wiki / system / item_compendium / real-single-order-compulsion.html
Item card

Single-Order Compulsion Program

template:item.3

unique_game_id: 5b9ce2c1-985b-582c-a6b1-74c7489ae734

name: Single-Order Compulsion Program

images

None available.

summary: One target losing contested Will defense must spend its next action approaching, dropping an item, fleeing, going prone, or halting.

cost:

weight:

Not specified.

actions

Mode
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: action; Activation: Action: 2 ticks (action) Cost: 3 Stamina Applicable skill: Spycraft → Hacking.
Ticks
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: 2; Activation: Action: 2 ticks (action) Cost: 3 Stamina Applicable skill: Spycraft → Hacking.
Stamina
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: 3; Activation: Action: 2 ticks (action) Cost: 3 Stamina Applicable skill: Spycraft → Hacking.

effects

One target losing contested Will defense must spend its next action approaching, dropping an item, fleeing, going prone, or halting.

description

Control. No further physical description is recorded.

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