template:candidate-compendium-record.1
single-shot-explosive-revolveritemweaponcandidate{
"id": "single-shot-explosive-revolver",
"title": "Single-Shot Explosive Revolver",
"system": "Ninefold",
"type": "weapon",
"status": "candidate",
"category": "Ranged Weapon",
"group": "combat/ranged/revolvers",
"summary": "It holds one round; its 2-tick shot rolls one 3d6 blast hit using the final contested-roll hit percentage, and a successful 1-tick quick-melee attack reloads it without adding ticks.",
"skillUse": {
"status": "mapped",
"weaponGroup": "revolvers",
"skillPath": [
"combat",
"ranged-weapons",
"handguns",
"revolvers"
],
"maximumTrainedBonus": 20,
"itemSkillBonus": 0,
"actions": []
},
"effectMechanics": [
"action-modifier",
"damage",
"resource-change"
],
"rules": {
"role": "weapon",
"itemFamily": "combat/ranged/revolvers",
"effect": "It holds one round; its 2-tick shot rolls one 3d6 blast hit using the final contested-roll hit percentage, and a successful 1-tick quick-melee attack reloads it without adding ticks.",
"resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
"conversion_note": "Materialized from terminal reviewed-import decisions."
},
"materializedBy": "scripts/materialize_reviewed_compendiums.py",
"src_system": "Cyberpunk 2077",
"src_rule": [
"Comrade's Hammer",
"Comrade's Hammer โ 40% burn chance",
"Comrade's Hammer โ 75% armor penetration",
"Comrade's Hammer โ Reload interaction"
],
"src_reference_url": "https://gamestegy.com/cyberpunk-2077/wiki/1084/comrades-hammer",
"sourceVariants": [
{
"title": "Comrade's Hammer",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/1084/comrades-hammer",
"rule": "It holds one round; its 2-tick shot rolls one 3d6 blast hit using the final contested-roll hit percentage, and a successful 1-tick quick-melee attack reloads it without adding ticks.",
"system": "Cyberpunk 2077"
}
],
"mergedVariantCount": 1,
"tags": []
}