wiki / system / candidate_item_compendium / weapon-family-two-handed-clubs.html

template:candidate-compendium-record.1

Two-Handed Club Family

Candidate Fields

{
  "id": "weapon-family-two-handed-clubs",
  "title": "Two-Handed Club Family",
  "system": "Ninefold",
  "type": "weapon",
  "status": "candidate",
  "category": "Melee Weapon",
  "group": "combat/melee/two-handed-clubs",
  "summary": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
  "skillUse": {
    "status": "mapped",
    "weaponGroup": "bludgeons",
    "skillPath": [
      "combat",
      "melee-weapons",
      "bludgeons"
    ],
    "maximumTrainedBonus": 15,
    "itemSkillBonus": 0,
    "actions": [
      "sweeping-cleave"
    ]
  },
  "effectMechanics": [
    "damage"
  ],
  "rules": {
    "role": "weapon",
    "itemFamily": "combat/melee/two-handed-clubs",
    "effect": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
    "resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
    "conversion_note": "Materialized from terminal reviewed-import decisions.",
    "cost": "2 SP",
    "damageByVariant": [
      {
        "variant": "Greatclub",
        "individualDamage": "1d8",
        "averageDamage": 4.5,
        "unitDamageHitDice": 1
      }
    ],
    "unitDamageFormula": "round(average individual damage / 3.5), minimum 1 Hit Die"
  },
  "materializedBy": "scripts/materialize_reviewed_compendiums.py",
  "src_system": [
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "Cyberpunk 2077",
    "D&D 2024 SRD 5.2.1"
  ],
  "src_rule": [
    "Baseball Bat",
    "Baseball Bat x-MOD2",
    "Baseball Bat x-MOD2 — 25% armor penetration",
    "Baseball Bat x-MOD2 — 30% bleed chance",
    "Baseball Bat x-MOD2 — Unique ability",
    "Caretaker's Spade",
    "Caretaker's Spade — 25% armor penetration",
    "Caretaker's Spade — Unique ability",
    "Hammer",
    "Kanabo",
    "Greatclub"
  ],
  "src_reference_url": [
    "https://gamestegy.com/cyberpunk-2077/wiki/17026/baseball-bat",
    "https://gamestegy.com/cyberpunk-2077/wiki/3119/baseball-bat-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/3119/baseball-bat-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/3119/baseball-bat-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/3119/baseball-bat-x-mod2",
    "https://gamestegy.com/cyberpunk-2077/wiki/17030/caretakers-spade",
    "https://gamestegy.com/cyberpunk-2077/wiki/17030/caretakers-spade",
    "https://gamestegy.com/cyberpunk-2077/wiki/17030/caretakers-spade",
    "https://gamestegy.com/cyberpunk-2077/wiki/3120/hammer",
    "https://gamestegy.com/cyberpunk-2077/wiki/17059/kanabo",
    "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons"
  ],
  "sourceVariants": [
    {
      "title": "Baseball Bat",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/17026/baseball-bat",
      "rule": "25% armor penetration",
      "system": "Cyberpunk 2077",
      "stats": {
        "DPS": "287.9",
        "Hit": "240.4",
        "Attacks/s": "1.2"
      }
    },
    {
      "title": "Baseball Bat x-MOD2",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/3119/baseball-bat-x-mod2",
      "rule": "Its 2-tick heavy strike rolls one 2d6 physical hit using the final contested-roll hit percentage.",
      "system": "Cyberpunk 2077"
    },
    {
      "title": "Caretaker's Spade",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/17030/caretakers-spade",
      "rule": "Its 2-tick heavy strike rolls one 2d6 physical hit using the final contested-roll hit percentage.",
      "system": "Cyberpunk 2077"
    },
    {
      "title": "Greatclub",
      "url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons",
      "rule": "Individual: 1d8 bludgeoning damage. Unit: 1 Hit Die damage.",
      "system": "D&D 2024 SRD 5.2.1",
      "cost": "2 SP",
      "stats": {
        "Damage": "1d8",
        "Damage Type": "Bludgeoning",
        "Properties": "Two-Handed",
        "Mastery": "Push",
        "Weight": "10 lb."
      }
    },
    {
      "title": "Hammer",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/3120/hammer",
      "rule": "25% armor penetration",
      "system": "Cyberpunk 2077",
      "stats": {
        "DPS": "287.9",
        "Hit": "240.4",
        "Attacks/s": "1.2"
      }
    },
    {
      "title": "Kanabo",
      "url": "https://gamestegy.com/cyberpunk-2077/wiki/17059/kanabo",
      "rule": "25% armor penetration",
      "system": "Cyberpunk 2077",
      "stats": {
        "DPS": "287.9",
        "Hit": "240.4",
        "Attacks/s": "1.2"
      }
    }
  ],
  "mergedVariantCount": 6,
  "tags": [
    "pre-approved"
  ]
}

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