Great Weapon and Polearm Family
template:item.3
unique_game_id: d5587d47-0a99-582b-806d-6fb17142114d
name: Great Weapon and Polearm Family
images
None available.
summary: Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.
cost:
virtual_fantasy_realms:Glaive:20 GPGreataxe:30 GPGreatsword:50 GPHalberd:20 GPMaul:10 GPPike:5 GPuniversal_value:Glaive:20Greataxe:30Greatsword:50Halberd:20Maul:10Pike:5
weight:
Glaive:6 lb.Greataxe:7 lb.Greatsword:6 lb.Halberd:6 lb.Maul:10 lb.Pike:18 lb.
actions
Applicable skill
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Combat → Melee → Pole Weapons → Great Weapons and Polearms.
- Limits: See effects below.
Related trained actions
- Cost: Not separately stated.
- Target / range: Not separately stated.
- Resolution: Sweeping Cleave.
- Limits: See effects below.
effects
Individual combat uses the selected weapon variant's listed damage dice. Unit damage is the weapon's average individual damage divided by 3.5 and rounded to the nearest Hit Die.
Glaive
- Individual damage:
1d10. - Average damage:
5.5. - Unit damage:
2 Hit Dice. - Damage type: Slashing.
- Handling: Heavy, Reach, Two-Handed.
Greataxe
- Individual damage:
1d12. - Average damage:
6.5. - Unit damage:
2 Hit Dice. - Damage type: Slashing.
- Handling: Heavy, Two-Handed.
Greatsword
- Individual damage:
2d6. - Average damage:
7. - Unit damage:
2 Hit Dice. - Damage type: Slashing.
- Handling: Heavy, Two-Handed.
Halberd
- Individual damage:
1d10. - Average damage:
5.5. - Unit damage:
2 Hit Dice. - Damage type: Slashing.
- Handling: Heavy, Reach, Two-Handed.
Maul
- Individual damage:
2d6. - Average damage:
7. - Unit damage:
2 Hit Dice. - Damage type: Bludgeoning.
- Handling: Heavy, Two-Handed.
Pike
- Individual damage:
1d10. - Average damage:
5.5. - Unit damage:
2 Hit Dice. - Damage type: Piercing.
- Handling: Heavy, Reach, Two-Handed.
Combat class:
| Property | Value |
|---|---|
| Classes | ["Force", "Endurance"] |
| Stats | ["STR", "CON"] |
| Combination rule | Not yet defined; the item action must state an approved rule. |
description
Melee Weapon. No further physical description is recorded.