wiki / system / item_compendium / weapon-family-precision-rifles.html
Item card

Precision Rifle Family

template:item.3

unique_game_id: a9c06887-a383-52bf-aaef-e9fdb7ddef6e

name: Precision Rifle Family

images

None available.

summary: Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.

cost:

weight:

10 lb.

actions

Applicable skill
Related trained actions
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Measured Shot.
  • Limits: See effects below.

effects

Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.

Musket
  • Individual damage: 1d12.
  • Average damage: 6.5.
  • Unit damage: 2 Hit Dice.
  • Damage type: Piercing.
  • Handling: Ammunition (40/120), Loading, Two-Handed.

Variants:

Achilles x-MOD2
  • Effect: Its 2-tick measured shot rolls one 3d6 physical hit using the final contested-roll hit percentage.
  • Handling: —
Kolac
  • Effect: +200% headshot damage; 50% armor penetration; 5% ricochet chance
  • Handling: Magazine: 6
M-179e Achilles
  • Effect: +150% headshot damage; 50% armor penetration; 5 projectiles per shot
  • Handling: Magazine: 9
SOR-22
  • Effect: +150% headshot damage; 25% armor penetration; 5% ricochet chance
  • Handling: Magazine: 10

description

Ranged Weapon. No further physical description is recorded.

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