wiki / system / item_compendium / real-group-behavioral-directive.html
Item card

Group Behavioral Directive Program

template:item.3

unique_game_id: 1a0e90af-a425-5d47-9d03-06f438689fa0

name: Group Behavioral Directive Program

images

None available.

summary: Up to twelve comprehending targets that lose contested Will defense pursue one achievable non-harmful directive for 24 hours or until harmed.

cost:

weight:

Not specified.

actions

Mode
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: action; Activation: Action: 2 ticks (action) Cost: 8 Stamina Applicable skill: Spycraft → Hacking.
Ticks
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: 2; Activation: Action: 2 ticks (action) Cost: 8 Stamina Applicable skill: Spycraft → Hacking.
Stamina
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: 8; Activation: Action: 2 ticks (action) Cost: 8 Stamina Applicable skill: Spycraft → Hacking.

effects

Up to twelve comprehending targets that lose contested Will defense pursue one achievable non-harmful directive for 24 hours or until harmed.

description

Control. No further physical description is recorded.

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