Persistent Toxic Infection Treatment
template:item.3
unique_game_id: 7a19cd5a-0fc1-5166-b572-7e331001f672
name: Persistent Toxic Infection Treatment
images
None available.
summary: A touched target losing physical defense takes 11d8 necrotic, becomes poisoned, and takes -15% to one chosen stat's defense rolls until three successes end it.
cost:
source_world:not specifieduniversal_value:not_mapped
weight:
Not specified.
actions
Mode
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Use the item as described by its effects.
- Limits: Value: action; Activation: Action: 2 ticks (action) Cost: 7 Stamina Applicable skill: Fieldcraft and Care → Medicine.
Ticks
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Use the item as described by its effects.
- Limits: Value: 2; Activation: Action: 2 ticks (action) Cost: 7 Stamina Applicable skill: Fieldcraft and Care → Medicine.
Stamina
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Use the item as described by its effects.
- Limits: Value: 7; Activation: Action: 2 ticks (action) Cost: 7 Stamina Applicable skill: Fieldcraft and Care → Medicine.
effects
A touched target losing physical defense takes 11d8 necrotic, becomes poisoned, and takes -15% to one chosen stat's defense rolls until three successes end it.
description
Control. No further physical description is recorded.