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Initiative and Pre-Combat

Initiative governs how combat begins when one actor or a coordinated group starts hostile action before everyone else.

Initiators

The initiator or coordinated initiating group starts combat alone. On tick 1, each initiator receives one tick of initiative and enters Acting for the prepared opening action.

Noticing Combat

Every non-initiating actor makes a Perception check when the initiator begins Acting.

ResultStarting time
Perception succeedsMay react or begin acting on tick 2
Perception failsBegins on tick 1d6 + 2, no earlier than tick 3

A successful observer knows that combat has started because the initiator is visibly or detectably Acting. It does not reveal information the observer's senses could not receive.

Coordinated Openings

Several actors count as one initiating group only if they coordinated the opening before combat. Once clocked combat begins, current decisions are made simultaneously according to Combat Phases.

Combat Phases · Back to the Combat Index