Charged EMP Shotgun
template:item.3
unique_game_id: 0218ebdc-6a3e-556a-9371-3d6b51765460
name: Charged EMP Shotgun
images
None available.
summary: Its 2-tick spread rolls two independent 1d6 physical hits using the final contested-roll hit percentage. Adding 1 tick creates a 15-foot line attack and leaves an electromagnetic hazard in that line for 2 ticks; powered targets hit take 2d6 electrical damage and are Shocked.
cost:
source_world:not specifieduniversal_value:not_mapped
weight:
Not specified.
actions
Use
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Its 2-tick spread rolls two independent 1d6 physical hits using the final contested-roll hit percentage. Adding 1 tick creates a 15-foot line attack and leaves an electromagnetic hazard in that line for 2 ticks; powered targets hit take 2d6 electrical damage and are Shocked. Applicable skill: Combat → Ranged → Long Guns → Shotguns.
- Limits: See effects below.
effects
Its 2-tick spread rolls two independent 1d6 physical hits using the final contested-roll hit percentage. Adding 1 tick creates a 15-foot line attack and leaves an electromagnetic hazard in that line for 2 ticks; powered targets hit take 2d6 electrical damage and are Shocked.
description
Ranged Weapon. No further physical description is recorded.