Last-Stand Pistol
template:item.3
unique_game_id: dfb58e2f-61cf-5ef9-b016-6cafe8c6df8d
name: Last-Stand Pistol
images
None available.
summary: Its 2-tick shot rolls one 2d6 physical hit using the final contested-roll hit percentage. At one-quarter Hit Points or less, gain +5% to its attack checks and widen its critical range by 5%.
cost:
source_world:not specifieduniversal_value:not_mapped
weight:
Not specified.
actions
Use
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Its 2-tick shot rolls one 2d6 physical hit using the final contested-roll hit percentage. At one-quarter Hit Points or less, gain +5% to its attack checks and widen its critical range by 5%. Applicable skill: Combat → Ranged → Handguns → Pistols.
- Limits: See effects below.
effects
Its 2-tick shot rolls one 2d6 physical hit using the final contested-roll hit percentage. At one-quarter Hit Points or less, gain +5% to its attack checks and widen its critical range by 5%.
description
Ranged Weapon. No further physical description is recorded.