wiki / system / candidate_item_compendium / momentum-penetrator-sniper-rifle.html

template:candidate-compendium-record.1

Momentum Penetrator Sniper Rifle

Candidate Fields

{
  "id": "momentum-penetrator-sniper-rifle",
  "title": "Momentum Penetrator Sniper Rifle",
  "system": "Ninefold",
  "type": "weapon",
  "status": "candidate",
  "category": "Ranged Weapon",
  "group": "combat/ranged/sniper-rifles",
  "summary": "Its 2-tick precision shot rolls one 3d6 physical hit using the final contested-roll hit percentage. After defeating or critically injuring a target, gain +1 ft/s movement and ignore 5% physical defense on the next attack before the end of the next tick.",
  "skillUse": {
    "status": "mapped",
    "weaponGroup": "sniper-rifles",
    "skillPath": [
      "combat",
      "ranged-weapons",
      "long-guns",
      "sniper-rifles"
    ],
    "maximumTrainedBonus": 20,
    "itemSkillBonus": 0,
    "actions": []
  },
  "effectMechanics": [
    "damage",
    "defense-modifier",
    "mobility-change",
    "trigger-binding"
  ],
  "rules": {
    "role": "weapon",
    "itemFamily": "combat/ranged/sniper-rifles",
    "effect": "Its 2-tick precision shot rolls one 3d6 physical hit using the final contested-roll hit percentage. After defeating or critically injuring a target, gain +1 ft/s movement and ignore 5% physical defense on the next attack before the end of the next tick.",
    "resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
    "conversion_note": "Materialized from terminal reviewed-import decisions.",
    "combatClass": {
      "classes": [
        "Finesse",
        "Endurance"
      ],
      "stats": [
        "DEX",
        "CON"
      ],
      "combinationRule": "Not yet defined; the item action must state an approved rule."
    }
  },
  "materializedBy": "scripts/materialize_reviewed_compendiums.py",
  "src_system": "Cyberpunk 2077",
  "src_rule": [
    "Foxhound",
    "Foxhound — +300% headshot damage",
    "Foxhound — 75% armor penetration",
    "Foxhound — Armor interaction",
    "Foxhound — Dismemberment"
  ],
  "src_reference_url": "https://gamestegy.com/cyberpunk-2077/wiki/17051/foxhound",
  "sourceVariants": [
    {
      "title": "Foxhound",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/17051/foxhound",
      "rule": "Its 2-tick precision shot rolls one 3d6 physical hit using the final contested-roll hit percentage. After defeating or critically injuring a target, gain +1 ft/s movement and ignore 5% physical defense on the next attack before the end of the next tick.",
      "system": "Cyberpunk 2077"
    }
  ],
  "mergedVariantCount": 1,
  "tags": []
}

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