wiki / system / candidate_item_compendium / weapon-family-axes.html

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Axe Family

Candidate Fields

{
  "id": "weapon-family-axes",
  "title": "Axe Family",
  "system": "Ninefold",
  "type": "weapon",
  "status": "candidate",
  "category": "Melee Weapon",
  "group": "combat/melee/axes",
  "summary": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
  "skillUse": {
    "status": "mapped",
    "weaponGroup": "axes",
    "skillPath": [
      "combat",
      "melee-weapons",
      "hafted-weapons",
      "axes"
    ],
    "maximumTrainedBonus": 20,
    "itemSkillBonus": 0,
    "actions": [
      "hooking-cut"
    ]
  },
  "effectMechanics": [
    "damage"
  ],
  "rules": {
    "role": "weapon",
    "itemFamily": "combat/melee/axes",
    "effect": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
    "resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
    "conversion_note": "Materialized from terminal reviewed-import decisions.",
    "cost": "Varies by selected source variant.",
    "damageByVariant": [
      {
        "variant": "Battleaxe",
        "individualDamage": "1d8",
        "averageDamage": 4.5,
        "unitDamageHitDice": 1
      },
      {
        "variant": "Handaxe",
        "individualDamage": "1d6",
        "averageDamage": 3.5,
        "unitDamageHitDice": 1
      }
    ],
    "unitDamageFormula": "round(average individual damage / 3.5), minimum 1 Hit Die"
  },
  "materializedBy": "scripts/materialize_reviewed_compendiums.py",
  "src_system": [
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "D&D 2024 SRD 5.2.1",
    "D&D 2024 SRD 5.2.1"
  ],
  "src_rule": [
    "Claw",
    "Claw x-MOD2",
    "Claw x-MOD2 — +125% headshot damage",
    "Claw x-MOD2 — 20% bleed chance",
    "Claw x-MOD2 — 25% armor penetration",
    "Claw x-MOD2 — Unique ability",
    "Tomahawk",
    "Battleaxe",
    "Handaxe"
  ],
  "src_reference_url": [
    "https://gamestegy.com/cyberpunk-2077/wiki/17037/claw",
    "https://gamestegy.com/cyberpunk-2077/wiki/17038/claw-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/17038/claw-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/17038/claw-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/17038/claw-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/17038/claw-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/17097/tomahawk",
    "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons",
    "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons"
  ],
  "sourceVariants": [
    {
      "title": "Battleaxe",
      "url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons",
      "rule": "Individual: 1d8 slashing damage. Unit: 1 Hit Die damage.",
      "system": "D&D 2024 SRD 5.2.1",
      "cost": "10 GP",
      "stats": {
        "Damage": "1d8",
        "Damage Type": "Slashing",
        "Properties": "Versatile (1d10)",
        "Mastery": "Topple",
        "Weight": "4 lb."
      }
    },
    {
      "title": "Claw",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/17037/claw",
      "rule": "+125% headshot damage; 25% armor penetration; 20% bleed chance",
      "system": "Cyberpunk 2077",
      "stats": {
        "DPS": "326.6",
        "Hit": "172.9",
        "Attacks/s": "1.9"
      }
    },
    {
      "title": "Claw x-MOD2",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/17038/claw-x-mod2",
      "rule": "Its 2-tick strike rolls one 2d6 physical hit using the final contested-roll hit percentage.",
      "system": "Cyberpunk 2077"
    },
    {
      "title": "Handaxe",
      "url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons",
      "rule": "Individual: 1d6 slashing damage. Unit: 1 Hit Die damage.",
      "system": "D&D 2024 SRD 5.2.1",
      "cost": "5 GP",
      "stats": {
        "Damage": "1d6",
        "Damage Type": "Slashing",
        "Properties": "Light, Thrown (20/60)",
        "Mastery": "Vex",
        "Weight": "2 lb."
      }
    },
    {
      "title": "Tomahawk",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/17097/tomahawk",
      "rule": "+125% headshot damage; 25% armor penetration; 20% bleed chance",
      "system": "Cyberpunk 2077",
      "stats": {
        "DPS": "326.6",
        "Hit": "147",
        "Attacks/s": "2.2"
      }
    }
  ],
  "mergedVariantCount": 5,
  "tags": [
    "pre-approved"
  ]
}

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