Complete Emergency Restoration Treatment
template:item.3
unique_game_id: f8918447-e242-5fc5-8775-71c57280cf30
name: Complete Emergency Restoration Treatment
images
None available.
summary: Restore one visible actor to full Hit Points, end charm, fear, paralysis, poison, or stun, and allow a prone target a reaction to stand.
cost:
source_world:not specifieduniversal_value:not_mapped
weight:
Not specified.
actions
Mode
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Use the item as described by its effects.
- Limits: Value: action; Activation: Action: 2 ticks (action) Cost: 11 Stamina Applicable skill: Fieldcraft and Care → Medicine.
Ticks
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Use the item as described by its effects.
- Limits: Value: 2; Activation: Action: 2 ticks (action) Cost: 11 Stamina Applicable skill: Fieldcraft and Care → Medicine.
Stamina
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Use the item as described by its effects.
- Limits: Value: 11; Activation: Action: 2 ticks (action) Cost: 11 Stamina Applicable skill: Fieldcraft and Care → Medicine.
effects
Restore one visible actor to full Hit Points, end charm, fear, paralysis, poison, or stun, and allow a prone target a reaction to stand.
description
Restoration. No further physical description is recorded.