wiki / system / item_compendium / real-reactive-effect-interruptor.html
Item card

Reactive Effect Interruptor Program

template:item.3

unique_game_id: 3f0828cf-6377-5b41-af51-e499bb7326a8

name: Reactive Effect Interruptor Program

images

None available.

summary: As a 1-tick reaction within 60 feet, contest an observed effect activation; success cancels its outcome while preserving its unspent source resource.

cost:

weight:

Not specified.

actions

Mode
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: reaction; Activation: Action: 1 ticks (reaction) Cost: 4 Stamina Applicable skill: Spycraft → Hacking.
Ticks
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: 1; Activation: Action: 1 ticks (reaction) Cost: 4 Stamina Applicable skill: Spycraft → Hacking.
Stamina
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: 4; Activation: Action: 1 ticks (reaction) Cost: 4 Stamina Applicable skill: Spycraft → Hacking.
Trigger
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: when the user observes an effect activation within 60 feet; Activation: Action: 1 ticks (reaction) Cost: 4 Stamina Applicable skill: Spycraft → Hacking.

effects

As a 1-tick reaction within 60 feet, contest an observed effect activation; success cancels its outcome while preserving its unspent source resource.

description

Protection. No further physical description is recorded.

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