Phase Walk
- Type: Effect leaf
- Candidate path: Mind / Influence → Companion Constructs → Phasing Movement
- Prerequisites: Otherworldly Familiar Infusion
- Source: Otherworldly Familiar, D&D 2024
- Source effect summary: Familiar moves through creatures and objects as difficult terrain; if it ends inside an object, it is displaced to its previous unoccupied space.
- Ninefold Wheel effect: To be adapted to collision and virtual-world traversal rules.