template:item.3
unique_game_id: 396abd39-e28f-5a35-a358-ee029253b93f
name: Behavioral Chaos Field Program
images
None available.
summary: Targets in a 10-foot burst that lose contested Will defense have reactions and combos blocked and roll each cycle for random movement or action loss.
cost:
source_world: not specified
universal_value: not_mapped
weight:
Not specified.
actions
•Mode
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Use the item as described by its effects.
- Limits: Value: action; Activation: Action: 2 ticks (action) Cost: 6 Stamina Applicable skill: Spycraft → Hacking.
•Ticks
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Use the item as described by its effects.
- Limits: Value: 2; Activation: Action: 2 ticks (action) Cost: 6 Stamina Applicable skill: Spycraft → Hacking.
•Stamina
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Use the item as described by its effects.
- Limits: Value: 6; Activation: Action: 2 ticks (action) Cost: 6 Stamina Applicable skill: Spycraft → Hacking.
effects
Targets in a 10-foot burst that lose contested Will defense have reactions and combos blocked and roll each cycle for random movement or action loss.
description
Control. No further physical description is recorded.
src_reference