wiki / system / item_compendium / high-stamina-reach-club.html
Item card

High-Stamina Reach Club

template:item.3

unique_game_id: 2d6c18f2-a35d-5ce6-a6c4-9486e72aad03

name: High-Stamina Reach Club

images

None available.

summary: Its 2-tick strike rolls one 1d6 physical hit using the final contested-roll hit percentage. At full Stamina its critical range widens by 5%; a heavy attack adds 1 tick, extends reach by 5 feet, and adds one damage die.

cost:

weight:

Not specified.

actions

Use
  • Cost: Not separately stated.
  • Target / range: Not separately stated.
  • Resolution: Its 2-tick strike rolls one 1d6 physical hit using the final contested-roll hit percentage. At full Stamina its critical range widens by 5%; a heavy attack adds 1 tick, extends reach by 5 feet, and adds one damage die. Applicable skill: Combat → Melee → Bludgeons → One-Handed Clubs.
  • Limits: See effects below.

effects

Its 2-tick strike rolls one 1d6 physical hit using the final contested-roll hit percentage. At full Stamina its critical range widens by 5%; a heavy attack adds 1 tick, extends reach by 5 feet, and adds one damage die.

description

Melee Weapon. No further physical description is recorded.

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