template:item.3
unique_game_id: 29ae7798-82dd-5035-b83f-7d57bb077d4d
name: Adaptive Energy Ricochet Module
images
None available.
summary: A contested projectile deals 3d8 chosen energy damage and may jump once to a second target when its damage dice show a matching pair.
cost:
source_world: not specified
universal_value: not_mapped
weight:
Not specified.
actions
•Mode
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Use the item as described by its effects.
- Limits: Value: action; Activation: Action: 2 ticks (action) Cost: 3 Stamina Applicable skill: Combat → Ranged.
•Ticks
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Use the item as described by its effects.
- Limits: Value: 2; Activation: Action: 2 ticks (action) Cost: 3 Stamina Applicable skill: Combat → Ranged.
•Stamina
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Use the item as described by its effects.
- Limits: Value: 3; Activation: Action: 2 ticks (action) Cost: 3 Stamina Applicable skill: Combat → Ranged.
effects
A contested projectile deals 3d8 chosen energy damage and may jump once to a second target when its damage dice show a matching pair.
description
Offense. No further physical description is recorded.
src_reference