Melee Weapons
- Tier: General skill
- Prerequisites: None; this is a root skill.
- Embodiment requirement: A body or machine capable of wielding melee weapons
- Effect: General training with melee weapons. Specific weapon families and combat effects are learned through child skills.
- Source inspiration: Ninefold Wheel skill-tree structure
Children
The exact checks, benefits, and skill-point cost are not yet defined.