wiki / system / item_compendium / real-transferable-damage-mark.html
Item card

Transferable Damage Mark Program

template:item.3

unique_game_id: b70058a8-e194-5c1e-8286-9feca9cb8405

name: Transferable Damage Mark Program

images

None available.

summary: For up to 1 hour, hits against one marked target deal +1d6 necrotic and one chosen check family takes -15%; transfer after the target falls.

cost:

weight:

Not specified.

actions

Mode
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: combo; Activation: Action: 1 ticks (combo) Cost: 2 Stamina Applicable skill: Spycraft → Hacking.
Ticks
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: 1; Activation: Action: 1 ticks (combo) Cost: 2 Stamina Applicable skill: Spycraft → Hacking.
Stamina
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Use the item as described by its effects.
  • Limits: Value: 2; Activation: Action: 1 ticks (combo) Cost: 2 Stamina Applicable skill: Spycraft → Hacking.

effects

For up to 1 hour, hits against one marked target deal +1d6 necrotic and one chosen check family takes -15%; transfer after the target falls.

description

Offense. No further physical description is recorded.

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