template:candidate-compendium-record.1
redundant-heartembodimentcyberwarecandidate{
"id": "redundant-heart",
"title": "Redundant Heart",
"system": "Ninefold",
"type": "cyberware",
"status": "candidate",
"category": "Circulatory Implant",
"group": "embodiment/circulatory/recovery",
"summary": "Once per recovery cycle, when newly incapacitated, spend one Hit Die and return to 1 Hit Point if the embodiment remains structurally intact.",
"skillUse": {
"status": "not-required",
"reason": "This Item is passive, self-resolving, or supplies equipment for a task whose Skill is chosen when used.",
"actions": []
},
"effectMechanics": [
"recovery",
"trigger-binding"
],
"rules": {
"role": "cyberware",
"itemFamily": "embodiment/circulatory/recovery",
"effect": "Once per recovery cycle, when newly incapacitated, spend one Hit Die and return to 1 Hit Point if the embodiment remains structurally intact.",
"resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
"conversion_note": "Materialized from terminal reviewed-import decisions.",
"epCost": "1 EP",
"acquisition": "Purchase, build, or otherwise acquire the canonical Item, then install this physical integration on one compatible Embodiment during downtime. EP remains attached to that Embodiment."
},
"materializedBy": "scripts/materialize_reviewed_compendiums.py",
"src_system": "Cyberpunk 2077",
"src_rule": "Second Heart",
"src_reference_url": "https://www.cyberpunk.net/en/news/49129/whats-coming-in-2-0-cyberware",
"sourceVariants": [
{
"title": "Second Heart",
"url": "https://www.cyberpunk.net/en/news/49129/whats-coming-in-2-0-cyberware",
"rule": "Once per recovery cycle, when newly incapacitated, spend one Hit Die and return to 1 Hit Point if the embodiment remains structurally intact.",
"system": "Cyberpunk 2077"
}
],
"mergedVariantCount": 1,
"tags": []
}