template:candidate-compendium-record.1
weapon-family-pistolsitemweaponcandidate{
"id": "weapon-family-pistols",
"title": "Pistol Family",
"system": "Ninefold",
"type": "weapon",
"status": "candidate",
"category": "Ranged Weapon",
"group": "combat/ranged/pistols",
"summary": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
"skillUse": {
"status": "mapped",
"weaponGroup": "pistols",
"skillPath": [
"combat",
"ranged-weapons",
"handguns",
"pistols"
],
"maximumTrainedBonus": 20,
"itemSkillBonus": 0,
"actions": [
"hammer-the-cylinder",
"quick-draw-shot"
]
},
"effectMechanics": [
"action-modifier",
"damage",
"resource-change"
],
"rules": {
"role": "weapon",
"itemFamily": "combat/ranged/pistols",
"effect": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
"resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
"conversion_note": "Materialized from terminal reviewed-import decisions.",
"cost": "250 GP",
"damageByVariant": [
{
"variant": "Pistol",
"individualDamage": "1d10",
"averageDamage": 5.5,
"unitDamageHitDice": 2
}
],
"unitDamageFormula": "round(average individual damage / 3.5), minimum 1 Hit Die"
},
"materializedBy": "scripts/materialize_reviewed_compendiums.py",
"src_system": [
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"D&D 2024 SRD 5.2.1"
],
"src_rule": [
"A-22B Chao",
"AR Raygun Supreme 9000",
"Coronation",
"Coronation — +200% headshot damage",
"Coronation — 75% armor penetration",
"Coronation — Unique ability",
"DR-12 Quasar",
"DR12 Quasar",
"DR5 Nova",
"HA-4 Grit",
"HA-4 Grit (Barghest)",
"HJKE-11 Yukimura",
"JKE-X2 Kenshin",
"Kappa",
"Kappa x-MOD2",
"Kappa x-MOD2 — +85% headshot damage",
"Kappa x-MOD2 — Unique ability",
"Lexington x-MOD2",
"Lexington x-MOD2 — +175% headshot damage",
"Lexington x-MOD2 — 5% ricochet chance",
"Lexington x-MOD2 — Unique ability",
"Liberty",
"M-10AF Lexington",
"M-76e Omaha",
"Metel",
"Militech Ticon",
"Nue",
"Overture",
"RT-46 Burya",
"Skippy",
"Skippy — +85% headshot damage",
"Skippy — Unique ability",
"Tamayura",
"Unity",
"Pistol"
],
"src_reference_url": [
"https://gamestegy.com/cyberpunk-2077/wiki/1065/chao",
"https://gamestegy.com/cyberpunk-2077/wiki/17024/ar-raygun-supreme-9000",
"https://gamestegy.com/cyberpunk-2077/wiki/19010/coronation",
"https://gamestegy.com/cyberpunk-2077/wiki/19010/coronation",
"https://gamestegy.com/cyberpunk-2077/wiki/19010/coronation",
"https://gamestegy.com/cyberpunk-2077/wiki/19010/coronation",
"https://gamestegy.com/cyberpunk-2077/wiki/3157/dr-12-quasar",
"https://gamestegy.com/cyberpunk-2077/wiki/1093/dr12-quasar",
"https://gamestegy.com/cyberpunk-2077/wiki/17044/dr5-nova",
"https://gamestegy.com/cyberpunk-2077/wiki/17054/ha-4-grit",
"https://gamestegy.com/cyberpunk-2077/wiki/17949/ha-4-grit-barghest",
"https://gamestegy.com/cyberpunk-2077/wiki/1067/hjke-11-yukimura",
"https://gamestegy.com/cyberpunk-2077/wiki/17062/kenshin",
"https://gamestegy.com/cyberpunk-2077/wiki/17060/kappa",
"https://gamestegy.com/cyberpunk-2077/wiki/17061/kappa-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/17061/kappa-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/17061/kappa-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/3140/lexington-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/3140/lexington-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/3140/lexington-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/3140/lexington-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/17067/liberty",
"https://gamestegy.com/cyberpunk-2077/wiki/3124/lexington",
"https://gamestegy.com/cyberpunk-2077/wiki/3125/omaha",
"https://gamestegy.com/cyberpunk-2077/wiki/17071/metel",
"https://gamestegy.com/cyberpunk-2077/wiki/17072/militech-ticon",
"https://gamestegy.com/cyberpunk-2077/wiki/17080/nue",
"https://gamestegy.com/cyberpunk-2077/wiki/3126/overture",
"https://gamestegy.com/cyberpunk-2077/wiki/1089/rt-46-burya",
"https://gamestegy.com/cyberpunk-2077/wiki/1066/skippy",
"https://gamestegy.com/cyberpunk-2077/wiki/1066/skippy",
"https://gamestegy.com/cyberpunk-2077/wiki/1066/skippy",
"https://gamestegy.com/cyberpunk-2077/wiki/3149/tamayura",
"https://gamestegy.com/cyberpunk-2077/wiki/3128/unity",
"https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons"
],
"sourceVariants": [
{
"title": "A-22B Chao",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/1065/chao",
"rule": "+85% headshot damage",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "109.5",
"Damage": "43.8",
"Magazine": "21"
}
},
{
"title": "AR Raygun Supreme 9000",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17024/ar-raygun-supreme-9000",
"rule": "+125% headshot damage",
"system": "Cyberpunk 2077",
"stats": {
"Magazine": "20"
}
},
{
"title": "Coronation",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/19010/coronation",
"rule": "Its 2-tick heavy shot rolls one 2d6 physical hit using the final contested-roll hit percentage.",
"system": "Cyberpunk 2077"
},
{
"title": "DR-12 Quasar",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/3157/dr-12-quasar",
"rule": "+175% headshot damage; 50% armor penetration",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "345.7",
"Damage": "62.2",
"Magazine": "16"
}
},
{
"title": "DR12 Quasar",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/1093/dr12-quasar",
"rule": "A 2-tick single heavy shot rolls 1 independent hits; each hit deals 2d6.",
"system": "Cyberpunk 2077"
},
{
"title": "DR5 Nova",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17044/dr5-nova",
"rule": "+200% headshot damage; 25% armor penetration; 5% ricochet chance",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "354.5",
"Damage": "106.4",
"Magazine": "6"
}
},
{
"title": "HA-4 Grit",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17054/ha-4-grit",
"rule": "+125% headshot damage; 50% armor penetration",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "285.3",
"Damage": "57.1",
"Magazine": "30"
}
},
{
"title": "HA-4 Grit (Barghest)",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17949/ha-4-grit-barghest",
"rule": "+125% headshot damage; 75% armor penetration",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "306.9",
"Damage": "61.4",
"Magazine": "36"
}
},
{
"title": "HJKE-11 Yukimura",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/1067/hjke-11-yukimura",
"rule": "+85% headshot damage",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "267.3",
"Damage": "40.1",
"Magazine": "30"
}
},
{
"title": "JKE-X2 Kenshin",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17062/kenshin",
"rule": "+150% headshot damage; 50% armor penetration",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "241.4",
"Damage": "48.3",
"Magazine": "20"
}
},
{
"title": "Kappa",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17060/kappa",
"rule": "+85% headshot damage",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "278.4",
"Damage": "33.4",
"Magazine": "30"
}
},
{
"title": "Kappa x-MOD2",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17061/kappa-x-mod2",
"rule": "Its 2-tick shot rolls one 2d6 physical hit using the final contested-roll hit percentage.",
"system": "Cyberpunk 2077"
},
{
"title": "Lexington x-MOD2",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/3140/lexington-x-mod2",
"rule": "Its 2-tick shot rolls one 2d6 physical hit using the final contested-roll hit percentage.",
"system": "Cyberpunk 2077"
},
{
"title": "Liberty",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17067/liberty",
"rule": "+150% headshot damage; 5% ricochet chance",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "293",
"Damage": "80.6",
"Magazine": "14"
}
},
{
"title": "M-10AF Lexington",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/3124/lexington",
"rule": "+125% headshot damage; 5% ricochet chance",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "375.4",
"Damage": "46.9",
"Magazine": "20"
}
},
{
"title": "M-76e Omaha",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/3125/omaha",
"rule": "+150% headshot damage; 50% armor penetration; 3 projectiles per shot",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "149.9",
"Damage": "26.6 ×3",
"Magazine": "9"
}
},
{
"title": "Metel",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17071/metel",
"rule": "+175% headshot damage; 50% armor penetration; 5% ricochet chance",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "282",
"Damage": "169.2",
"Magazine": "8"
}
},
{
"title": "Militech Ticon",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17072/militech-ticon",
"rule": "+150% headshot damage; 50% armor penetration",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "147.3",
"Damage": "44.2",
"Magazine": "21"
}
},
{
"title": "Nue",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17080/nue",
"rule": "+125% headshot damage; 25% armor penetration; 5% ricochet chance",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "349.9",
"Damage": "122.5",
"Magazine": "10"
}
},
{
"title": "Overture",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/3126/overture",
"rule": "+200% headshot damage; 25% armor penetration; 5% ricochet chance",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "320.9",
"Damage": "128.4",
"Magazine": "6"
}
},
{
"title": "Pistol",
"url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons",
"rule": "Individual: 1d10 piercing damage. Unit: 2 Hit Dice damage.",
"system": "D&D 2024 SRD 5.2.1",
"cost": "250 GP",
"stats": {
"Damage": "1d10",
"Damage Type": "Piercing",
"Properties": "Ammunition (30/90), Loading",
"Mastery": "Vex",
"Weight": "3 lb."
}
},
{
"title": "RT-46 Burya",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/1089/rt-46-burya",
"rule": "+175% headshot damage; 50% armor penetration",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "312.3",
"Damage": "187.4",
"Magazine": "4"
}
},
{
"title": "Skippy",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/1066/skippy",
"rule": "Its 2-tick shot rolls one 2d6 physical hit using the final contested-roll hit percentage.",
"system": "Cyberpunk 2077"
},
{
"title": "Tamayura",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/3149/tamayura",
"rule": "+150% headshot damage; 25% armor penetration; 5% ricochet chance",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "310.1",
"Damage": "124.1",
"Magazine": "8"
}
},
{
"title": "Unity",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/3128/unity",
"rule": "+150% headshot damage; 5% ricochet chance",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "314.2",
"Damage": "94.3",
"Magazine": "12"
}
}
],
"mergedVariantCount": 25,
"tags": [
"pre-approved"
]
}