High-Stamina Reach Club
template:item.3
unique_game_id: 2d6c18f2-a35d-5ce6-a6c4-9486e72aad03
name: High-Stamina Reach Club
images
None available.
summary: Its 2-tick strike rolls one 1d6 physical hit using the final contested-roll hit percentage. At full Stamina its critical range widens by 5%; a heavy attack adds 1 tick, extends reach by 5 feet, and adds one damage die.
cost:
source_world:not specifieduniversal_value:not_mapped
weight:
Not specified.
actions
Use
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Its 2-tick strike rolls one 1d6 physical hit using the final contested-roll hit percentage. At full Stamina its critical range widens by 5%; a heavy attack adds 1 tick, extends reach by 5 feet, and adds one damage die. Applicable skill: Combat → Melee → Bludgeons → One-Handed Clubs.
- Limits: See effects below.
effects
Its 2-tick strike rolls one 1d6 physical hit using the final contested-roll hit percentage. At full Stamina its critical range widens by 5%; a heavy attack adds 1 tick, extends reach by 5 feet, and adds one damage die.
description
Melee Weapon. No further physical description is recorded.