template:candidate-compendium-record.1
real-seismic-rupture-fielditemdevicecandidate{
"id": "real-seismic-rupture-field",
"title": "Seismic Rupture Field Device",
"system": "Ninefold",
"type": "device",
"status": "candidate",
"category": "Offense",
"group": "real-posthuman/offense/terrain-disaster",
"summary": "For 1 minute, a 100-foot-radius zone becomes difficult terrain, repeatedly knocks actors prone, opens fissures, and deals 50 structural damage per cycle.",
"skillUse": {
"status": "not-required",
"reason": "This Item is passive, self-resolving, or supplies equipment for a task whose Skill is chosen when used.",
"actions": []
},
"effectMechanics": [
"condition-change",
"damage",
"environment-state"
],
"rules": {
"role": "device",
"itemFamily": "real-posthuman/offense/terrain-disaster",
"effect": "For 1 minute, a 100-foot-radius zone becomes difficult terrain, repeatedly knocks actors prone, opens fissures, and deals 50 structural damage per cycle.",
"resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
"conversion_note": "Materialized from terminal reviewed-import decisions.",
"cost": "10 Stamina",
"action": "2 ticks (action)",
"activation": {
"mode": "action",
"ticks": 2,
"stamina": 10
}
},
"materializedBy": "scripts/materialize_reviewed_compendiums.py",
"src_system": "D&D 2024 SRD 5.2.1",
"src_rule": "Earthquake",
"src_reference_url": "https://www.dndbeyond.com/search?q=Earthquake",
"sourceVariants": [
{
"title": "Earthquake",
"url": "https://www.dndbeyond.com/search?q=Earthquake",
"rule": "For 1 minute, a 100-foot-radius zone becomes difficult terrain, repeatedly knocks actors prone, opens fissures, and deals 50 structural damage per cycle.",
"system": "D&D 2024 SRD 5.2.1"
}
],
"mergedVariantCount": 1,
"tags": [
"pre-approved"
]
}