wiki / system / candidate_item_compendium / weapon-staff.html

template:candidate-compendium-record.1

Staff

Candidate Fields

{
  "id": "weapon-staff",
  "title": "Staff",
  "system": "Ninefold",
  "type": "weapon",
  "status": "candidate",
  "category": "Simple Melee Weapon",
  "group": "combat/melee-weapons/pole-weapons/staffs",
  "summary": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
  "skillUse": {
    "status": "mapped",
    "weaponGroup": "staffs",
    "skillPath": [
      "combat",
      "melee-weapons",
      "pole-weapons",
      "staffs"
    ],
    "maximumTrainedBonus": 20,
    "itemSkillBonus": 0,
    "actions": [
      "staff-sweep"
    ]
  },
  "effectMechanics": [
    "damage"
  ],
  "rules": {
    "role": "weapon",
    "weaponFamily": "staffs",
    "dndEquivalents": [
      "Quarterstaff"
    ],
    "alignment": "Direct D&D-to-Ninefold baseline used to guide cross-system item conversion.",
    "actionTicks": 2,
    "attackPattern": "single attack",
    "hitPool": 1,
    "hitResolution": "Roll one hit using the final contested-roll hit percentage.",
    "damagePerHit": "1d6",
    "damageDice": "1d6 per hit",
    "meanDamagePerHit": 3.5,
    "meanDamage": 3.5,
    "effects": [],
    "itemFamily": "combat/melee-weapons/pole-weapons/staffs",
    "effect": "Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.",
    "resolution": "Resolve only the linked Effect Mechanics and parameters stated by this Item.",
    "conversion_note": "Materialized from terminal reviewed-import decisions.",
    "cost": "2 SP",
    "damageByVariant": [
      {
        "variant": "Quarterstaff",
        "individualDamage": "1d6",
        "averageDamage": 3.5,
        "unitDamageHitDice": 1
      }
    ],
    "unitDamageFormula": "round(average individual damage / 3.5), minimum 1 Hit Die"
  },
  "materializedBy": "scripts/materialize_reviewed_compendiums.py",
  "src_system": "D&D 2024 SRD 5.2.1",
  "src_rule": "Quarterstaff",
  "src_reference_url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons",
  "sourceVariants": [
    {
      "title": "Quarterstaff",
      "url": "https://www.dndbeyond.com/sources/dnd/free-rules/equipment#Weapons",
      "rule": "Individual: 1d6 bludgeoning damage. Unit: 1 Hit Die damage.",
      "system": "D&D 2024 SRD 5.2.1",
      "cost": "2 SP",
      "stats": {
        "Damage": "1d6",
        "Damage Type": "Bludgeoning",
        "Properties": "Versatile (1d8)",
        "Mastery": "Topple",
        "Weight": "4 lb."
      }
    }
  ],
  "mergedVariantCount": 1,
  "tags": [
    "pre-approved"
  ]
}

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