wiki / system / candidate_item_compendium / weapon-family-precision-rifles.html

template:candidate-compendium-record.1

Precision Rifle Family

Candidate Fields

{
  "id": "weapon-family-precision-rifles",
  "title": "Precision Rifle Family",
  "system": "Ninefold",
  "type": "weapon",
  "status": "candidate",
  "category": "Ranged Weapon",
  "group": "combat/ranged/precision-rifles",
  "summary": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
  "skillUse": {
    "status": "mapped",
    "weaponGroup": "precision-rifles",
    "skillPath": [
      "combat",
      "ranged-weapons",
      "long-guns",
      "precision-rifles"
    ],
    "maximumTrainedBonus": 20,
    "itemSkillBonus": 0,
    "actions": [
      "measured-shot"
    ]
  },
  "effectMechanics": [
    "action-modifier",
    "damage",
    "resource-change"
  ],
  "rules": {
    "role": "weapon",
    "itemFamily": "combat/ranged/precision-rifles",
    "effect": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
    "resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
    "conversion_note": "Materialized from terminal reviewed-import decisions.",
    "cost": "500 GP",
    "damageByVariant": [
      {
        "variant": "Musket",
        "individualDamage": "1d12",
        "averageDamage": 6.5,
        "unitDamageHitDice": 2
      }
    ],
    "unitDamageFormula": "round(average individual damage / 3.5), minimum 1 Hit Die"
  },
  "materializedBy": "scripts/materialize_reviewed_compendiums.py",
  "src_system": [
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "D&D 2024 SRD 5.2.1"
  ],
  "src_rule": [
    "Achilles x-MOD2",
    "Achilles x-MOD2 — +175% headshot damage",
    "Achilles x-MOD2 — 3 projectiles per shot",
    "Achilles x-MOD2 — 50% armor penetration",
    "Achilles x-MOD2 — Unique ability",
    "Kolac",
    "M-179e Achilles",
    "SOR-22",
    "Musket"
  ],
  "src_reference_url": [
    "https://gamestegy.com/cyberpunk-2077/wiki/3109/achilles-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/3109/achilles-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/3109/achilles-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/3109/achilles-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/3109/achilles-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/17064/kolac",
    "https://gamestegy.com/cyberpunk-2077/wiki/1095/m-179e-achilles",
    "https://gamestegy.com/cyberpunk-2077/wiki/3129/sor-22",
    "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons"
  ],
  "sourceVariants": [
    {
      "title": "Achilles x-MOD2",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/3109/achilles-x-mod2",
      "rule": "Its 2-tick measured shot rolls one 3d6 physical hit using the final contested-roll hit percentage.",
      "system": "Cyberpunk 2077"
    },
    {
      "title": "Kolac",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/17064/kolac",
      "rule": "+200% headshot damage; 50% armor penetration; 5% ricochet chance",
      "system": "Cyberpunk 2077",
      "stats": {
        "DPS": "499.2",
        "Damage": "249.6",
        "Magazine": "6"
      }
    },
    {
      "title": "M-179e Achilles",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/1095/m-179e-achilles",
      "rule": "+150% headshot damage; 50% armor penetration; 5 projectiles per shot",
      "system": "Cyberpunk 2077",
      "stats": {
        "DPS": "104",
        "Damage": "20.8 ×5",
        "Magazine": "9"
      }
    },
    {
      "title": "Musket",
      "url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons",
      "rule": "Individual: 1d12 piercing damage. Unit: 2 Hit Dice damage.",
      "system": "D&D 2024 SRD 5.2.1",
      "cost": "500 GP",
      "stats": {
        "Damage": "1d12",
        "Damage Type": "Piercing",
        "Properties": "Ammunition (40/120), Loading, Two-Handed",
        "Mastery": "Slow",
        "Weight": "10 lb."
      }
    },
    {
      "title": "SOR-22",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/3129/sor-22",
      "rule": "+150% headshot damage; 25% armor penetration; 5% ricochet chance",
      "system": "Cyberpunk 2077",
      "stats": {
        "DPS": "301.7",
        "Damage": "150.8",
        "Magazine": "10"
      }
    }
  ],
  "mergedVariantCount": 5,
  "tags": [
    "pre-approved"
  ]
}

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