wiki / system / candidate_item_compendium / momentum-penetrator-assault-rifle.html

template:candidate-compendium-record.1

Momentum Penetrator Assault Rifle

Candidate Fields

{
  "id": "momentum-penetrator-assault-rifle",
  "title": "Momentum Penetrator Assault Rifle",
  "system": "Ninefold",
  "type": "weapon",
  "status": "candidate",
  "category": "Ranged Weapon",
  "group": "combat/ranged/assault-rifles",
  "summary": "Its 2-tick burst rolls three independent 1d6 physical hits using the final contested-roll hit percentage. After defeating or critically injuring a target, gain +1 ft/s movement and ignore 5% physical defense on the next attack before the end of the next tick.",
  "skillUse": {
    "status": "mapped",
    "weaponGroup": "assault-rifles",
    "skillPath": [
      "combat",
      "ranged-weapons",
      "long-guns",
      "assault-rifles"
    ],
    "maximumTrainedBonus": 20,
    "itemSkillBonus": 0,
    "actions": []
  },
  "effectMechanics": [
    "damage",
    "defense-modifier",
    "mobility-change",
    "trigger-binding"
  ],
  "rules": {
    "role": "weapon",
    "itemFamily": "combat/ranged/assault-rifles",
    "effect": "Its 2-tick burst rolls three independent 1d6 physical hits using the final contested-roll hit percentage. After defeating or critically injuring a target, gain +1 ft/s movement and ignore 5% physical defense on the next attack before the end of the next tick.",
    "resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
    "conversion_note": "Materialized from terminal reviewed-import decisions."
  },
  "materializedBy": "scripts/materialize_reviewed_compendiums.py",
  "src_system": "Cyberpunk 2077",
  "src_rule": [
    "Chinook",
    "Chinook — +100% headshot damage",
    "Chinook — 5% ricochet chance",
    "Chinook — 50% armor penetration",
    "Chinook — Armor interaction",
    "Chinook — Dismemberment",
    "Pit Bull",
    "Pit Bull — +100% headshot damage",
    "Pit Bull — 3 projectiles per shot",
    "Pit Bull — 5% ricochet chance",
    "Pit Bull — 50% armor penetration",
    "Pit Bull — Armor interaction",
    "Pit Bull — Dismemberment"
  ],
  "src_reference_url": [
    "https://gamestegy.com/cyberpunk-2077/wiki/17036/chinook",
    "https://gamestegy.com/cyberpunk-2077/wiki/17036/chinook",
    "https://gamestegy.com/cyberpunk-2077/wiki/17036/chinook",
    "https://gamestegy.com/cyberpunk-2077/wiki/17036/chinook",
    "https://gamestegy.com/cyberpunk-2077/wiki/17036/chinook",
    "https://gamestegy.com/cyberpunk-2077/wiki/17036/chinook",
    "https://gamestegy.com/cyberpunk-2077/wiki/3081/pit-bull",
    "https://gamestegy.com/cyberpunk-2077/wiki/3081/pit-bull",
    "https://gamestegy.com/cyberpunk-2077/wiki/3081/pit-bull",
    "https://gamestegy.com/cyberpunk-2077/wiki/3081/pit-bull",
    "https://gamestegy.com/cyberpunk-2077/wiki/3081/pit-bull",
    "https://gamestegy.com/cyberpunk-2077/wiki/3081/pit-bull",
    "https://gamestegy.com/cyberpunk-2077/wiki/3081/pit-bull"
  ],
  "sourceVariants": [
    {
      "title": "Chinook",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/17036/chinook",
      "rule": "Its 2-tick burst rolls three independent 1d6 physical hits using the final contested-roll hit percentage. After defeating or critically injuring a target, gain +1 ft/s movement and ignore 5% physical defense on the next attack before the end of the next tick.",
      "system": "Cyberpunk 2077"
    },
    {
      "title": "Pit Bull",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/3081/pit-bull",
      "rule": "Its 2-tick burst rolls three independent 1d6 physical hits using the final contested-roll hit percentage. After defeating or critically injuring a target, gain +1 ft/s movement and ignore 5% physical defense on the next attack before the end of the next tick.",
      "system": "Cyberpunk 2077"
    }
  ],
  "mergedVariantCount": 2,
  "tags": []
}

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