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Knives

Combat skill · REFLEXES

Fight with knives and similar short blades using close measure, retention, fast thrusts, and compact cuts.

Subskills

Each child is a separately trained node on this skill's path. Proficiency nodes accept up to +5%; their effective rating includes every applicable ancestor. Actionable nodes grant activated effects. Passive nodes grant always-on effects with no Stamina cost. Actionable and passive nodes add no independent numeric bonus.

SubskillParent requiredNode grantLocal capEffect
Nick+5%actionable+0%When attacking with this weapon, make one eligible offhand light-weapon attack as part of the same action without adding acting ticks. Use Nick only once per resolved action.
Vex+5%actionable+0%After a damaging hit with this weapon, add +2d6% to the attacker’s next attack check against the same target before the attacker completes another action.

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