposition": "approve",
      "canonical_id": "item-wind-projector",
      "title": "Wind Projector",
      "type": "item",
      "category": "equipment",
      "group": "utility/summoning",
      "rule": "Spend 2 ticks to create a strong directional wind resolved by contested Strength; each repeated use before full rest adds a cumulative 20% failure chance.",
      "effect_mechanics": [
        "forced-movement",
        "environment-state"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wind Fan",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-winged-boots",
      "disposition": "approve",
      "canonical_id": "item-flight-boots",
      "title": "Flight Boots",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Spend one of four daily charges and 2 ticks to gain 5 feet-per-second flight for 1 hour, followed by controlled descent.",
      "effect_mechanics": [
        "resource-change",
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Winged Boots",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    },
    {
      "source_id": "dnd-srd-magic-wings-of-flying",
      "disposition": "approve",
      "canonical_id": "item-deployable-wings",
      "title": "Deployable Wings",
      "type": "item",
      "category": "equipment",
      "group": "utility/mobility",
      "rule": "Spend 2 ticks to gain 10 feet-per-second flight for 1 hour; ending it starts a 1d12-hour cooldown.",
      "effect_mechanics": [
        "mobility-change"
      ],
      "src_system": "D&D 2024 SRD 5.2.1",
      "src_rule": "Wings of Flying",
      "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/magic-items"
    }
  ]
}
