wiki / system / item_compendium / weapon-submachine-gun.html
Item card

Submachine Gun

template:item.3

unique_game_id: 52e5bc98-8ce8-5b14-a0dd-f6d445f392c2

name: Submachine Gun

images

None available.

summary: A 2-tick burst rolls two independent hits at the final contested hit percentage, each dealing 1d6 damage.

cost:

weight:

Not specified.

actions

Applicable skill
Related trained actions
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Mobile Burst.
  • Limits: See effects below.

effects

A 2-tick burst rolls two independent hits at the final contested hit percentage, each dealing 1d6 damage.

Variants:

DS1 Pulsar
  • Effect: +100% headshot damage; 5% ricochet chance
  • Handling: Magazine: 40
G-58 Dian
  • Effect: +50% headshot damage
  • Handling: Magazine: 45
Guillotine
  • Effect: +100% headshot damage; 5% ricochet chance
  • Handling: Magazine: 45
Guillotine x-MOD2
  • Effect: Its 2-tick burst rolls two independent 1d6 physical hits using the final contested-roll hit percentage.
  • Handling: —
M221 Saratoga
  • Effect: +100% headshot damage; 5% ricochet chance
  • Handling: Magazine: 40
Senkoh LX
  • Effect: +100% headshot damage
  • Handling: Magazine: 30
Shigure
  • Effect: +100% headshot damage; 5% ricochet chance
  • Handling: Magazine: 50
TKI-20 Shingen
  • Effect: +50% headshot damage
  • Handling: Magazine: 30
Warden
  • Effect: +50% headshot damage; 4 projectiles per shot
  • Handling: Magazine: 40
Warden (Barghest)
  • Effect: +50% headshot damage; 25% armor penetration; 4 projectiles per shot
  • Handling: Magazine: 40

description

Ranged Weapon. No further physical description is recorded.

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