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Axes

Combat skill · REFLEXES

Use axes through edge alignment, hooking, leverage, and committed cuts.

Subskills

Each child is a separately trained node on this skill's path. Proficiency nodes accept up to +5%; their effective rating includes every applicable ancestor. Actionable nodes grant activated effects. Passive nodes grant always-on effects with no Stamina cost. Actionable and passive nodes add no independent numeric bonus.

SubskillParent requiredNode grantLocal capEffect
Topple+5%actionable+0%After a damaging hit with this weapon, make a Strength-based contested roll against the target’s physical defense. If the target loses, it becomes prone.
Vex+5%actionable+0%After a damaging hit with this weapon, add +2d6% to the attacker’s next attack check against the same target before the attacker completes another action.

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