template:candidate-compendium-record.1
tissue-growth-catalystitemconsumablecandidate{
"id": "tissue-growth-catalyst",
"title": "Tissue Growth Catalyst",
"system": "Ninefold",
"type": "consumable",
"status": "candidate",
"category": "Consumable",
"group": "equipment/consumables/food",
"summary": "A downtime treatment permanently increases the current biological embodiment’s maximum Hit Points by 1; an embodiment can benefit from this item only once.",
"skillUse": {
"status": "not-required",
"reason": "This Item is passive, self-resolving, or supplies equipment for a task whose Skill is chosen when used.",
"actions": []
},
"effectMechanics": [
"resource-change"
],
"rules": {
"role": "consumable",
"itemFamily": "equipment/consumables/food",
"effect": "A downtime treatment permanently increases the current biological embodiment’s maximum Hit Points by 1; an embodiment can benefit from this item only once.",
"resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
"conversion_note": "Materialized from terminal reviewed-import decisions."
},
"materializedBy": "scripts/materialize_reviewed_compendiums.py",
"src_system": "Cyberpunk 2077",
"src_rule": [
"Prototype Pseudoembryonic Cell Builder",
"Prototype Pseudoembryonic Cell Builder — Health interaction"
],
"src_reference_url": "https://gamestegy.com/cyberpunk-2077/wiki/17650/prototype-pseudoembryonic-cell-builder",
"sourceVariants": [
{
"title": "Prototype Pseudoembryonic Cell Builder",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17650/prototype-pseudoembryonic-cell-builder",
"rule": "A downtime treatment permanently increases the current biological embodiment’s maximum Hit Points by 1; an embodiment can benefit from this item only once.",
"system": "Cyberpunk 2077"
}
],
"mergedVariantCount": 1,
"tags": []
}