wiki / system / item_compendium / real-adaptive-energy-ricochet.html
Item card

Adaptive Energy Ricochet Module

template:item.3

unique_game_id: 29ae7798-82dd-5035-b83f-7d57bb077d4d

name: Adaptive Energy Ricochet Module

images

None available.

summary: A contested projectile deals 3d8 chosen energy damage and may jump once to a second target when its damage dice show a matching pair.

cost:

weight:

Not specified.

actions

Mode
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: action; Activation: Action: 2 ticks (action) Cost: 3 Stamina Applicable skill: Combat → Ranged.
Ticks
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: 2; Activation: Action: 2 ticks (action) Cost: 3 Stamina Applicable skill: Combat → Ranged.
Stamina
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: 3; Activation: Action: 2 ticks (action) Cost: 3 Stamina Applicable skill: Combat → Ranged.

effects

A contested projectile deals 3d8 chosen energy damage and may jump once to a second target when its damage dice show a matching pair.

description

Offense. No further physical description is recorded.

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