template:candidate-compendium-record.1
weapon-family-axesitemweaponcandidate{
"id": "weapon-family-axes",
"title": "Axe Family",
"system": "Ninefold",
"type": "weapon",
"status": "candidate",
"category": "Melee Weapon",
"group": "combat/melee/axes",
"summary": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
"skillUse": {
"status": "mapped",
"weaponGroup": "axes",
"skillPath": [
"combat",
"melee-weapons",
"hafted-weapons",
"axes"
],
"maximumTrainedBonus": 20,
"itemSkillBonus": 0,
"actions": [
"hooking-cut"
]
},
"effectMechanics": [
"damage"
],
"rules": {
"role": "weapon",
"itemFamily": "combat/melee/axes",
"effect": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
"resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
"conversion_note": "Materialized from terminal reviewed-import decisions.",
"cost": "Varies by selected source variant.",
"damageByVariant": [
{
"variant": "Battleaxe",
"individualDamage": "1d8",
"averageDamage": 4.5,
"unitDamageHitDice": 1
},
{
"variant": "Handaxe",
"individualDamage": "1d6",
"averageDamage": 3.5,
"unitDamageHitDice": 1
}
],
"unitDamageFormula": "round(average individual damage / 3.5), minimum 1 Hit Die"
},
"materializedBy": "scripts/materialize_reviewed_compendiums.py",
"src_system": [
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"D&D 2024 SRD 5.2.1",
"D&D 2024 SRD 5.2.1"
],
"src_rule": [
"Claw",
"Claw x-MOD2",
"Claw x-MOD2 — +125% headshot damage",
"Claw x-MOD2 — 20% bleed chance",
"Claw x-MOD2 — 25% armor penetration",
"Claw x-MOD2 — Unique ability",
"Tomahawk",
"Battleaxe",
"Handaxe"
],
"src_reference_url": [
"https://gamestegy.com/cyberpunk-2077/wiki/17037/claw",
"https://gamestegy.com/cyberpunk-2077/wiki/17038/claw-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/17038/claw-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/17038/claw-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/17038/claw-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/17038/claw-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/17097/tomahawk",
"https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons",
"https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons"
],
"sourceVariants": [
{
"title": "Battleaxe",
"url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons",
"rule": "Individual: 1d8 slashing damage. Unit: 1 Hit Die damage.",
"system": "D&D 2024 SRD 5.2.1",
"cost": "10 GP",
"stats": {
"Damage": "1d8",
"Damage Type": "Slashing",
"Properties": "Versatile (1d10)",
"Mastery": "Topple",
"Weight": "4 lb."
}
},
{
"title": "Claw",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17037/claw",
"rule": "+125% headshot damage; 25% armor penetration; 20% bleed chance",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "326.6",
"Hit": "172.9",
"Attacks/s": "1.9"
}
},
{
"title": "Claw x-MOD2",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17038/claw-x-mod2",
"rule": "Its 2-tick strike rolls one 2d6 physical hit using the final contested-roll hit percentage.",
"system": "Cyberpunk 2077"
},
{
"title": "Handaxe",
"url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons",
"rule": "Individual: 1d6 slashing damage. Unit: 1 Hit Die damage.",
"system": "D&D 2024 SRD 5.2.1",
"cost": "5 GP",
"stats": {
"Damage": "1d6",
"Damage Type": "Slashing",
"Properties": "Light, Thrown (20/60)",
"Mastery": "Vex",
"Weight": "2 lb."
}
},
{
"title": "Tomahawk",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17097/tomahawk",
"rule": "+125% headshot damage; 25% armor penetration; 20% bleed chance",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "326.6",
"Hit": "147",
"Attacks/s": "2.2"
}
}
],
"mergedVariantCount": 5,
"tags": [
"pre-approved"
]
}