Spear and Lance Family
template:item.3
unique_game_id: d2706713-4cee-5dc3-a8f2-632d52b68ffd
name: Spear and Lance Family
images


summary: Thrusting weapons, including throwable and mounted variants.
cost:
virtual_fantasy_realms:Javelin:5 SPLance:10 GPSpear:1 GPTrident:5 GPuniversal_value:Javelin:0.5Lance:10Spear:1Trident:5
weight:
Javelin:2 lb.Lance:6 lb.Spear:3 lb.Trident:4 lb.
actions
Attack
- Cost: 2 ticks
- Target / range: Not separately stated.
- Resolution: melee or listed thrown range; resolve one contested hit using Spears and Lances.
- Limits: See effects below.
Trained action
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Braced Thrust if learned.
- Limits: See effects below.
effects
Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.
Javelin
- Individual damage:
1d6. - Average damage:
3.5. - Unit damage:
1 Hit Die. - Damage type: Piercing.
- Handling: Thrown (30/120).
Lance
- Individual damage:
1d10. - Average damage:
5.5. - Unit damage:
2 Hit Dice. - Damage type: Piercing.
- Handling: Heavy, Reach, Two-Handed unless mounted.
Spear
- Individual damage:
1d6. - Average damage:
3.5. - Unit damage:
1 Hit Die. - Damage type: Piercing.
- Handling: Thrown (20/60), Versatile (1d8).
Trident
- Individual damage:
1d8. - Average damage:
4.5. - Unit damage:
1 Hit Die. - Damage type: Piercing.
- Handling: Thrown (20/60), Versatile (1d10).
description
Melee And Thrown Weapon. Complete variant source records.