template:candidate-compendium-record.1
weapon-family-precision-riflesitemweaponcandidate{
"id": "weapon-family-precision-rifles",
"title": "Precision Rifle Family",
"system": "Ninefold",
"type": "weapon",
"status": "candidate",
"category": "Ranged Weapon",
"group": "combat/ranged/precision-rifles",
"summary": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
"skillUse": {
"status": "mapped",
"weaponGroup": "precision-rifles",
"skillPath": [
"combat",
"ranged-weapons",
"long-guns",
"precision-rifles"
],
"maximumTrainedBonus": 20,
"itemSkillBonus": 0,
"actions": [
"measured-shot"
]
},
"effectMechanics": [
"action-modifier",
"damage",
"resource-change"
],
"rules": {
"role": "weapon",
"itemFamily": "combat/ranged/precision-rifles",
"effect": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
"resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
"conversion_note": "Materialized from terminal reviewed-import decisions.",
"cost": "500 GP",
"damageByVariant": [
{
"variant": "Musket",
"individualDamage": "1d12",
"averageDamage": 6.5,
"unitDamageHitDice": 2
}
],
"unitDamageFormula": "round(average individual damage / 3.5), minimum 1 Hit Die"
},
"materializedBy": "scripts/materialize_reviewed_compendiums.py",
"src_system": [
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"Cyberpunk 2077",
"D&D 2024 SRD 5.2.1"
],
"src_rule": [
"Achilles x-MOD2",
"Achilles x-MOD2 — +175% headshot damage",
"Achilles x-MOD2 — 3 projectiles per shot",
"Achilles x-MOD2 — 50% armor penetration",
"Achilles x-MOD2 — Unique ability",
"Kolac",
"M-179e Achilles",
"SOR-22",
"Musket"
],
"src_reference_url": [
"https://gamestegy.com/cyberpunk-2077/wiki/3109/achilles-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/3109/achilles-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/3109/achilles-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/3109/achilles-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/3109/achilles-x-mod2",
"https://gamestegy.com/cyberpunk-2077/wiki/17064/kolac",
"https://gamestegy.com/cyberpunk-2077/wiki/1095/m-179e-achilles",
"https://gamestegy.com/cyberpunk-2077/wiki/3129/sor-22",
"https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons"
],
"sourceVariants": [
{
"title": "Achilles x-MOD2",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/3109/achilles-x-mod2",
"rule": "Its 2-tick measured shot rolls one 3d6 physical hit using the final contested-roll hit percentage.",
"system": "Cyberpunk 2077"
},
{
"title": "Kolac",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/17064/kolac",
"rule": "+200% headshot damage; 50% armor penetration; 5% ricochet chance",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "499.2",
"Damage": "249.6",
"Magazine": "6"
}
},
{
"title": "M-179e Achilles",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/1095/m-179e-achilles",
"rule": "+150% headshot damage; 50% armor penetration; 5 projectiles per shot",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "104",
"Damage": "20.8 ×5",
"Magazine": "9"
}
},
{
"title": "Musket",
"url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons",
"rule": "Individual: 1d12 piercing damage. Unit: 2 Hit Dice damage.",
"system": "D&D 2024 SRD 5.2.1",
"cost": "500 GP",
"stats": {
"Damage": "1d12",
"Damage Type": "Piercing",
"Properties": "Ammunition (40/120), Loading, Two-Handed",
"Mastery": "Slow",
"Weight": "10 lb."
}
},
{
"title": "SOR-22",
"url": "https://gamestegy.com/cyberpunk-2077/wiki/3129/sor-22",
"rule": "+150% headshot damage; 25% armor penetration; 5% ricochet chance",
"system": "Cyberpunk 2077",
"stats": {
"DPS": "301.7",
"Damage": "150.8",
"Magazine": "10"
}
}
],
"mergedVariantCount": 5,
"tags": [
"pre-approved"
]
}