template:candidate-compendium-record.1
variable-force-arm-reinforcementembodimentembodiment-upgradecandidate{
"id": "variable-force-arm-reinforcement",
"title": "Variable-Force Arm Reinforcement",
"system": "Ninefold",
"type": "embodiment-upgrade",
"status": "candidate",
"category": "Embodiment Module",
"group": "embodiment/modules/heavy-melee",
"summary": "Occupies one compatible enhancement slot and provides two modes: a 1-tick 1d6 light strike or a 3-tick 3d6 heavy strike.",
"skillUse": {
"status": "not-required",
"reason": "This Item is passive, self-resolving, or supplies equipment for a task whose Skill is chosen when used.",
"actions": []
},
"effectMechanics": [
"action-modifier",
"damage"
],
"rules": {
"role": "embodiment-upgrade",
"itemFamily": "embodiment/modules/heavy-melee",
"effect": "Occupies one compatible enhancement slot and provides two modes: a 1-tick 1d6 light strike or a 3-tick 3d6 heavy strike.",
"resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
"conversion_note": "Materialized from terminal reviewed-import decisions.",
"epCost": "1 EP",
"acquisition": "Purchase, build, or otherwise acquire the canonical Item, then install this physical integration on one compatible Embodiment during downtime. EP remains attached to that Embodiment."
},
"materializedBy": "scripts/materialize_reviewed_compendiums.py",
"src_system": "Cyberpunk RED",
"src_rule": "Tungsten Reinforcement",
"src_reference_url": "https://rtalsoriangames.com/wp-content/uploads/2024/08/RTG-CX-CyberwareEnhancements.pdf",
"sourceVariants": [
{
"title": "Tungsten Reinforcement",
"url": "https://rtalsoriangames.com/wp-content/uploads/2024/08/RTG-CX-CyberwareEnhancements.pdf",
"rule": "Occupies one compatible enhancement slot and provides two modes: a 1-tick 1d6 light strike or a 3-tick 3d6 heavy strike.",
"system": "Cyberpunk RED"
}
],
"mergedVariantCount": 1,
"tags": []
}